Player Matchup

Merlin
Merlin
Dubs187
Merlin
Level 108
God Stats
10W - 7L
1,528 SR
Queue Stats
269W - 297L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Mayhem68
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,524 Elo+
Party 2
Achilles
Achilles
Stormraged
Achilles
Level 124
God Stats
3W - 1L
1,388 SR
Queue Stats
54W - 45L
1,510 Elo+
Party 2
Chaac
Chaac
damnyuki
Chaac
Level 104
God Stats
1W - 1L
1,670 SR
Queue Stats
160W - 167L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
jimbillybob6
Kumbhakarna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,510 Elo+
Party 2
Team Averages
Level 97
1,517 SR
1,491 Elo+

VS

Team Averages
Level 49
1,505 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BeaIous
Pele
Level 16
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Susano
Susano
Butter8831
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,574 Elo+
Party 1
Agni
Agni
CIOWNZY
Agni
Level 89
God Stats
0W - 1L
1,804 SR
Queue Stats
4W - 5L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
yellowgreen5
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dubs187
Merlin
16
7 / 1 / 10
9,669
967
11,001
8,525
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mayhem68
Cthulhu
15
3 / 3 / 19
9,599
960
10,642
15,667
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Stormraged
Achilles
16
12 / 3 / 6
9,487
949
12,016
17,355
19,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
damnyuki
Chaac
15
3 / 2 / 15
8,801
880
11,417
13,728
15,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
jimbillybob6
Kumbhakarna
14
1 / 2 / 15
8,527
853
3,627
14,203
15,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 5 / 4
7,170
717
7,425
10,382
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
BeaIous
Pele
14
4 / 4 / 3
8,559
856
5,524
9,979
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
Butter8831
Susano
14
4 / 6 / 5
8,011
801
9,051
11,608
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
CIOWNZY
Agni
15
2 / 4 / 6
8,301
830
11,865
9,274
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
yellowgreen5
Heimdallr
13
0 / 7 / 8
6,984
698
8,481
11,980
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
26
Kills
11
11
Deaths
26
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
4
0.6
L
Pele
BeaIous
Pele
4
4
3
1.38
L
Susano
Butter8831
Susano
4
6
5
1.08
L
Agni
CIOWNZY
Agni
2
4
6
1.25
W
Merlin
Dubs187
Merlin
7
1
10
12
W
Cthulhu
Mayhem68
Cthulhu
3
3
19
4.17
W
Achilles
Stormraged
Achilles
12
3
6
5
W
Chaac
damnyuki
Chaac
3
2
15
5.25
W
Kumbhakarna
jimbillybob6
Kumbhakarna
1
2
15
4.25
L
Heimdallr
yellowgreen5
Heimdallr
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,703
Damage
42,346
69,478
Taken
53,223
74,687
Mitigated
22,777
21,639
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,425
2,686
196
1,756
10,382
4,406
0
5,300
5,006
0
13,818
L
Pele
BeaIous
Pele
5,524
485
0
1,204
9,979
4,299
0
3,286
6,412
0
11,523
L
Susano
Butter8831
Susano
9,051
997
550
954
11,608
4,890
0
6,640
4,749
0
18,452
L
Agni
CIOWNZY
Agni
11,865
560
509
2,190
9,274
3,836
0
3,939
5,063
22,578
0
W
Merlin
Dubs187
Merlin
11,001
1,229
353
1,064
8,525
4,843
1,331
986
7,539
26,129
0
W
Cthulhu
Mayhem68
Cthulhu
10,642
545
1,038
2,130
15,667
18,783
170
3,246
12,421
17,183
0
W
Achilles
Stormraged
Achilles
12,016
1,281
1,028
4,269
17,355
19,913
100
3,870
13,485
0
17,200
W
Chaac
damnyuki
Chaac
11,417
1,405
651
5,521
13,728
15,649
384
2,515
11,213
0
24,578
W
Kumbhakarna
jimbillybob6
Kumbhakarna
3,627
330
2,601
2,984
14,203
15,499
112
1,248
12,955
5,867
0
L
Heimdallr
yellowgreen5
Heimdallr
8,481
4,500
162
875
11,980
5,346
0
6,105
5,695
0
13,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
39,025
102
Minions Killed
85
0
Camps Cleared
0
1,087,333
Distance Traveled
913,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,170
717
15
2
0
151,792
0
L
Pele
8,559
856
13
1
0
198,918
0
L
Susano
8,011
801
17
2
0
192,914
0
L
Agni
8,301
830
33
3
0
210,794
0
W
Merlin
9,669
967
38
4
0
175,269
0
W
Cthulhu
9,599
960
18
2
0
206,460
0
W
Achilles
9,487
949
13
1
0
216,343
0
W
Chaac
8,801
880
28
3
0
236,795
0
W
Kumbhakarna
8,527
853
5
1
0
252,466
0
L
Heimdallr
6,984
698
7
1
0
159,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role