Player Matchup

Scylla
Scylla
KidKsino
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,476 Elo+
Party 2
Ullr
Ullr
jhoff132
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,651 Elo+
Party 2
Baron Samedi
Baron Samedi
lichonmk122
Baron Samedi
Level 66
God Stats
1W - 2L
1,322 SR
Queue Stats
25W - 14L
1,503 Elo+
Party 2
Team Averages
Level 62
1,441 SR
1,543 Elo+

VS

Team Averages
Level 84
1,384 SR
1,379 Elo+
Martichoras
Martichoras
HellsKnight_FIRE
Martichoras
Level 39
God Stats
0W - 2L
1,463 SR
Queue Stats
3W - 12L
1,180 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TheFallenTitan_
Maman Brigitte
Level 105
God Stats
0W - 1L
1,321 SR
Queue Stats
26W - 19L
1,541 Elo+
Solo
Chaac
Chaac
Tree061702
Chaac
Level 109
God Stats
0W - 3L
1,367 SR
Queue Stats
70W - 75L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KidKsino
Scylla
14
8 / 2 / 5
10,421
868
13,245
7,798
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
10
1 / 3 / 7
8,525
710
2,841
11,088
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
lichonmk122
Baron Samedi
14
6 / 5 / 9
10,457
871
8,867
11,762
7,777
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
HellsKnight_FIRE
Martichoras
13
3 / 6 / 4
9,802
817
8,424
11,286
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
TheFallenTitan_
Maman Brigitte
10
1 / 3 / 7
8,869
739
6,944
9,223
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
6 / 7 / 3
10,078
840
13,271
16,873
12,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
10
10
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Martichoras
HellsKnight_FIRE
Martichoras
3
6
4
0.83
W
Scylla
KidKsino
Scylla
8
2
5
5.25
L
Maman Brigitte
TheFallenTitan_
Maman Brigitte
1
3
7
1.5
L
Chaac
6
7
3
1.07
W
Ullr
1
3
7
1.5
W
Baron Samedi
lichonmk122
Baron Samedi
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
28,639
30,648
Taken
37,382
15,283
Mitigated
20,398
4,061
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
HellsKnight_FIRE
Martichoras
8,424
3,223
186
1,551
11,286
5,238
1,153
8,418
2,644
0
23,749
W
Scylla
KidKsino
Scylla
13,245
755
0
700
7,798
3,068
867
1,024
6,569
39,566
0
L
Maman Brigitte
TheFallenTitan_
Maman Brigitte
6,944
381
0
4,458
9,223
2,953
244
4,071
5,014
29,531
0
L
Chaac
13,271
1,203
0
1,636
16,873
12,207
76
9,241
7,248
0
44,142
W
Ullr
2,841
1,059
0
250
11,088
4,438
498
2,005
8,760
0
19,052
W
Baron Samedi
lichonmk122
Baron Samedi
8,867
1,122
724
2,387
11,762
7,777
0
4,365
6,907
23,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,403
Gold Earned
28,749
103
Minions Killed
118
0
Camps Cleared
0
622,253
Distance Traveled
532,226
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,802
817
44
4
0
171,057
0
W
Scylla
10,421
868
56
5
0
219,846
5
L
Maman Brigitte
8,869
739
36
3
0
164,985
0
L
Chaac
10,078
840
38
3
0
196,184
0
W
Ullr
8,525
710
23
2
0
209,839
0
W
Baron Samedi
10,457
871
24
2
0
192,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role