Player Matchup

Vulcan
Vulcan
Dr-Manakin
Vulcan
Level 65
God Stats
1W - 0L
1,235 SR
Queue Stats
24W - 20L
1,512 Elo+
Party 1
Eset
Eset
Elathom
Eset
Level 121
God Stats
2W - 1L
1,516 SR
Queue Stats
225W - 194L
1,574 Elo+
Solo
Bacchus
Bacchus
Fazantjes
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,518 Elo+
Party 1
Charon
Charon
TheGodJosete1015
Charon
Level 144
God Stats
2W - 1L
1,342 SR
Queue Stats
56W - 51L
1,559 Elo+
Solo
Skadi
Skadi
ltsChazz
Skadi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,413 Elo+
Party 1
Team Averages
Level 120
1,419 SR
1,515 Elo+

VS

Team Averages
Level 130
1,634 SR
1,515 Elo+
Zeus
Zeus
BombaStrong
Zeus
Level 123
God Stats
14W - 14L
1,498 SR
Queue Stats
662W - 672L
1,497 Elo+
Solo
Eset
Eset
MaestroAddak
Eset
Level 145
God Stats
6W - 1L
1,980 SR
Queue Stats
400W - 405L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
PolBrown8
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,397 Elo+
Solo
Ne Zha
Ne Zha
jokerine
Ne Zha
Level 168
God Stats
5W - 4L
1,693 SR
Queue Stats
301W - 164L
1,641 Elo+
Solo
Bacchus
Bacchus
ssg4418
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dr-Manakin
Vulcan
16
2 / 1 / 13
9,262
842
13,601
7,233
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
Elathom
Eset
17
9 / 2 / 7
10,421
947
13,760
8,630
4,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Fazantjes
Bacchus
16
4 / 3 / 10
9,738
885
8,244
11,295
8,178
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 18
10,790
981
7,095
11,407
14,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
ltsChazz
Skadi
15
4 / 3 / 10
9,201
836
10,508
9,685
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
9,238
840
21,422
9,589
4,859
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 4
8,469
770
6,826
10,176
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
PolBrown8
Kuzenbo
17
1 / 4 / 6
8,641
786
5,770
22,610
24,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
jokerine
Ne Zha
5
0 / 0 / 0
5,752
523
0
0
0
Bacchus
ssg4418
Bacchus
13
1 / 6 / 1
7,430
675
4,533
15,782
23,094
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
21
Kills
10
10
Deaths
21
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
Vulcan
Dr-Manakin
Vulcan
2
1
13
8.5
W
Eset
Elathom
Eset
9
2
7
6.25
W
Bacchus
Fazantjes
Bacchus
4
3
10
3
L
3
6
4
0.83
L
Kuzenbo
PolBrown8
Kuzenbo
1
4
6
1
W
2
1
18
11
L
Ne Zha
jokerine
Ne Zha
0
0
0
0
W
Skadi
ltsChazz
Skadi
4
3
10
3
L
Bacchus
ssg4418
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
38,551
48,250
Taken
58,157
36,460
Mitigated
58,482
18,379
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,422
1,303
542
404
9,589
4,859
0
7,907
1,658
41,577
0
W
Vulcan
Dr-Manakin
Vulcan
13,601
5,895
1,262
1,932
7,233
3,710
418
6,606
627
27,984
0
W
Eset
Elathom
Eset
13,760
1,072
2,690
1,383
8,630
4,952
1,313
7,487
1,143
25,778
0
W
Bacchus
Fazantjes
Bacchus
8,244
1,112
1,844
3,288
11,295
8,178
583
7,559
3,736
13,817
0
L
6,826
0
448
291
10,176
5,798
0
8,202
1,966
19,465
0
L
Kuzenbo
PolBrown8
Kuzenbo
5,770
1,717
1,902
6,475
22,610
24,731
0
16,795
5,781
15,518
0
W
7,095
708
2,805
2,577
11,407
14,422
646
8,883
2,524
23,262
0
L
Ne Zha
jokerine
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
ltsChazz
Skadi
10,508
3,443
351
247
9,685
5,198
1,733
8,016
1,669
0
20,496
L
Bacchus
ssg4418
Bacchus
4,533
202
1,156
2,702
15,782
23,094
0
9,671
6,052
8,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,412
Gold Earned
39,530
141
Minions Killed
98
0
Camps Cleared
0
1,081,326
Distance Traveled
740,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,238
840
47
4
0
180,241
0
W
Vulcan
9,262
842
33
3
0
253,477
0
W
Eset
10,421
947
35
3
0
224,804
0
W
Bacchus
9,738
885
15
1
0
211,725
0
L
Eset
8,469
770
26
2
0
171,165
0
L
Kuzenbo
8,641
786
17
2
0
202,860
0
W
Charon
10,790
981
30
3
0
183,504
0
L
Ne Zha
5,752
523
0
0
0
0
0
W
Skadi
9,201
836
28
3
0
207,816
0
L
Bacchus
7,430
675
8
1
0
186,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role