Player Matchup

Ao Kuang
Ao Kuang
Cthulhusphallus
Ao Kuang
Level 104
God Stats
1W - 1L
1,290 SR
Queue Stats
148W - 156L
1,428 Elo+
Party 1
Bake Kujira
Bake Kujira
GeekBitDragon
Bake Kujira
Level 66
God Stats
4W - 7L
1,232 SR
Queue Stats
87W - 103L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
SaumG
Sun Wukong
Level 61
God Stats
2W - 1L
1,943 SR
Queue Stats
4W - 4L
1,782 Elo+
Solo
Nemesis
Nemesis
kretz2814
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 138L
1,413 Elo+
Party 1
Medusa
Medusa
tllox
Medusa
Level 87
God Stats
5W - 5L
1,405 SR
Queue Stats
149W - 140L
1,480 Elo+
Solo
Team Averages
Level 88
1,474 SR
1,500 Elo+

VS

Team Averages
Level 73
1,315 SR
1,376 Elo+
Medusa
Medusa
DeicideAngel
Medusa
Level 105
God Stats
17W - 17L
1,440 SR
Queue Stats
81W - 71L
1,400 Elo+
Solo
Cupid
Cupid
Maresealord
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,305 Elo+
Solo
Nemesis
Nemesis
Ss DrMata
Nemesis
Level 67
God Stats
2W - 3L
1,390 SR
Queue Stats
54W - 41L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lawman92
Morgan Le Fay
Level 69
God Stats
0W - 5L
1,080 SR
Queue Stats
192W - 188L
1,488 Elo+
Solo
Maui
Maui
yayarea197
Maui
Level 41
God Stats
3W - 14L
1,166 SR
Queue Stats
23W - 49L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
5 / 1 / 3
9,476
526
8,938
15,628
6,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
GeekBitDragon
Bake Kujira
13
1 / 2 / 5
8,838
491
6,770
17,023
16,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
SaumG
Sun Wukong
16
0 / 1 / 1
9,856
548
4,519
11,081
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
kretz2814
Nemesis
14
1 / 2 / 4
8,529
474
4,835
14,717
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
tllox
Medusa
16
3 / 3 / 1
9,808
545
9,006
9,861
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 0 / 1
11,571
643
11,474
13,117
5,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 2
8,377
465
4,702
9,531
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Ss DrMata
Nemesis
15
3 / 3 / 4
9,192
511
11,871
16,757
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
lawman92
Morgan Le Fay
15
2 / 3 / 3
9,186
510
10,630
9,287
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 3
8,387
466
2,339
9,999
7,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
10
Kills
9
9
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
1
3
6.5
L
Medusa
2
0
1
2.5
W
Bake Kujira
GeekBitDragon
Bake Kujira
1
2
5
1.75
L
0
3
2
0.33
W
Sun Wukong
SaumG
Sun Wukong
0
1
1
0.5
L
Nemesis
Ss DrMata
Nemesis
3
3
4
1.67
W
Nemesis
kretz2814
Nemesis
1
2
4
1.5
L
Morgan Le Fay
lawman92
Morgan Le Fay
2
3
3
1.17
W
Medusa
tllox
Medusa
3
3
1
1.17
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,068
Damage
41,016
68,310
Taken
58,691
41,039
Mitigated
27,225
16,764
Healing
20,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,938
1,524
0
6,073
15,628
6,297
2,150
4,396
10,921
66,309
0
L
Medusa
11,474
5,856
0
6,464
13,117
5,493
350
994
11,565
0
120,172
W
Bake Kujira
GeekBitDragon
Bake Kujira
6,770
3,683
1,869
1,998
17,023
16,154
1,242
4,355
12,451
36,611
0
L
4,702
2,976
268
4,078
9,531
3,325
0
1,795
7,736
0
54,195
W
Sun Wukong
SaumG
Sun Wukong
4,519
801
0
2,504
11,081
9,140
0
294
10,747
0
76,114
L
Nemesis
Ss DrMata
Nemesis
11,871
4,773
0
4,206
16,757
7,031
0
6,317
10,339
0
74,603
W
Nemesis
kretz2814
Nemesis
4,835
960
0
1,571
14,717
5,483
335
2,256
12,269
0
59,636
L
Morgan Le Fay
lawman92
Morgan Le Fay
10,630
809
0
3,132
9,287
3,546
371
4,823
4,464
67,174
0
W
Medusa
tllox
Medusa
9,006
2,724
0
2,749
9,861
3,965
2,454
878
8,953
0
78,847
L
2,339
280
246
2,550
9,999
7,830
107
2,896
7,103
17,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,507
Gold Earned
46,713
484
Minions Killed
485
0
Camps Cleared
0
1,975,850
Distance Traveled
1,821,791
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,476
526
99
6
0
393,214
0
L
Medusa
11,571
643
198
11
0
353,119
0
W
Bake Kujira
8,838
491
36
2
0
401,567
0
L
Cupid
8,377
465
76
4
0
336,477
0
W
Sun Wukong
9,856
548
146
8
0
384,363
1
L
Nemesis
9,192
511
80
4
0
405,511
0
W
Nemesis
8,529
474
77
4
0
443,835
0
L
Morgan Le Fay
9,186
510
98
5
0
358,033
5
W
Medusa
9,808
545
126
7
0
352,871
0
L
Maui
8,387
466
33
2
0
368,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role