Player Matchup

Fenrir
Fenrir
Alexanderxkiba
Fenrir
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 50L
1,593 Elo+
Party 1
Chang'e
Chang'e
DixieRekd
Chang'e
Level 144
God Stats
3W - 1L
1,862 SR
Queue Stats
475W - 100L
1,735 Elo+
Party 1
Medusa
Medusa
MunchPapi
Medusa
Level 144
God Stats
5W - 0L
1,649 SR
Queue Stats
344W - 71L
1,759 Elo+
Party 1
Team Averages
Level 133
1,670 SR
1,695 Elo+

VS

Team Averages
Level 69
1,379 SR
1,599 Elo+
Lancelot
Lancelot
DonBoris2305
Lancelot
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,698 Elo+
Party 2
Ah Puch
Ah Puch
Gh0stiDivision
Ah Puch
Level 172
God Stats
0W - 1L
1,449 SR
Queue Stats
13W - 15L
1,492 Elo+
Party 2
Anubis
Anubis
starandlight
Anubis
Level 18
God Stats
0W - 2L
1,187 SR
Queue Stats
6W - 5L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 12
10,386
1,039
8,658
9,584
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DixieRekd
Chang'e
12
6 / 2 / 16
9,637
964
10,069
9,481
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MunchPapi
Medusa
12
6 / 2 / 13
9,090
909
12,690
7,747
2,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DonBoris2305
Lancelot
8
0 / 8 / 3
6,702
670
4,039
12,774
4,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 7
7,377
738
8,321
14,388
10,743
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
11
7 / 8 / 0
8,945
895
9,272
11,175
5,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
23
Kills
7
7
Deaths
23
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
W
Chang'e
DixieRekd
Chang'e
6
2
16
7
L
Lancelot
DonBoris2305
Lancelot
0
8
3
0.19
L
0
7
7
0.5
W
Medusa
MunchPapi
Medusa
6
2
13
6.25
L
Anubis
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,417
Damage
21,632
26,812
Taken
38,337
10,751
Mitigated
20,986
7,808
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,658
1,270
0
1,034
9,584
5,738
641
6,174
3,410
0
15,106
W
Chang'e
DixieRekd
Chang'e
10,069
747
2,134
2,308
9,481
2,862
587
6,943
2,538
35,173
0
L
Lancelot
DonBoris2305
Lancelot
4,039
588
0
663
12,774
4,584
0
1,809
10,750
0
11,025
L
8,321
303
271
3,394
14,388
10,743
150
5,635
8,471
19,937
800
W
Medusa
MunchPapi
Medusa
12,690
7,530
0
2,332
7,747
2,151
1,637
4,102
3,645
0
33,859
L
Anubis
9,272
787
0
1,905
11,175
5,659
255
3,939
7,074
44,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
23,024
97
Minions Killed
87
0
Camps Cleared
0
562,937
Distance Traveled
503,795
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,386
1,039
14
1
0
197,477
1
W
Chang'e
9,637
964
50
5
0
189,442
0
L
Lancelot
6,702
670
8
1
0
196,700
0
L
Ah Puch
7,377
738
16
2
0
166,476
0
W
Medusa
9,090
909
33
3
0
176,018
1
L
Anubis
8,945
895
63
6
0
140,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role