Player Matchup

Yemoja
Yemoja
Dyboy44
Yemoja
Level 155
God Stats
7W - 5L
1,618 SR
Queue Stats
240W - 226L
1,498 Elo+
Party 2
Serqet
Serqet
Shadowarx
Serqet
Level 143
God Stats
13W - 7L
1,715 SR
Queue Stats
28W - 23L
1,563 Elo+
Solo
Arachne
Arachne
Th3__Glorious
Arachne
Level 128
God Stats
18W - 7L
1,689 SR
Queue Stats
238W - 202L
1,491 Elo+
Party 2
Chiron
Chiron
atkocska
Chiron
Level 128
God Stats
46W - 48L
1,509 SR
Queue Stats
550W - 526L
1,528 Elo+
Solo
Ares
Ares
mosesheavy
Ares
Level 105
God Stats
14W - 15L
1,485 SR
Queue Stats
164W - 168L
1,466 Elo+
Solo
Team Averages
Level 132
1,603 SR
1,509 Elo+

VS

Team Averages
Level 113
1,625 SR
1,495 Elo+
Izanami
Izanami
BillyCosby9
Izanami
Level 89
God Stats
2W - 1L
1,636 SR
Queue Stats
30W - 23L
1,517 Elo+
Solo
Surtr
Surtr
F6 Loopy
Surtr
Level 129
God Stats
11W - 6L
1,661 SR
Queue Stats
631W - 595L
1,522 Elo+
Party 1
Bake Kujira
Bake Kujira
KaliCleri
Bake Kujira
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 135L
1,480 Elo+
Solo
Tiamat
Tiamat
Not Pyrz
Tiamat
Level 123
God Stats
3W - 6L
1,411 SR
Queue Stats
720W - 649L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
shadowmurkk
Ao Kuang
Level 84
God Stats
3W - 1L
1,915 SR
Queue Stats
32W - 29L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dyboy44
Yemoja
15
1 / 1 / 2
8,875
592
10,590
11,020
11,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Shadowarx
Serqet
13
2 / 0 / 4
7,756
517
7,367
9,847
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
14
9 / 0 / 4
8,775
585
9,388
14,170
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
atkocska
Chiron
14
4 / 0 / 4
8,230
549
11,176
11,725
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 3 / 6
7,302
487
5,230
13,311
11,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BillyCosby9
Izanami
13
1 / 4 / 2
7,778
519
8,566
12,353
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
F6 Loopy
Surtr
13
0 / 3 / 1
7,872
525
6,024
14,537
13,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
KaliCleri
Bake Kujira
9
2 / 6 / 0
6,855
457
9,015
18,615
14,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tiamat
Not Pyrz
Tiamat
13
0 / 0 / 0
7,742
516
7,216
4,449
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
shadowmurkk
Ao Kuang
11
1 / 4 / 0
6,547
436
4,951
12,310
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
4
4
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
BillyCosby9
Izanami
1
4
2
0.5
W
Yemoja
Dyboy44
Yemoja
1
1
2
2
L
Surtr
F6 Loopy
Surtr
0
3
1
0.17
L
Bake Kujira
KaliCleri
Bake Kujira
2
6
0
0.33
L
Tiamat
Not Pyrz
Tiamat
0
0
0
0
W
Serqet
Shadowarx
Serqet
2
0
4
4
W
Arachne
9
0
4
11
W
Chiron
atkocska
Chiron
4
0
4
6
W
1
3
6
1.33
L
Ao Kuang
shadowmurkk
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,751
Damage
35,772
60,073
Taken
62,264
37,255
Mitigated
38,311
18,119
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BillyCosby9
Izanami
8,566
6,656
0
452
12,353
4,566
0
1,133
11,220
0
66,592
W
Yemoja
Dyboy44
Yemoja
10,590
2,569
188
3,686
11,020
11,447
0
646
9,690
84,364
0
L
Surtr
F6 Loopy
Surtr
6,024
2,821
0
3,186
14,537
13,003
0
10,590
3,947
2,825
54,818
L
Bake Kujira
KaliCleri
Bake Kujira
9,015
4,603
1,130
3,604
18,615
14,380
0
3,327
14,739
28,204
0
L
Tiamat
Not Pyrz
Tiamat
7,216
656
0
1,371
4,449
1,684
0
0
4,449
63,694
0
W
Serqet
Shadowarx
Serqet
7,367
1,378
0
1,212
9,847
4,120
0
5,539
4,308
0
55,183
W
Arachne
9,388
5,997
0
4,462
14,170
5,978
0
5,811
8,312
0
59,605
W
Chiron
atkocska
Chiron
11,176
5,139
441
5,578
11,725
4,385
912
3,468
8,257
0
76,301
W
5,230
481
0
2,552
13,311
11,325
0
6,140
7,171
19,969
0
L
Ao Kuang
shadowmurkk
Ao Kuang
4,951
1,405
0
2,538
12,310
4,678
0
770
11,540
56,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
36,794
467
Minions Killed
451
0
Camps Cleared
0
1,430,068
Distance Traveled
1,377,475
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,778
519
113
8
0
273,888
0
W
Yemoja
8,875
592
148
10
0
209,879
2
L
Surtr
7,872
525
104
7
0
233,372
0
L
Bake Kujira
6,855
457
31
2
0
289,950
9
L
Tiamat
7,742
516
120
8
0
279,108
1
W
Serqet
7,756
517
92
6
0
332,647
6
W
Arachne
8,775
585
81
5
0
327,129
0
W
Chiron
8,230
549
107
7
0
271,552
4
W
Ares
7,302
487
39
3
0
288,861
5
L
Ao Kuang
6,547
436
83
6
0
301,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role