Player Matchup

Sol
Sol
OhYeahItsJosh
Sol
Level 131
God Stats
11W - 7L
1,691 SR
Queue Stats
140W - 144L
1,453 Elo+
Solo
Bastet
Bastet
VapingWeeb420
Bastet
Level 102
God Stats
5W - 8L
1,481 SR
Queue Stats
41W - 49L
1,476 Elo+
Party 2
Surtr
Surtr
chapandorf
Surtr
Level 89
God Stats
4W - 5L
1,550 SR
Queue Stats
39W - 49L
1,473 Elo+
Party 2
Bacchus
Bacchus
shiftyblitz
Bacchus
Level 124
God Stats
2W - 3L
1,561 SR
Queue Stats
332W - 298L
1,543 Elo+
Solo
Poseidon
Poseidon
vicente69
Poseidon
Level 101
God Stats
6W - 5L
1,676 SR
Queue Stats
41W - 49L
1,476 Elo+
Party 2
Team Averages
Level 109
1,592 SR
1,484 Elo+

VS

Team Averages
Level 102
1,622 SR
1,434 Elo+
Mulan
Mulan
JuniperDjinn
Mulan
Level 184
God Stats
4W - 0L
1,963 SR
Queue Stats
295W - 291L
1,473 Elo+
Party 1
Loki
Loki
KingSushi253
Loki
Level 144
God Stats
9W - 4L
1,659 SR
Queue Stats
167W - 164L
1,500 Elo+
Party 1
Olorun
Olorun
Manish
Olorun
Level 13
God Stats
2W - 1L
1,332 SR
Queue Stats
5W - 7L
1,308 Elo+
Party 1
Nu Wa
Nu Wa
XzEddiexZ
Nu Wa
Level 121
God Stats
7W - 9L
1,517 SR
Queue Stats
59W - 63L
1,428 Elo+
Solo
Geb
Geb
gbo_quis
Geb
Level 46
God Stats
11W - 5L
1,640 SR
Queue Stats
50W - 48L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,522
656
9,199
7,105
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 2 / 5
6,949
535
4,088
11,238
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
1
0 / 0 / 0
4,021
309
0
587
190
Bacchus
shiftyblitz
Bacchus
10
1 / 1 / 5
6,933
533
4,007
6,235
7,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
vicente69
Poseidon
12
1 / 4 / 1
6,947
534
4,617
6,266
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,150
627
7,187
7,730
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 2
7,670
590
5,019
10,030
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Olorun
Manish
Olorun
10
0 / 2 / 0
5,525
425
352
4,330
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
XzEddiexZ
Nu Wa
13
2 / 1 / 3
7,414
570
5,552
5,380
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 3
6,067
467
2,469
10,251
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
9
9
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
4
3
2
1.67
W
Olorun
Manish
Olorun
0
2
0
0
L
6
2
2
3.5
L
4
2
5
3.25
W
Nu Wa
XzEddiexZ
Nu Wa
2
1
3
3.5
L
Surtr
0
0
0
0
W
0
5
3
0.3
L
Bacchus
shiftyblitz
Bacchus
1
1
5
3.5
L
Poseidon
vicente69
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
20,579
31,431
Taken
37,721
16,142
Mitigated
19,525
8,916
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,187
334
0
2,725
7,730
5,403
0
3,362
4,216
0
58,124
W
5,019
1,739
0
4,187
10,030
3,702
0
3,404
6,576
0
52,438
W
Olorun
Manish
Olorun
352
102
0
700
4,330
1,575
0
3,389
941
25,911
0
L
9,199
4,333
0
2,589
7,105
2,848
1,192
2,332
4,773
68,755
8,559
L
4,088
1,000
0
4,924
11,238
4,055
0
1,537
9,701
0
39,775
W
Nu Wa
XzEddiexZ
Nu Wa
5,552
1,171
0
930
5,380
1,725
330
1,349
3,910
57,485
0
L
Surtr
0
0
0
0
587
190
0
587
0
0
0
W
2,469
214
0
1,287
10,251
7,120
0
5,968
4,277
20,308
0
L
Bacchus
shiftyblitz
Bacchus
4,007
678
0
1,123
6,235
7,001
0
1,610
4,625
17,967
0
L
Poseidon
vicente69
Poseidon
4,617
892
0
280
6,266
2,048
0
2,307
3,959
47,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
34,826
306
Minions Killed
352
0
Camps Cleared
0
979,588
Distance Traveled
1,266,995
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,150
627
95
7
0
245,648
3
W
Loki
7,670
590
82
6
0
276,853
3
W
Olorun
5,525
425
57
4
0
206,402
0
L
Sol
8,522
656
134
10
0
229,324
5
L
Bastet
6,949
535
67
5
0
267,933
2
W
Nu Wa
7,414
570
91
7
0
263,537
0
L
Surtr
4,021
309
0
0
0
0
0
W
Geb
6,067
467
27
2
0
274,555
5
L
Bacchus
6,933
533
19
1
0
232,366
1
L
Poseidon
6,947
534
86
7
0
249,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role