Player Matchup

Olorun
Olorun
AKKANE13_
Olorun
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 115L
1,377 Elo+
Party 1
Osiris
Osiris
BEN692
Osiris
Level 31
God Stats
5W - 12L
1,161 SR
Queue Stats
5W - 14L
1,099 Elo+
Party 3
Sobek
Sobek
Polaczkele
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1
Neith
Neith
Scarlet923
Neith
Level 31
God Stats
1W - 5L
1,300 SR
Queue Stats
3W - 9L
1,099 Elo+
Party 3
Thanatos
Thanatos
YUKITARO13
Thanatos
Level 79
God Stats
24W - 30L
1,432 SR
Queue Stats
118W - 120L
1,438 Elo+
Party 1
Team Averages
Level 43
1,378 SR
1,268 Elo+

VS

Team Averages
Level 65
1,469 SR
1,400 Elo+
Amaterasu
Amaterasu
IronDxn
Amaterasu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,355 Elo+
Solo
Chernobog
Chernobog
JIMMYCHONG20
Chernobog
Level 108
God Stats
10W - 12L
1,523 SR
Queue Stats
97W - 91L
1,457 Elo+
Solo
Awilix
Awilix
Natnat102
Awilix
Level 45
God Stats
31W - 41L
1,403 SR
Queue Stats
43W - 56L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
SantanJake
Kukulkan
Level 75
God Stats
5W - 4L
1,452 SR
Queue Stats
88W - 87L
1,452 Elo+
Solo
Sobek
Sobek
goico
Sobek
Level 45
God Stats
3W - 1L
1,468 SR
Queue Stats
43W - 56L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AKKANE13_
Olorun
14
1 / 5 / 2
8,963
427
6,966
14,890
5,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
BEN692
Osiris
14
2 / 5 / 3
9,391
447
9,517
22,349
23,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
11
0 / 6 / 3
8,307
396
4,994
19,488
19,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
12
1 / 7 / 1
8,402
400
9,688
16,565
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
YUKITARO13
Thanatos
17
7 / 6 / 0
11,073
527
12,575
19,457
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IronDxn
Amaterasu
15
4 / 5 / 4
10,755
512
8,414
19,218
9,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
JIMMYCHONG20
Chernobog
17
8 / 3 / 14
11,445
545
20,390
12,980
6,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Natnat102
Awilix
17
7 / 1 / 9
11,211
534
9,490
12,794
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SantanJake
Kukulkan
17
9 / 2 / 14
11,499
548
23,829
10,569
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
goico
Sobek
14
1 / 1 / 21
10,287
490
6,875
16,113
16,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
11
Kills
29
29
Deaths
12
9
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Olorun
AKKANE13_
Olorun
1
5
2
0.4
L
Osiris
BEN692
Osiris
2
5
3
0.7
W
Amaterasu
IronDxn
Amaterasu
4
5
4
1.2
W
Chernobog
JIMMYCHONG20
Chernobog
8
3
14
5
W
Awilix
Natnat102
Awilix
7
1
9
11.5
L
Sobek
0
6
3
0.25
W
Kukulkan
SantanJake
Kukulkan
9
2
14
8
L
Neith
1
7
1
0.21
L
Thanatos
YUKITARO13
Thanatos
7
6
0
1.17
W
Sobek
goico
Sobek
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,740
Damage
68,998
92,749
Taken
71,674
63,480
Mitigated
44,864
27,421
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AKKANE13_
Olorun
6,966
2,197
0
3,375
14,890
5,611
0
8,172
6,718
49,414
6,314
L
Osiris
BEN692
Osiris
9,517
4,057
0
6,265
22,349
23,582
267
5,288
17,061
0
47,813
W
Amaterasu
IronDxn
Amaterasu
8,414
4,442
0
4,952
19,218
9,794
1,103
228
18,884
0
65,527
W
Chernobog
JIMMYCHONG20
Chernobog
20,390
13,139
0
4,589
12,980
6,450
2,199
3,457
9,380
0
100,109
W
Awilix
Natnat102
Awilix
9,490
4,309
0
1,831
12,794
5,943
455
1,061
11,552
0
92,596
L
Sobek
4,994
624
0
2,019
19,488
19,221
0
6,629
12,859
14,683
0
W
Kukulkan
SantanJake
Kukulkan
23,829
2,909
0
1,000
10,569
5,726
575
3,372
6,980
89,246
0
L
Neith
9,688
3,625
0
3,550
16,565
5,028
864
6,961
9,604
0
45,628
L
Thanatos
YUKITARO13
Thanatos
12,575
2,736
0
12,212
19,457
10,038
0
3,654
15,803
0
74,272
W
Sobek
goico
Sobek
6,875
878
0
3,993
16,113
16,951
179
4,522
11,409
18,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
55,197
316
Minions Killed
472
0
Camps Cleared
0
1,897,232
Distance Traveled
2,101,697
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,963
427
92
4
0
358,573
8
L
Osiris
9,391
447
56
3
0
345,148
0
W
Amaterasu
10,755
512
84
4
0
373,119
0
W
Chernobog
11,445
545
138
7
0
405,731
4
W
Awilix
11,211
534
120
6
0
505,542
0
L
Sobek
8,307
396
16
1
0
401,806
0
W
Kukulkan
11,499
548
114
5
0
378,074
4
L
Neith
8,402
400
69
3
0
353,025
0
L
Thanatos
11,073
527
83
4
0
438,680
0
W
Sobek
10,287
490
16
1
0
439,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role