Player Matchup

Hun Batz
Hun Batz
Andy
Hun Batz
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,393 Elo+
Party 1
Ares
Ares
HoobyDoobyDoo
Ares
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,388 Elo+
Party 1
Bacchus
Bacchus
Prip123
Bacchus
Level 23
God Stats
3W - 2L
1,543 SR
Queue Stats
3W - 2L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
QueZard
Baron Samedi
Level 145
God Stats
2W - 0L
1,724 SR
Queue Stats
6W - 4L
1,411 Elo+
Party 1
Hachiman
Hachiman
avidity
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,304 Elo+
Party 1
Team Averages
Level 96
1,553 SR
1,360 Elo+

VS

Team Averages
Level 91
1,585 SR
1,575 Elo+
Medusa
Medusa
BgVaNkAtABg
Medusa
Level 122
God Stats
2W - 1L
1,761 SR
Queue Stats
24W - 18L
1,568 Elo+
Party 2
Terra
Terra
Chibiterasu17
Terra
Level 115
God Stats
6W - 3L
1,670 SR
Queue Stats
13W - 7L
1,546 Elo+
Solo
Nu Wa
Nu Wa
EntropicPanda
Nu Wa
Level 37
God Stats
0W - 1L
1,541 SR
Queue Stats
11W - 9L
1,436 Elo+
Solo
Anubis
Anubis
SuNsHiNeACID89
Anubis
Level 31
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 3L
1,672 Elo+
Solo
Mercury
Mercury
vikito11111
Mercury
Level 152
God Stats
15W - 7L
1,713 SR
Queue Stats
21W - 9L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andy
Hun Batz
16
9 / 1 / 12
11,190
1,399
21,148
11,560
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 0 / 20
10,777
1,347
14,858
12,621
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Prip123
Bacchus
16
2 / 2 / 18
10,676
1,335
6,902
11,417
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
QueZard
Baron Samedi
15
7 / 2 / 9
10,406
1,301
20,132
10,333
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
avidity
Hachiman
15
2 / 4 / 7
8,728
1,091
7,639
11,302
5,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

304

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 5 / 4
9,049
1,131
14,957
17,921
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 6
8,983
1,123
9,228
21,132
24,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 7 / 5
9,426
1,178
12,380
14,122
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
7,809
976
3,254
3,373
1,888
Mercury
vikito11111
Mercury
14
4 / 4 / 2
9,381
1,173
11,466
17,063
7,789
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
23
Kills
9
9
Deaths
23
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Andy
Hun Batz
9
1
12
15
L
Medusa
2
5
4
0.8
L
1
4
6
1
L
2
7
5
0.64
W
3
0
20
13
W
Bacchus
Prip123
Bacchus
2
2
18
5.5
W
Baron Samedi
QueZard
Baron Samedi
7
2
9
5.75
L
0
3
1
0.17
W
Hachiman
avidity
Hachiman
2
4
7
1.38
L
Mercury
vikito11111
Mercury
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,679
Damage
51,285
57,233
Taken
73,611
50,810
Mitigated
47,818
15,028
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Andy
Hun Batz
21,148
5,067
0
484
11,560
7,097
0
4,691
6,678
0
46,880
L
Medusa
14,957
7,496
0
1,620
17,921
8,338
0
10,409
7,512
0
27,693
L
9,228
1,345
552
699
21,132
24,439
0
14,043
7,089
19,512
0
L
12,380
2,265
0
290
14,122
5,364
0
7,084
7,038
25,686
0
W
14,858
2,150
0
998
12,621
15,614
0
5,339
7,086
21,492
0
W
Bacchus
Prip123
Bacchus
6,902
776
0
2,363
11,417
16,191
0
5,425
5,724
15,680
0
W
Baron Samedi
QueZard
Baron Samedi
20,132
2,199
5,358
4,469
10,333
6,508
0
4,603
5,552
36,195
0
L
3,254
356
14
212
3,373
1,888
0
1,678
1,695
10,667
0
W
Hachiman
avidity
Hachiman
7,639
5,029
0
1,356
11,302
5,400
0
3,802
7,331
0
22,081
L
Mercury
vikito11111
Mercury
11,466
5,568
0
1,039
17,063
7,789
0
8,678
8,385
0
26,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,777
Gold Earned
44,648
178
Minions Killed
141
4
Camps Cleared
5
741,975
Distance Traveled
741,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,190
1,399
65
8
1
179,973
0
L
Medusa
9,049
1,131
41
5
1
155,694
0
L
Terra
8,983
1,123
19
2
0
169,911
0
L
Nu Wa
9,426
1,178
29
4
0
158,457
0
W
Ares
10,777
1,347
7
1
0
149,173
0
W
Bacchus
10,676
1,335
17
2
2
157,968
0
W
Baron Samedi
10,406
1,301
41
5
1
154,303
0
L
Anubis
7,809
976
13
2
1
58,222
0
W
Hachiman
8,728
1,091
48
6
0
100,558
0
L
Mercury
9,381
1,173
39
5
3
199,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role