Player Matchup

Xing Tian
Xing Tian
Silver III
Bunkerleader08
Xing Tian
Silver III
Level 86
God Stats
0W - 5L
1,519 SR
Queue Stats
12W - 19L
1,271 MMR
Party 1
Bastet
Bastet
Silver I
LongJohnson6969
Bastet
Silver I
Level 148
God Stats
2W - 6L
1,362 SR
Queue Stats
157W - 159L
1,249 MMR
Party 1
Ix Chel
Ix Chel
Gold III
rundiesel97
Ix Chel
Gold III
Level 119
God Stats
26W - 21L
1,575 SR
Queue Stats
159W - 152L
1,531 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,485 SR
1,351 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,506 SR
1,282 MMR
Cthulhu
Cthulhu
Gold V
Drunksmiter420
Cthulhu
Gold V
Level 158
God Stats
1W - 1L
1,295 SR
Queue Stats
108W - 118L
1,245 MMR
Solo
Discordia
Discordia
Silver II
Mini-Haboub
Discordia
Silver II
Level 94
God Stats
13W - 10L
1,566 SR
Queue Stats
90W - 99L
1,304 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
PabdoJam
Ah Muzen Cab
Gold II
Level 147
God Stats
6W - 2L
1,658 SR
Queue Stats
44W - 43L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bunkerleader08
Xing Tian
13
3 / 5 / 7
11,201
700
4,697
17,257
19,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 6
11,138
696
13,643
16,699
6,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
rundiesel97
Ix Chel
15
6 / 5 / 5
12,355
772
14,758
14,144
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CharonBacchusHeraThothAchilles

VS

Bans
CerberusAthenaMedusaHorusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
12,840
803
14,237
14,644
18,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Mini-Haboub
Discordia
15
3 / 6 / 9
12,329
771
13,546
12,120
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
PabdoJam
Ah Muzen Cab
15
4 / 4 / 8
12,604
788
12,501
13,463
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
11
Kills
13
13
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bunkerleader08
Xing Tian
3
5
7
1.3
W
6
1
7
9.5
L
2
3
6
1.67
W
Discordia
Mini-Haboub
Discordia
3
6
9
1.25
W
Ah Muzen Cab
PabdoJam
Ah Muzen Cab
4
4
8
2
L
Ix Chel
rundiesel97
Ix Chel
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,098
Damage
40,284
48,100
Taken
40,227
32,328
Mitigated
27,785
8,068
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bunkerleader08
Xing Tian
4,697
483
0
2,306
17,257
19,326
0
8,725
7,654
17,761
0
W
14,237
704
0
3,269
14,644
18,710
121
9,131
5,513
34,767
1,471
L
13,643
2,326
0
2,621
16,699
6,395
0
9,681
6,622
0
28,393
W
Discordia
Mini-Haboub
Discordia
13,546
36
0
990
12,120
4,082
330
5,065
7,055
43,728
0
W
Ah Muzen Cab
PabdoJam
Ah Muzen Cab
12,501
3,795
0
2,185
13,463
4,993
2,705
5,370
8,093
0
63,440
L
Ix Chel
rundiesel97
Ix Chel
14,758
775
803
2,338
14,144
6,607
25
6,588
7,320
76,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
37,773
170
Minions Killed
179
0
Camps Cleared
0
911,452
Distance Traveled
837,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,201
700
21
1
0
293,226
0
W
Cthulhu
12,840
803
42
3
0
305,858
0
L
Bastet
11,138
696
32
2
0
333,295
0
W
Discordia
12,329
771
46
3
0
266,052
0
W
Ah Muzen Cab
12,604
788
91
6
0
266,044
0
L
Ix Chel
12,355
772
117
7
0
284,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role