Player Matchup

Charybdis
Charybdis
AgentKaveman
Charybdis
Level 29
God Stats
2W - 5L
1,466 SR
Queue Stats
16W - 26L
1,353 Elo+
Party 2
Thanatos
Thanatos
FlungPuPanda69
Thanatos
Level 48
God Stats
0W - 2L
1,212 SR
Queue Stats
74W - 94L
1,379 Elo+
Solo
Kukulkan
Kukulkan
RavioliRavish
Kukulkan
Level 21
God Stats
24W - 20L
1,477 SR
Queue Stats
31W - 36L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
roachroompod
Cthulhu
Level 54
God Stats
5W - 14L
1,249 SR
Queue Stats
52W - 67L
1,363 Elo+
Party 2
Charon
Charon
wesleyhernandes
Charon
Level 46
God Stats
1W - 2L
1,740 SR
Queue Stats
14W - 20L
1,344 Elo+
Solo
Team Averages
Level 40
1,429 SR
1,356 Elo+

VS

Team Averages
Level 48
1,588 SR
1,370 Elo+
Surtr
Surtr
Nima_noori20
Surtr
Level 68
God Stats
45W - 63L
1,417 SR
Queue Stats
169W - 213L
1,373 Elo+
Party 1
Loki
Loki
STRANGERxPOTTER
Loki
Level 44
God Stats
1W - 0L
1,818 SR
Queue Stats
15W - 29L
1,290 Elo+
Solo
Maman Brigitte
Maman Brigitte
Zactor420
Maman Brigitte
Level 49
God Stats
16W - 19L
1,387 SR
Queue Stats
63W - 68L
1,370 Elo+
Solo
Ix Chel
Ix Chel
benjiwit
Ix Chel
Level 36
God Stats
4W - 0L
1,818 SR
Queue Stats
7W - 8L
1,420 Elo+
Solo
Sobek
Sobek
ramindp69
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 68L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgentKaveman
Charybdis
11
1 / 2 / 0
7,295
429
6,113
10,254
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
12
2 / 7 / 0
7,716
454
2,181
16,893
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
RavioliRavish
Kukulkan
12
0 / 2 / 1
7,661
451
5,357
6,862
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
roachroompod
Cthulhu
15
1 / 0 / 1
8,393
494
9,114
14,218
11,739
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 1
7,909
465
4,558
10,767
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,741
514
6,297
14,030
10,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
1 / 1 / 2
6,877
405
742
4,923
1,656
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
Zactor420
Maman Brigitte
15
7 / 0 / 2
9,857
580
8,840
10,840
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
benjiwit
Ix Chel
13
4 / 1 / 2
8,803
518
12,390
8,665
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
ramindp69
Sobek
13
1 / 1 / 4
8,280
487
5,593
15,007
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AgentKaveman
Charybdis
1
2
0
0.5
L
Thanatos
2
7
0
0.29
W
0
2
1
0.25
L
Kukulkan
RavioliRavish
Kukulkan
0
2
1
0.25
W
1
1
2
2
W
Maman Brigitte
Zactor420
Maman Brigitte
7
0
2
8
W
Ix Chel
benjiwit
Ix Chel
4
1
2
5
W
Sobek
ramindp69
Sobek
1
1
4
3
L
Cthulhu
roachroompod
Cthulhu
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,323
Damage
33,862
58,994
Taken
53,465
34,353
Mitigated
33,617
15,089
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AgentKaveman
Charybdis
6,113
3,692
0
1,699
10,254
4,191
616
5,136
5,118
0
48,839
L
Thanatos
2,181
796
0
7,030
16,893
6,996
0
8,192
8,701
0
48,085
W
6,297
2,268
0
3,353
14,030
10,882
278
7,899
6,131
1,032
60,791
L
Kukulkan
RavioliRavish
Kukulkan
5,357
506
0
197
6,862
2,901
618
4,418
2,444
54,899
0
W
742
144
0
210
4,923
1,656
384
1,965
2,958
0
19,222
W
Maman Brigitte
Zactor420
Maman Brigitte
8,840
339
0
5,064
10,840
4,613
1,161
2,701
8,139
75,706
0
W
Ix Chel
benjiwit
Ix Chel
12,390
1,165
158
1,274
8,665
3,733
408
3,561
5,104
62,401
0
W
Sobek
ramindp69
Sobek
5,593
153
0
6,036
15,007
12,733
108
2,903
12,104
43,667
0
L
Cthulhu
roachroompod
Cthulhu
9,114
1,069
0
4,920
14,218
11,739
0
2,631
11,587
65,549
0
L
4,558
1,260
0
1,243
10,767
8,526
594
6,663
4,104
26,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,974
Gold Earned
42,558
368
Minions Killed
391
0
Camps Cleared
0
1,620,607
Distance Traveled
1,660,690
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,295
429
78
5
0
314,115
0
L
Thanatos
7,716
454
59
3
0
315,675
0
W
Surtr
8,741
514
90
5
0
343,706
0
L
Kukulkan
7,661
451
94
6
0
330,093
0
W
Loki
6,877
405
27
2
0
254,001
8
W
Maman Brigitte
9,857
580
120
7
0
370,943
4
W
Ix Chel
8,803
518
106
6
0
358,340
0
W
Sobek
8,280
487
48
3
0
333,700
1
L
Cthulhu
8,393
494
105
6
0
351,152
2
L
Charon
7,909
465
32
2
0
309,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role