Player Matchup

Lancelot
Lancelot
Givemedagems
Lancelot
Level 82
God Stats
4W - 4L
1,309 SR
Queue Stats
24W - 33L
1,437 Elo+
Party 1
Athena
Athena
SabbathXIII
Athena
Level 132
God Stats
29W - 25L
1,637 SR
Queue Stats
1,106W - 1,014L
1,563 Elo+
Solo
Ishtar
Ishtar
YSMuffinz
Ishtar
Level 156
God Stats
0W - 2L
1,517 SR
Queue Stats
20W - 30L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
stoppingtoast92
Baron Samedi
Level 157
God Stats
32W - 16L
1,682 SR
Queue Stats
193W - 193L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
xTOXICKILLER15x
Gilgamesh
Level 57
God Stats
1W - 1L
1,852 SR
Queue Stats
14W - 14L
1,571 Elo+
Party 1
Team Averages
Level 117
1,600 SR
1,475 Elo+

VS

Team Averages
Level 169
1,591 SR
1,534 Elo+
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Chokolâte
Chiron
Level 191
God Stats
8W - 1L
1,610 SR
Queue Stats
1,055W - 949L
1,529 Elo+
Solo
Anubis
Anubis
InIt4TheMemez
Anubis
Level 165
God Stats
24W - 25L
1,479 SR
Queue Stats
613W - 576L
1,563 Elo+
Solo
Kali
Kali
Irwin049804
Kali
Level 154
God Stats
2W - 0L
1,742 SR
Queue Stats
25W - 18L
1,533 Elo+
Solo
Cthulhu
Cthulhu
poseidon510x
Cthulhu
Level 177
God Stats
35W - 24L
1,625 SR
Queue Stats
417W - 390L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Givemedagems
Lancelot
14
2 / 4 / 0
7,695
770
7,194
10,529
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
13
0 / 3 / 3
7,632
763
4,226
12,432
10,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
YSMuffinz
Ishtar
14
0 / 2 / 3
7,523
752
3,596
7,707
3,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
stoppingtoast92
Baron Samedi
14
0 / 2 / 1
7,639
764
8,620
6,537
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
xTOXICKILLER15x
Gilgamesh
14
1 / 3 / 2
7,322
732
7,520
11,678
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 0 / 9
8,530
853
11,850
10,896
12,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Chokolâte
Chiron
15
3 / 0 / 10
8,201
820
11,671
5,752
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 4
8,350
835
3,927
4,819
2,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 3 / 8
8,291
829
3,882
11,434
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
poseidon510x
Cthulhu
16
6 / 0 / 6
9,031
903
9,429
12,741
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
3
Kills
14
14
Deaths
4
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
9
7.5
W
Chiron
Chokolâte
Chiron
3
0
10
8
L
Lancelot
Givemedagems
Lancelot
2
4
0
0.5
W
1
1
4
3
W
1
3
8
1.67
L
Athena
0
3
3
0.5
L
Ishtar
YSMuffinz
Ishtar
0
2
3
0.75
W
Cthulhu
poseidon510x
Cthulhu
6
0
6
9
L
Baron Samedi
stoppingtoast92
Baron Samedi
0
2
1
0.25
L
Gilgamesh
xTOXICKILLER15x
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
40,759
48,883
Taken
45,642
31,578
Mitigated
35,432
10,470
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,850
879
0
1,281
10,896
12,248
63
2,684
8,212
0
19,231
W
Chiron
Chokolâte
Chiron
11,671
2,527
848
1,593
5,752
2,458
354
994
4,758
0
23,518
L
Lancelot
Givemedagems
Lancelot
7,194
1,233
0
1,084
10,529
5,103
0
2,136
8,025
0
22,549
W
3,927
107
0
1,733
4,819
2,202
752
779
4,040
29,447
0
W
3,882
770
0
1,442
11,434
5,190
0
3,479
6,755
0
21,590
L
Athena
4,226
1,776
0
2,763
12,432
10,794
0
4,530
7,379
11,803
0
L
Ishtar
YSMuffinz
Ishtar
3,596
2,073
0
2,139
7,707
3,525
0
1,475
5,849
0
20,411
W
Cthulhu
poseidon510x
Cthulhu
9,429
472
455
2,907
12,741
13,334
0
5,137
7,604
24,291
241
L
Baron Samedi
stoppingtoast92
Baron Samedi
8,620
337
1,410
2,576
6,537
3,675
0
1,769
4,494
33,246
0
L
Gilgamesh
xTOXICKILLER15x
Gilgamesh
7,520
1,555
0
498
11,678
8,481
0
2,175
8,973
251
16,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
42,403
175
Minions Killed
214
0
Camps Cleared
0
1,058,927
Distance Traveled
1,055,392
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,530
853
19
2
0
208,156
3
W
Chiron
8,201
820
27
3
0
212,173
1
L
Lancelot
7,695
770
32
3
0
225,559
0
W
Anubis
8,350
835
74
7
0
174,070
0
W
Kali
8,291
829
46
5
0
225,364
0
L
Athena
7,632
763
22
2
0
214,758
0
L
Ishtar
7,523
752
39
4
0
207,627
0
W
Cthulhu
9,031
903
48
5
0
235,629
0
L
Baron Samedi
7,639
764
58
6
0
194,856
5
L
Gilgamesh
7,322
732
24
2
0
216,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role