Player Matchup

Jing Wei
Jing Wei
JRush EU
Jing Wei
Level 152
God Stats
0W - 2L
1,359 SR
Queue Stats
32W - 41L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Lyonka
Cthulhu
Level 125
God Stats
7W - 1L
1,991 SR
Queue Stats
401W - 399L
1,473 Elo+
Solo
Hera
Hera
Mihai404
Hera
Level 134
God Stats
1W - 3L
1,350 SR
Queue Stats
98W - 85L
1,565 Elo+
Solo
Medusa
Medusa
SEANDREY
Medusa
Level 191
God Stats
0W - 2L
1,184 SR
Queue Stats
160W - 171L
1,467 Elo+
Solo
Thanatos
Thanatos
bloodysabbath666
Thanatos
Level 158
God Stats
4W - 1L
1,933 SR
Queue Stats
195W - 198L
1,499 Elo+
Solo
Team Averages
Level 152
1,563 SR
1,494 Elo+

VS

Team Averages
Level 146
1,507 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AlphaRaBit
Khepri
Level 126
God Stats
2W - 2L
1,557 SR
Queue Stats
73W - 63L
1,454 Elo+
Solo
Geb
Geb
Klaudupaa
Geb
Level 159
God Stats
3W - 0L
1,549 SR
Queue Stats
141W - 137L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Kozo75014
Hun Batz
Level 129
God Stats
2W - 4L
1,190 SR
Queue Stats
203W - 209L
1,483 Elo+
Solo
Camazotz
Camazotz
R4GBAR
Camazotz
Level 159
God Stats
2W - 0L
1,738 SR
Queue Stats
188W - 201L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JRush EU
Jing Wei
11
2 / 3 / 0
5,629
1,126
3,454
5,179
2,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Lyonka
Cthulhu
8
0 / 3 / 4
5,268
1,054
2,982
7,301
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
8
0 / 3 / 4
5,064
1,013
3,371
3,619
1,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SEANDREY
Medusa
5
0 / 0 / 0
4,252
850
0
0
0
13
6 / 2 / 0
6,781
1,356
6,045
6,675
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 5
6,230
1,246
5,119
2,370
1,071
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
AlphaRaBit
Khepri
10
0 / 2 / 5
5,884
1,177
2,278
7,029
5,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 9
6,217
1,243
4,625
7,096
5,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Kozo75014
Hun Batz
12
4 / 1 / 4
6,757
1,351
4,014
3,332
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Camazotz
R4GBAR
Camazotz
11
5 / 3 / 3
6,293
1,259
4,932
5,532
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
11
11
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
5
4.5
W
Khepri
AlphaRaBit
Khepri
0
2
5
1.25
L
Jing Wei
JRush EU
Jing Wei
2
3
0
0.67
W
0
1
9
4.5
W
Hun Batz
Kozo75014
Hun Batz
4
1
4
6
L
Cthulhu
Lyonka
Cthulhu
0
3
4
0.67
L
Hera
0
3
4
0.67
W
Camazotz
R4GBAR
Camazotz
5
3
3
2.17
L
Medusa
SEANDREY
Medusa
0
0
0
0
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,852
Damage
20,968
22,774
Taken
25,359
11,780
Mitigated
15,871
7,449
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,119
477
450
38
2,370
1,071
967
353
2,017
9,805
0
W
Khepri
AlphaRaBit
Khepri
2,278
84
826
849
7,029
5,457
0
2,497
4,532
5,625
0
L
Jing Wei
JRush EU
Jing Wei
3,454
3,192
308
730
5,179
2,041
0
3,152
1,916
0
10,454
W
4,625
320
189
1,580
7,096
5,505
50
820
6,276
11,194
0
W
Hun Batz
Kozo75014
Hun Batz
4,014
504
367
137
3,332
1,787
598
1,200
2,132
0
11,029
L
Cthulhu
Lyonka
Cthulhu
2,982
117
331
1,004
7,301
5,767
0
3,608
3,467
5,996
0
L
Hera
3,371
600
0
274
3,619
1,043
0
1,141
2,447
6,357
0
W
Camazotz
R4GBAR
Camazotz
4,932
360
6
672
5,532
2,051
0
1,483
4,049
0
7,004
L
Medusa
SEANDREY
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
6,045
883
618
4,184
6,675
2,929
0
3,666
2,922
0
9,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
31,381
42
Minions Killed
49
0
Camps Cleared
0
379,516
Distance Traveled
506,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,230
1,246
12
2
0
73,061
0
W
Khepri
5,884
1,177
12
2
0
106,044
0
L
Jing Wei
5,629
1,126
16
3
0
90,423
0
W
Geb
6,217
1,243
6
1
0
100,876
0
W
Hun Batz
6,757
1,351
15
3
0
118,140
0
L
Cthulhu
5,268
1,054
13
3
0
88,824
0
L
Hera
5,064
1,013
6
1
0
86,636
0
W
Camazotz
6,293
1,259
4
1
0
108,796
0
L
Medusa
4,252
850
0
0
0
0
0
L
Thanatos
6,781
1,356
7
1
0
113,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role