Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ETMxBrumak20
Guan Yu
Level 119
God Stats
1W - 1L
1,342 SR
Queue Stats
175W - 175L
1,502 Elo+
Solo
Hachiman
Hachiman
Lyriix06
Hachiman
Level 89
God Stats
3W - 1L
1,474 SR
Queue Stats
43W - 45L
1,508 Elo+
Party 2
Ganesha
Ganesha
Wonder215
Ganesha
Level 25
God Stats
2W - 0L
1,329 SR
Queue Stats
28W - 20L
1,570 Elo+
Party 2
Arachne
Arachne
llGordoPhantomll
Arachne
Level 89
God Stats
30W - 15L
1,651 SR
Queue Stats
47W - 46L
1,536 Elo+
Party 2
Team Averages
Level 93
1,459 SR
1,523 Elo+

VS

Team Averages
Level 106
1,570 SR
1,507 Elo+
Hercules
Hercules
CocolaWeed78
Hercules
Level 129
God Stats
86W - 78L
1,536 SR
Queue Stats
251W - 228L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
DimosPhronimos78
Kukulkan
Level 144
God Stats
74W - 64L
1,630 SR
Queue Stats
332W - 309L
1,499 Elo+
Party 1
Bacchus
Bacchus
Getball78
Bacchus
Level 124
God Stats
124W - 112L
1,594 SR
Queue Stats
297W - 282L
1,508 Elo+
Party 1
Neith
Neith
Kyfran-78-
Neith
Level 18
God Stats
14W - 16L
1,484 SR
Queue Stats
26W - 37L
1,451 Elo+
Party 1
Ra
Ra
xStroppel-14
Ra
Level 117
God Stats
3W - 4L
1,604 SR
Queue Stats
275W - 237L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 1 / 8
8,481
565
10,871
7,770
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ETMxBrumak20
Guan Yu
14
4 / 3 / 5
8,395
560
3,801
15,392
13,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lyriix06
Hachiman
14
7 / 0 / 2
8,918
595
9,536
6,450
2,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Wonder215
Ganesha
13
0 / 0 / 9
8,102
540
4,343
12,332
9,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 5
8,095
540
8,176
13,284
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CocolaWeed78
Hercules
13
3 / 3 / 2
7,947
530
5,890
12,643
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 4 / 2
8,251
550
5,512
10,823
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Getball78
Bacchus
11
0 / 1 / 2
7,389
493
5,640
11,579
13,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
9
0 / 6 / 0
5,729
382
2,652
11,095
3,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 1
8,189
546
9,042
10,136
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
8
5
L
Hercules
CocolaWeed78
Hercules
3
3
2
1.33
L
0
4
2
0.25
W
Guan Yu
ETMxBrumak20
Guan Yu
4
3
5
2.17
L
Bacchus
Getball78
Bacchus
0
1
2
1
L
Neith
0
6
0
0
W
Hachiman
Lyriix06
Hachiman
7
0
2
8
W
Ganesha
Wonder215
Ganesha
0
0
9
4.5
W
5
1
5
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,727
Damage
28,736
55,228
Taken
56,276
36,574
Mitigated
36,515
18,875
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,871
484
0
2,559
7,770
3,555
254
3,834
3,754
72,257
0
L
Hercules
CocolaWeed78
Hercules
5,890
1,804
0
4,256
12,643
7,060
0
3,537
9,093
0
58,019
L
5,512
785
0
1,797
10,823
5,147
0
4,826
5,995
73,931
0
W
Guan Yu
ETMxBrumak20
Guan Yu
3,801
293
189
1,661
15,392
13,879
172
6,328
8,427
0
51,547
L
Bacchus
Getball78
Bacchus
5,640
953
141
3,483
11,579
13,385
0
3,076
8,488
33,440
0
L
Neith
2,652
880
0
1,920
11,095
3,986
0
1,458
9,637
0
28,458
W
Hachiman
Lyriix06
Hachiman
9,536
6,857
0
3,187
6,450
2,493
1,519
1,557
4,893
0
64,740
W
Ganesha
Wonder215
Ganesha
4,343
528
2,376
2,983
12,332
9,725
28
4,428
7,659
29,385
0
W
8,176
4,984
0
5,920
13,284
6,922
20
2,895
10,301
0
61,223
L
9,042
566
230
3,651
10,136
6,937
123
2,287
7,849
62,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
37,505
445
Minions Killed
435
0
Camps Cleared
0
1,591,143
Distance Traveled
1,494,048
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,481
565
131
9
0
293,788
2
L
Hercules
7,947
530
98
7
0
343,606
0
L
Kukulkan
8,251
550
140
9
0
285,289
4
W
Guan Yu
8,395
560
97
6
0
313,030
0
L
Bacchus
7,389
493
41
3
0
315,458
0
L
Neith
5,729
382
47
3
0
281,184
0
W
Hachiman
8,918
595
124
8
0
311,647
2
W
Ganesha
8,102
540
4
0
0
304,632
2
W
Arachne
8,095
540
89
6
0
368,046
0
L
Ra
8,189
546
109
7
0
268,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role