Player Matchup

Serqet
Serqet
AngelScience
Serqet
Level 149
God Stats
7W - 8L
1,426 SR
Queue Stats
333W - 318L
1,508 Elo+
Solo
Hachiman
Hachiman
SKNmoctePA
Hachiman
Level 97
God Stats
4W - 1L
1,547 SR
Queue Stats
31W - 23L
1,514 Elo+
Party 2
Mulan
Mulan
TachankaMainTTV
Mulan
Level 109
God Stats
9W - 5L
1,678 SR
Queue Stats
63W - 63L
1,481 Elo+
Solo
Geb
Geb
Thor2514
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,222 Elo+
Party 2
Anubis
Anubis
cesarlex11
Anubis
Level 129
God Stats
13W - 10L
1,525 SR
Queue Stats
133W - 132L
1,484 Elo+
Solo
Team Averages
Level 102
1,535 SR
1,442 Elo+

VS

Team Averages
Level 98
1,527 SR
1,486 Elo+
Geb
Geb
AquaAquarius908
Geb
Level 87
God Stats
2W - 1L
1,685 SR
Queue Stats
181W - 136L
1,566 Elo+
Party 1
Surtr
Surtr
CartacGT
Surtr
Level 123
God Stats
5W - 8L
1,795 SR
Queue Stats
20W - 23L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Stoic__dot
Ah Puch
Level 67
God Stats
1W - 3L
1,310 SR
Queue Stats
79W - 83L
1,385 Elo+
Solo
Sol
Sol
vGFreakshow
Sol
Level 112
God Stats
2W - 2L
1,236 SR
Queue Stats
22W - 17L
1,462 Elo+
Solo
Arachne
Arachne
xXcObRaXxXx
Arachne
Level 101
God Stats
2W - 3L
1,609 SR
Queue Stats
175W - 154L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
3 / 0 / 0
5,978
543
2,215
5,801
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SKNmoctePA
Hachiman
10
2 / 2 / 2
5,984
544
2,711
4,366
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 1
6,727
612
10,925
10,852
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 5
5,731
521
1,962
7,455
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
cesarlex11
Anubis
11
4 / 3 / 3
6,688
608
10,239
9,198
4,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,945
540
4,319
12,719
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
CartacGT
Surtr
11
0 / 1 / 0
6,228
566
7,223
14,158
13,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Stoic__dot
Ah Puch
7
0 / 5 / 0
4,725
430
3,327
5,893
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
6,084
553
4,302
5,370
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
xXcObRaXxXx
Arachne
12
4 / 1 / 0
6,976
634
5,802
8,759
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
6
6
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
0
0
3
L
1
3
3
0.83
L
Surtr
CartacGT
Surtr
0
1
0
0
W
Hachiman
SKNmoctePA
Hachiman
2
2
2
1.5
L
Ah Puch
Stoic__dot
Ah Puch
0
5
0
0
W
0
0
1
0.5
W
1
1
5
3.5
W
Anubis
cesarlex11
Anubis
4
3
3
1.83
L
1
1
1
1.5
L
Arachne
xXcObRaXxXx
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
24,973
37,672
Taken
46,899
20,111
Mitigated
27,153
15,197
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
2,215
549
0
3,087
5,801
2,234
0
622
5,100
0
28,617
L
4,319
462
0
2,540
12,719
8,131
0
5,082
7,593
22,046
0
L
Surtr
CartacGT
Surtr
7,223
3,111
0
5,320
14,158
13,040
0
0
13,189
717
44,463
W
Hachiman
SKNmoctePA
Hachiman
2,711
1,792
0
515
4,366
1,327
0
1,938
2,428
0
32,162
L
Ah Puch
Stoic__dot
Ah Puch
3,327
87
0
504
5,893
1,286
0
4,074
1,758
22,786
0
W
10,925
1,886
0
6,644
10,852
6,275
0
435
9,657
0
59,208
W
1,962
564
0
1,786
7,455
5,619
131
5,159
2,278
8,712
0
W
Anubis
cesarlex11
Anubis
10,239
860
0
3,165
9,198
4,656
507
3,753
5,211
57,335
0
L
4,302
1,310
0
2,935
5,370
1,603
763
1,723
3,647
43,734
0
L
Arachne
xXcObRaXxXx
Arachne
5,802
4,886
0
1,380
8,759
3,093
7
1,322
7,126
0
54,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
29,958
330
Minions Killed
289
0
Camps Cleared
0
1,064,848
Distance Traveled
1,014,851
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,978
543
61
6
0
210,208
1
L
Geb
5,945
540
33
3
0
233,338
0
L
Surtr
6,228
566
69
6
0
216,723
0
W
Hachiman
5,984
544
50
5
0
212,319
2
L
Ah Puch
4,725
430
46
4
0
136,624
0
W
Mulan
6,727
612
118
11
0
212,111
1
W
Geb
5,731
521
5
0
0
227,820
0
W
Anubis
6,688
608
96
9
0
202,390
0
L
Sol
6,084
553
61
6
0
189,710
0
L
Arachne
6,976
634
80
7
0
238,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role