Player Matchup

Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
 
Nemesis
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Don Lupus Rex
Apollo
Gold IV
Level 196
God Stats
6W - 4L
1,583 SR
Queue Stats
585W - 620L
1,332 MMR
Solo
Achilles
Achilles
Silver II
Senpai6104
Achilles
Silver II
Level 108
God Stats
4W - 2L
1,522 SR
Queue Stats
37W - 42L
1,335 MMR
Solo
Jormungandr
Jormungandr
Gold V
Vayzar
Jormungandr
Gold V
Level 159
God Stats
115W - 117L
1,461 SR
Queue Stats
528W - 532L
1,332 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,513 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,620 SR
1,345 MMR
Fafnir
Fafnir
Bronze III
BlindBigtoe45
Fafnir
Bronze III
Level 123
God Stats
0W - 1L
1,876 SR
Queue Stats
3W - 10L
1,328 MMR
Solo
Poseidon
Poseidon
Silver I
Dextroxitohero
Poseidon
Silver I
Level 167
God Stats
17W - 23L
1,549 SR
Queue Stats
219W - 231L
1,175 MMR
Party 1
Susano
Susano
Gold I
Niigthz
Susano
Gold I
Level 156
God Stats
7W - 9L
1,546 SR
Queue Stats
77W - 79L
1,521 MMR
Party 1
Chaac
Chaac
Gold I
Seαn
Chaac
Gold I
Level 129
God Stats
3W - 1L
1,627 SR
Queue Stats
172W - 168L
1,371 MMR
Solo
Hachiman
Hachiman
Silver II
TwitterGifs
Hachiman
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 0 / 1
11,060
691
10,149
4,641
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
 
Nemesis
16
4 / 0 / 4
9,590
599
6,241
10,399
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 2 / 3
9,726
608
8,102
10,952
4,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Senpai6104
Achilles
11
0 / 2 / 8
7,569
473
5,566
13,318
12,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Vayzar
Jormungandr
14
2 / 4 / 2
9,266
579
11,863
15,978
10,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Maman BrigitteThanatosSurtr

VS

Bans
XbalanqueBastetCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,192
450
2,636
10,758
8,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
15
1 / 4 / 0
8,732
546
4,313
9,327
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Niigthz
Susano
15
3 / 3 / 0
8,685
543
3,814
12,923
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Seαn
Chaac
16
2 / 3 / 2
9,589
599
11,236
17,194
21,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
TwitterGifs
Hachiman
12
1 / 5 / 2
7,524
470
7,766
12,324
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
7
8
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
1
7.5
W
Nemesis
 
Nemesis
4
0
4
6
L
0
3
1
0.17
L
Poseidon
1
4
0
0.25
W
5
2
3
3.25
L
Susano
Niigthz
Susano
3
3
0
1
W
Achilles
Senpai6104
Achilles
0
2
8
2
L
Chaac
Seαn
Chaac
2
3
2
1
L
Hachiman
TwitterGifs
Hachiman
1
5
2
0.4
W
Jormungandr
Vayzar
Jormungandr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,921
Damage
29,765
55,288
Taken
62,526
33,406
Mitigated
42,529
14,401
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,149
1,224
0
2,414
4,641
1,556
0
1,372
3,269
107,140
0
W
Nemesis
 
Nemesis
6,241
3,016
0
2,234
10,399
4,368
261
2,274
8,074
0
81,524
L
2,636
651
0
1,491
10,758
8,931
0
1,970
8,708
25,170
0
L
Poseidon
4,313
643
0
1,430
9,327
2,843
0
4,945
4,345
79,660
0
W
8,102
5,382
0
5,347
10,952
4,715
1,360
893
10,059
0
74,360
L
Susano
Niigthz
Susano
3,814
557
0
5,269
12,923
4,876
0
4,589
8,331
0
72,101
W
Achilles
Senpai6104
Achilles
5,566
1,277
0
1,825
13,318
12,572
0
2,410
10,860
0
20,346
L
Chaac
Seαn
Chaac
11,236
3,174
0
8,152
17,194
21,974
131
9,761
6,938
1,863
74,683
L
Hachiman
TwitterGifs
Hachiman
7,766
4,330
0
3,249
12,324
3,905
378
132
12,192
0
53,631
W
Jormungandr
Vayzar
Jormungandr
11,863
4,340
0
2,581
15,978
10,195
580
60
14,878
70,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,211
Gold Earned
41,722
553
Minions Killed
518
0
Camps Cleared
0
1,577,344
Distance Traveled
1,572,424
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,060
691
183
11
0
305,651
5
W
Nemesis
9,590
599
118
7
0
385,705
4
L
Fafnir
7,192
450
46
3
0
309,706
4
L
Poseidon
8,732
546
154
10
0
332,791
4
W
Apollo
9,726
608
131
8
0
300,555
3
L
Susano
8,685
543
110
7
0
368,260
1
W
Achilles
7,569
473
14
1
0
329,021
0
L
Chaac
9,589
599
126
8
0
299,845
0
L
Hachiman
7,524
470
82
5
0
261,822
1
W
Jormungandr
9,266
579
107
7
0
256,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role