Player Matchup

Kuzenbo
Kuzenbo
Gold I
ELPETTERQc
Kuzenbo
Gold I
Level 149
God Stats
50W - 41L
1,622 SR
Queue Stats
233W - 231L
1,736 MMR
Party 1
Discordia
Discordia
Gold II
Pogne Tek
Discordia
Gold II
Level 118
God Stats
74W - 65L
1,505 SR
Queue Stats
641W - 704L
1,610 MMR
Party 1
Nemesis
Nemesis
Silver V
WhiteeQc
Nemesis
Silver V
Level 121
God Stats
103W - 139L
1,489 SR
Queue Stats
800W - 967L
670 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,538 SR
1,338 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,567 SR
1,240 MMR
Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
Mue777
Ares
Silver IV
Level 154
God Stats
7W - 18L
1,301 SR
Queue Stats
415W - 507L
964 MMR
Solo
Anubis
Anubis
Gold II
PabdoJam
Anubis
Gold II
Level 147
God Stats
0W - 1L
1,901 SR
Queue Stats
44W - 43L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ELPETTERQc
Kuzenbo
13
2 / 0 / 6
9,294
715
8,226
15,624
17,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Pogne Tek
Discordia
13
2 / 1 / 7
9,650
742
16,334
5,519
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
WhiteeQc
Nemesis
13
5 / 1 / 3
9,981
768
6,576
10,137
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Ne ZhaAthenaAchillesAtlasThor

VS

Bans
Baron SamediGaneshaAh Muzen CabGebMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 5 / 0
8,646
665
6,801
11,645
5,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Mue777
Ares
11
0 / 1 / 1
8,170
628
4,993
13,933
13,466
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
PabdoJam
Anubis
12
1 / 3 / 1
9,157
704
9,346
11,505
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
5
0
0.2
W
Kuzenbo
ELPETTERQc
Kuzenbo
2
0
6
5
L
Ares
Mue777
Ares
0
1
1
0.5
L
Anubis
PabdoJam
Anubis
1
3
1
0.5
W
Discordia
Pogne Tek
Discordia
2
1
7
5.5
W
Nemesis
WhiteeQc
Nemesis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
21,140
31,280
Taken
37,083
27,561
Mitigated
24,453
9,008
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,801
3,776
0
2,168
11,645
5,042
204
7,793
3,356
0
39,789
W
Kuzenbo
ELPETTERQc
Kuzenbo
8,226
2,207
0
3,945
15,624
17,856
251
6,392
9,232
23,856
218
L
Ares
Mue777
Ares
4,993
431
293
2,973
13,933
13,466
0
7,593
5,640
15,764
0
L
Anubis
PabdoJam
Anubis
9,346
168
0
3,372
11,505
5,945
480
8,559
2,530
43,048
0
W
Discordia
Pogne Tek
Discordia
16,334
590
0
1,956
5,519
2,164
0
2,706
2,813
57,945
0
W
Nemesis
WhiteeQc
Nemesis
6,576
1,513
303
2,804
10,137
7,541
255
5,346
4,791
0
28,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
25,973
139
Minions Killed
146
0
Camps Cleared
0
783,642
Distance Traveled
634,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,646
665
59
5
0
205,611
0
W
Kuzenbo
9,294
715
17
1
0
270,541
0
L
Ares
8,170
628
6
0
0
224,351
0
L
Anubis
9,157
704
81
6
0
204,770
0
W
Discordia
9,650
742
91
7
0
253,925
0
W
Nemesis
9,981
768
31
2
0
259,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role