Player Matchup

Gilgamesh
Gilgamesh
Medill
Gilgamesh
Level 56
God Stats
14W - 25L
1,336 SR
Queue Stats
116W - 172L
1,331 Elo+
Party 2
Vulcan
Vulcan
Metarhys4213
Vulcan
Level 39
God Stats
2W - 1L
1,274 SR
Queue Stats
13W - 24L
1,178 Elo+
Solo
Skadi
Skadi
astyyyyyyy
Skadi
Level 14
God Stats
3W - 5L
1,244 SR
Queue Stats
21W - 41L
1,186 Elo+
Party 2
Team Averages
Level 36
1,284 SR
1,232 Elo+

VS

Team Averages
Level 53
1,320 SR
1,304 Elo+
Neith
Neith
Ankgiel8
Neith
Level 29
God Stats
13W - 12L
1,406 SR
Queue Stats
43W - 52L
1,338 Elo+
Party 1
Olorun
Olorun
Forgelier31
Olorun
Level 53
God Stats
1W - 4L
1,258 SR
Queue Stats
6W - 15L
1,180 Elo+
Solo
Ares
Ares
JSanchez95jsf
Ares
Level 78
God Stats
0W - 2L
1,296 SR
Queue Stats
336W - 344L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Medill
Gilgamesh
13
5 / 2 / 8
11,143
796
9,700
17,187
13,772
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
15
4 / 1 / 8
11,923
852
12,065
5,825
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
13
4 / 1 / 9
10,901
779
12,216
12,415
5,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ankgiel8
Neith
13
2 / 3 / 1
10,372
741
9,974
10,818
4,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
0 / 4 / 3
9,575
684
5,406
11,496
4,757
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 6 / 1
9,683
692
6,234
16,286
14,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
4
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Ankgiel8
Neith
2
3
1
0.83
L
Olorun
0
4
3
0.38
L
2
6
1
0.42
W
Gilgamesh
Medill
Gilgamesh
5
2
8
4.5
W
Vulcan
4
1
8
8
W
Skadi
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,981
Damage
21,614
35,427
Taken
38,600
21,298
Mitigated
23,448
7,608
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ankgiel8
Neith
9,974
3,278
0
1,395
10,818
4,470
0
3,431
7,387
0
40,126
L
Olorun
5,406
2,349
156
2,337
11,496
4,757
0
3,950
7,546
38,094
0
L
6,234
473
0
1,494
16,286
14,221
0
5,150
11,136
19,637
0
W
Gilgamesh
Medill
Gilgamesh
9,700
2,414
0
3,457
17,187
13,772
307
5,100
12,087
0
25,455
W
Vulcan
12,065
2,128
0
529
5,825
2,520
399
2,403
3,422
53,309
0
W
Skadi
12,216
5,508
0
3,622
12,415
5,006
1,234
4,569
7,846
0
43,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
29,630
124
Minions Killed
146
0
Camps Cleared
0
834,854
Distance Traveled
714,459
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,372
741
70
5
0
247,690
0
L
Olorun
9,575
684
60
4
0
209,426
0
L
Ares
9,683
692
16
1
0
257,343
4
W
Gilgamesh
11,143
796
19
1
0
284,387
0
W
Vulcan
11,923
852
79
6
0
295,804
0
W
Skadi
10,901
779
26
2
0
254,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role