Player Matchup

Hun Batz
Hun Batz
HotPotatoz
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,696 Elo+
Party 2
Medusa
Medusa
Husker54
Medusa
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,448 Elo+
Party 4
Danzaburou
Danzaburou
Mansquid
Danzaburou
Level 143
God Stats
0W - 2L
1,252 SR
Queue Stats
15W - 21L
1,492 Elo+
Party 4
Yu Huang
Yu Huang
Voidran
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,430 Elo+
Party 2
Eset
Eset
Zaidal
Eset
Level 89
God Stats
1W - 1L
1,804 SR
Queue Stats
40W - 54L
1,469 Elo+
Party 4
Team Averages
Level 114
1,511 SR
1,507 Elo+

VS

Team Averages
Level 98
1,663 SR
1,586 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Bellibear-owo-
Serqet
Level 17
God Stats
2W - 0L
1,713 SR
Queue Stats
3W - 1L
1,768 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pepoye20
Ah Muzen Cab
Level 123
God Stats
4W - 1L
1,799 SR
Queue Stats
39W - 50L
1,472 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PrideXWrath
Kumbhakarna
Level 107
God Stats
1W - 0L
1,789 SR
Queue Stats
4W - 1L
1,703 Elo+
Party 1
Tyr
Tyr
cauchy845
Tyr
Level 87
God Stats
9W - 6L
1,515 SR
Queue Stats
380W - 399L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HotPotatoz
Hun Batz
14
2 / 8 / 9
8,501
654
14,894
15,068
8,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Husker54
Medusa
14
2 / 7 / 9
8,772
675
18,386
14,464
6,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Mansquid
Danzaburou
18
10 / 2 / 6
11,380
875
19,471
13,709
7,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Voidran
Yu Huang
15
2 / 4 / 10
8,683
668
12,185
10,359
5,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Zaidal
Eset
16
1 / 3 / 14
9,147
704
10,676
12,364
5,753
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
7 / 4 / 11
11,233
864
14,048
15,307
8,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 7 / 12
9,816
755
3,910
15,507
20,863
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Pepoye20
Ah Muzen Cab
20
7 / 1 / 14
11,576
890
20,083
14,993
9,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
PrideXWrath
Kumbhakarna
17
3 / 3 / 15
10,936
841
11,186
25,070
23,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 3 / 15
11,532
887
11,691
21,030
21,983
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
17
Kills
24
24
Deaths
18
48
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
4
11
3.13
W
2
7
12
1.14
L
Hun Batz
HotPotatoz
Hun Batz
2
8
9
0.81
L
Medusa
Husker54
Medusa
2
7
9
0.93
L
Danzaburou
Mansquid
Danzaburou
10
2
6
6.5
W
Ah Muzen Cab
Pepoye20
Ah Muzen Cab
7
1
14
14
W
Kumbhakarna
PrideXWrath
Kumbhakarna
3
3
15
3.5
L
Yu Huang
Voidran
Yu Huang
2
4
10
1.75
L
Eset
Zaidal
Eset
1
3
14
2.67
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,612
Damage
60,918
65,964
Taken
91,907
33,318
Mitigated
84,157
12,903
Healing
37,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,048
3,627
6,398
5,455
15,307
8,893
4,253
3,414
11,893
40,080
0
W
3,910
903
71
1,065
15,507
20,863
369
4,006
11,501
1,768
5,147
L
Hun Batz
HotPotatoz
Hun Batz
14,894
2,748
0
150
15,068
8,379
0
5,543
9,525
0
26,660
L
Medusa
Husker54
Medusa
18,386
7,660
210
362
14,464
6,337
0
6,999
7,171
0
30,904
L
Danzaburou
Mansquid
Danzaburou
19,471
9,477
1,647
4,832
13,709
7,668
588
4,768
8,941
0
38,265
W
Ah Muzen Cab
Pepoye20
Ah Muzen Cab
20,083
4,056
1,269
3,070
14,993
9,208
1,624
3,121
11,872
0
54,240
W
Kumbhakarna
PrideXWrath
Kumbhakarna
11,186
728
3,154
8,141
25,070
23,210
923
4,649
20,421
14,615
0
L
Yu Huang
Voidran
Yu Huang
12,185
974
1,671
1,027
10,359
5,181
0
2,935
7,400
22,116
0
L
Eset
Zaidal
Eset
10,676
801
970
2,034
12,364
5,753
365
6,058
6,306
18,943
0
W
11,691
460
1,940
6,974
21,030
21,983
491
7,671
13,359
0
21,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
55,093
178
Minions Killed
170
0
Camps Cleared
0
1,215,316
Distance Traveled
1,358,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,233
864
71
5
0
244,671
0
W
Serqet
9,816
755
8
1
0
249,083
0
L
Hun Batz
8,501
654
22
2
0
238,454
0
L
Medusa
8,772
675
31
2
0
242,434
0
L
Danzaburou
11,380
875
77
6
0
238,982
0
W
Ah Muzen Cab
11,576
890
57
4
0
280,345
0
W
Kumbhakarna
10,936
841
12
1
0
303,967
0
L
Yu Huang
8,683
668
20
2
0
250,257
0
L
Eset
9,147
704
28
2
0
245,189
0
W
Tyr
11,532
887
22
2
0
280,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role