Player Matchup

Da Ji
Da Ji
Platinum III
Cådmus
Da Ji
Platinum III
Level 120
God Stats
2W - 3L
1,742 SR
Queue Stats
453W - 444L
1,846 MMR
Solo
Rama
Rama
Platinum V
IQ420
Rama
Platinum V
Level 43
God Stats
1W - 1L
1,743 SR
Queue Stats
13W - 14L
1,853 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
Killy1108
Baba Yaga
Platinum II
Level 155
God Stats
2W - 4L
1,491 SR
Queue Stats
161W - 147L
1,859 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
T4MROBO
Kumbhakarna
Platinum I
Level 145
God Stats
3W - 4L
1,551 SR
Queue Stats
291W - 283L
1,847 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
loaysy
Sun Wukong
Platinum I
Level 113
God Stats
131W - 108L
1,590 SR
Queue Stats
542W - 550L
1,885 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,624 SR
1,858 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,618 SR
1,780 MMR
The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Katrii
Geb
Gold II
Level 163
God Stats
1W - 0L
1,758 SR
Queue Stats
11W - 1L
1,875 MMR
Party 1
Achilles
Achilles
Platinum V
RE_DRAGONE2
Achilles
Platinum V
Level 155
God Stats
48W - 50L
1,554 SR
Queue Stats
260W - 252L
1,832 MMR
Solo
Fenrir
Fenrir
Platinum V
Vaamonde11
Fenrir
Platinum V
Level 66
God Stats
10W - 11L
1,547 SR
Queue Stats
95W - 86L
1,821 MMR
Solo
Hachiman
Hachiman
Gold II
WildBuniy
Hachiman
Gold II
Level 168
God Stats
4W - 0L
1,731 SR
Queue Stats
11W - 1L
1,875 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cådmus
Da Ji
13
0 / 6 / 3
7,484
468
5,324
16,626
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Rama
IQ420
Rama
12
0 / 4 / 2
7,161
448
5,005
14,075
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Killy1108
Baba Yaga
15
1 / 3 / 1
8,658
541
9,212
8,677
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
T4MROBO
Kumbhakarna
11
1 / 2 / 1
7,406
463
4,037
15,233
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sun Wukong
loaysy
Sun Wukong
13
1 / 4 / 0
7,911
494
7,139
18,497
17,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
Ao KuangPoseidonMaman Brigitte

VS

Bans
ThanatosAnhurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
3 / 0 / 5
9,526
595
10,637
7,573
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Katrii
Geb
13
3 / 1 / 9
9,003
563
7,603
16,906
11,977
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
RE_DRAGONE2
Achilles
16
3 / 0 / 3
9,946
622
12,437
15,411
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Vaamonde11
Fenrir
14
3 / 2 / 6
8,789
549
7,445
14,163
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
WildBuniy
Hachiman
16
7 / 1 / 4
10,103
631
17,903
9,932
4,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
3
Kills
19
19
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
5
5.5
L
Da Ji
Cådmus
Da Ji
0
6
3
0.25
L
Rama
IQ420
Rama
0
4
2
0.25
W
Geb
Katrii
Geb
3
1
9
7.5
L
Baba Yaga
Killy1108
Baba Yaga
1
3
1
0.5
W
Achilles
RE_DRAGONE2
Achilles
3
0
3
4.5
L
Kumbhakarna
T4MROBO
Kumbhakarna
1
2
1
0.75
W
Fenrir
Vaamonde11
Fenrir
3
2
6
3
W
Hachiman
WildBuniy
Hachiman
7
1
4
9
L
Sun Wukong
loaysy
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
56,025
73,108
Taken
63,985
48,849
Mitigated
37,786
11,991
Healing
26,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,637
1,926
0
2,580
7,573
3,068
0
2,208
5,365
81,881
5,808
L
Da Ji
Cådmus
Da Ji
5,324
1,063
0
480
16,626
7,480
0
2,716
13,760
0
65,849
L
Rama
IQ420
Rama
5,005
4,524
0
2,679
14,075
5,183
39
2,300
11,775
0
58,261
W
Geb
Katrii
Geb
7,603
992
2,598
3,603
16,906
11,977
0
6,590
10,316
25,647
0
L
Baba Yaga
Killy1108
Baba Yaga
9,212
394
0
1,500
8,677
4,422
0
3,547
5,130
85,787
883
W
Achilles
RE_DRAGONE2
Achilles
12,437
2,374
0
9,468
15,411
12,023
262
125
14,487
0
71,704
L
Kumbhakarna
T4MROBO
Kumbhakarna
4,037
549
0
2,000
15,233
14,476
0
5,100
10,133
14,566
0
W
Fenrir
Vaamonde11
Fenrir
7,445
2,118
0
3,130
14,163
6,496
0
1,922
12,110
0
77,156
W
Hachiman
WildBuniy
Hachiman
17,903
11,422
0
5,392
9,932
4,222
48
3,063
6,869
0
95,722
L
Sun Wukong
loaysy
Sun Wukong
7,139
1,257
0
5,332
18,497
17,288
0
730
16,478
0
55,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
47,367
468
Minions Killed
510
0
Camps Cleared
0
1,475,319
Distance Traveled
1,634,765
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,526
595
146
9
0
336,288
3
L
Da Ji
7,484
468
92
6
0
317,633
1
L
Rama
7,161
448
117
7
0
292,241
1
W
Geb
9,003
563
17
1
0
338,642
6
L
Baba Yaga
8,658
541
153
10
0
300,258
0
W
Achilles
9,946
622
113
7
0
313,115
0
L
Kumbhakarna
7,406
463
16
1
0
316,046
3
W
Fenrir
8,789
549
103
6
0
352,226
0
W
Hachiman
10,103
631
131
8
0
294,494
2
L
Sun Wukong
7,911
494
90
6
0
249,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role