Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DavidGunHacker
Ao Kuang
Level 159
God Stats
1W - 1L
1,323 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 2
Hou Yi
Hou Yi
DevilHound456
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,434 Elo+
Party 2
Xbalanque
Xbalanque
MadMordy
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
MaybeDefinite
Erlang Shen
Level 105
God Stats
3W - 1L
1,626 SR
Queue Stats
625W - 174L
1,816 Elo+
Solo
Team Averages
Level 101
1,490 SR
1,503 Elo+

VS

Team Averages
Level 131
1,608 SR
1,513 Elo+
Bakasura
Bakasura
Cutny
Bakasura
Level 133
God Stats
0W - 1L
1,649 SR
Queue Stats
39W - 28L
1,534 Elo+
Party 1
Terra
Terra
Lego_R2-D2
Terra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 256L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
Raalanovie
Gilgamesh
Level 109
God Stats
0W - 2L
1,655 SR
Queue Stats
110W - 83L
1,494 Elo+
Party 1
Freya
Freya
qSmugu
Freya
Level 124
God Stats
2W - 1L
1,711 SR
Queue Stats
113W - 95L
1,507 Elo+
Party 1
Bacchus
Bacchus
roopex1999
Bacchus
Level 153
God Stats
0W - 1L
1,523 SR
Queue Stats
71W - 73L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 3 / 13
11,102
854
16,992
12,285
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
17
8 / 5 / 14
10,682
822
14,299
14,838
8,577
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 4 / 14
11,075
852
22,005
12,911
6,084
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xbalanque
MadMordy
Xbalanque
17
2 / 4 / 16
9,782
752
16,483
10,812
5,149
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
MaybeDefinite
Erlang Shen
17
1 / 4 / 20
10,039
772
11,748
17,007
17,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cutny
Bakasura
14
3 / 7 / 9
8,742
672
9,290
18,282
19,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Terra
16
3 / 5 / 12
9,436
726
9,344
19,236
23,233
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Raalanovie
Gilgamesh
17
5 / 6 / 11
9,935
764
13,559
20,538
22,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
qSmugu
Freya
15
3 / 6 / 11
9,134
703
12,539
15,600
8,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
roopex1999
Bacchus
17
6 / 3 / 10
9,923
763
12,593
15,647
13,903
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
73
27
Kills
20
20
Deaths
27
77
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
13
4.5
L
Bakasura
Cutny
Bakasura
3
7
9
1.07
W
Ao Kuang
8
5
14
3
W
9
4
14
4
L
Terra
3
5
12
1.8
W
Xbalanque
MadMordy
Xbalanque
2
4
16
2.5
W
Erlang Shen
MaybeDefinite
Erlang Shen
1
4
20
2.75
L
Gilgamesh
Raalanovie
Gilgamesh
5
6
11
1.75
L
Freya
qSmugu
Freya
3
6
11
1.42
L
Bacchus
roopex1999
Bacchus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,527
Damage
57,325
67,853
Taken
89,303
42,523
Mitigated
87,476
26,323
Healing
27,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,992
837
8,105
4,961
12,285
5,223
274
5,815
5,147
40,091
0
L
Bakasura
Cutny
Bakasura
9,290
5,415
374
3,565
18,282
19,675
0
7,497
10,612
0
12,228
W
Ao Kuang
14,299
2,437
662
4,291
14,838
8,577
2,566
6,979
6,785
16,151
0
W
22,005
8,984
140
1,111
12,911
6,084
818
7,493
4,721
0
37,995
L
Terra
9,344
510
3,926
4,433
19,236
23,233
0
6,747
12,305
23,060
0
W
Xbalanque
MadMordy
Xbalanque
16,483
8,456
350
758
10,812
5,149
0
3,965
6,132
0
31,465
W
Erlang Shen
MaybeDefinite
Erlang Shen
11,748
4,442
1,581
4,364
17,007
17,490
583
9,284
6,859
0
18,280
L
Gilgamesh
Raalanovie
Gilgamesh
13,559
2,993
945
1,829
20,538
22,101
0
6,583
13,671
0
19,055
L
Freya
qSmugu
Freya
12,539
2,787
2,875
3,566
15,600
8,564
0
4,384
10,995
20,982
0
L
Bacchus
roopex1999
Bacchus
12,593
953
964
4,967
15,647
13,903
0
4,912
10,429
19,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,680
Gold Earned
47,170
149
Minions Killed
114
0
Camps Cleared
0
1,166,349
Distance Traveled
1,175,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,102
854
58
4
0
245,979
0
L
Bakasura
8,742
672
38
3
0
213,529
0
W
Ao Kuang
10,682
822
5
0
0
263,640
0
W
Hou Yi
11,075
852
41
3
0
222,455
0
L
Terra
9,436
726
18
1
0
249,985
0
W
Xbalanque
9,782
752
27
2
0
161,448
0
W
Erlang Shen
10,039
772
18
1
0
272,827
0
L
Gilgamesh
9,935
764
22
2
0
230,470
0
L
Freya
9,134
703
27
2
0
224,900
0
L
Bacchus
9,923
763
9
1
0
256,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role