Player Matchup

Janus
Janus
BattlePotato1104
Janus
Level 110
God Stats
2W - 8L
1,356 SR
Queue Stats
148W - 154L
1,464 Elo+
Solo
Yemoja
Yemoja
Pancakex666x
Yemoja
Level 87
God Stats
11W - 9L
1,396 SR
Queue Stats
201W - 183L
1,460 Elo+
Party 1
Medusa
Medusa
StonedGamerl99o
Medusa
Level 127
God Stats
54W - 52L
1,505 SR
Queue Stats
396W - 359L
1,457 Elo+
Party 1
Surtr
Surtr
Vezby I
Surtr
Level 121
God Stats
26W - 21L
1,610 SR
Queue Stats
613W - 615L
1,438 Elo+
Solo
Achilles
Achilles
wizeasscanBnuts
Achilles
Level 60
God Stats
21W - 26L
1,460 SR
Queue Stats
135W - 135L
1,491 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,462 Elo+

VS

Team Averages
Level 82
1,459 SR
1,476 Elo+
Charon
Charon
BigFaceBroker
Charon
Level 78
God Stats
62W - 60L
1,524 SR
Queue Stats
203W - 201L
1,463 Elo+
Party 2
Janus
Janus
Neferisaru
Janus
Level 144
God Stats
3W - 5L
1,549 SR
Queue Stats
173W - 165L
1,570 Elo+
Solo
Ratatoskr
Ratatoskr
PreatomicSauced
Ratatoskr
Level 67
God Stats
3W - 6L
1,500 SR
Queue Stats
130W - 150L
1,499 Elo+
Solo
Apollo
Apollo
deezcreativenuts
Apollo
Level 66
God Stats
3W - 2L
1,430 SR
Queue Stats
130W - 127L
1,432 Elo+
Party 2
Zeus
Zeus
vSlizy
Zeus
Level 55
God Stats
1W - 0L
1,294 SR
Queue Stats
100W - 119L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,084
560
7,863
15,373
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
13
1 / 5 / 8
8,857
492
7,773
19,075
18,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 9 / 7
7,853
436
12,384
19,724
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Surtr
Vezby I
Surtr
17
2 / 3 / 0
10,287
572
11,174
18,156
13,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Achilles
16
10 / 5 / 2
10,564
587
10,862
16,219
8,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 14
8,349
464
8,199
15,771
12,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
17
4 / 1 / 7
10,552
586
7,086
9,541
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
PreatomicSauced
Ratatoskr
17
9 / 3 / 6
10,584
588
13,984
17,012
6,542
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
10 / 6 / 9
10,817
601
21,329
18,433
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
vSlizy
Zeus
18
4 / 2 / 4
10,891
605
9,927
13,601
6,451
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
16
Kills
27
27
Deaths
17
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
0
5
14
1.4
W
Janus
4
1
7
7.5
L
Yemoja
1
5
8
1
W
Ratatoskr
PreatomicSauced
Ratatoskr
9
3
6
4
L
1
9
7
0.5
L
Surtr
Vezby I
Surtr
2
3
0
0.67
W
10
6
9
2.42
W
Zeus
vSlizy
Zeus
4
2
4
3
L
Achilles
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,056
Damage
60,525
88,547
Taken
74,358
54,212
Mitigated
36,743
19,985
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,863
367
0
534
15,373
5,959
0
2,457
12,801
87,570
0
W
8,199
2,046
0
944
15,771
12,375
52
2,974
12,741
28,167
4,450
W
Janus
7,086
0
0
998
9,541
3,335
106
4,041
5,446
81,809
0
L
Yemoja
7,773
2,241
845
2,999
19,075
18,521
414
4,301
14,728
34,176
0
W
Ratatoskr
PreatomicSauced
Ratatoskr
13,984
5,541
0
8,194
17,012
6,542
0
4,231
12,734
0
79,281
L
12,384
5,788
0
5,732
19,724
7,810
642
4,700
14,988
0
53,637
L
Surtr
Vezby I
Surtr
11,174
4,251
0
7,087
18,156
13,707
1,457
9,744
8,340
4,234
83,469
W
21,329
13,151
0
5,788
18,433
8,040
566
4,100
14,277
0
71,689
W
Zeus
vSlizy
Zeus
9,927
677
0
6,824
13,601
6,451
0
1,183
11,692
90,214
0
L
Achilles
10,862
3,516
0
2,788
16,219
8,215
47
3,307
12,812
0
72,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
51,193
448
Minions Killed
545
0
Camps Cleared
0
1,768,722
Distance Traveled
1,767,952
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,084
560
141
8
0
373,492
1
W
Charon
8,349
464
33
2
0
343,784
4
W
Janus
10,552
586
165
9
0
389,663
0
L
Yemoja
8,857
492
48
3
0
293,929
0
W
Ratatoskr
10,584
588
98
5
0
388,174
0
L
Medusa
7,853
436
52
3
0
317,295
1
L
Surtr
10,287
572
123
7
0
370,925
4
W
Apollo
10,817
601
97
5
0
336,157
0
W
Zeus
10,891
605
152
8
0
310,174
0
L
Achilles
10,564
587
84
5
0
413,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role