Player Matchup

Xbalanque
Xbalanque
TH3SLAY3R02
Xbalanque
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 249L
1,448 Elo+
Party 2
Tiamat
Tiamat
lubzu
Tiamat
Level 109
God Stats
21W - 21L
1,478 SR
Queue Stats
588W - 592L
1,439 Elo+
Party 2
Hercules
Hercules
quaniss
Hercules
Level 155
God Stats
8W - 10L
1,406 SR
Queue Stats
182W - 167L
1,528 Elo+
Party 2
Team Averages
Level 128
1,461 SR
1,472 Elo+

VS

Team Averages
Level 105
1,551 SR
1,502 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cyphereion
Aphrodite
Level 80
God Stats
47W - 29L
1,652 SR
Queue Stats
122W - 116L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
TH3SLAY3R02
Xbalanque
12
2 / 2 / 3
9,726
748
13,320
12,562
4,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
lubzu
Tiamat
11
1 / 6 / 4
9,133
703
8,557
12,473
6,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
quaniss
Hercules
12
2 / 5 / 3
9,390
722
12,671
18,321
17,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
11 / 2 / 2
11,965
920
19,366
16,989
8,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
11
0 / 3 / 10
9,469
728
5,710
11,751
11,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Cyphereion
Aphrodite
14
2 / 0 / 10
10,479
806
11,410
12,587
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
2
2
6
W
Khepri
 
Khepri
0
3
10
1.67
W
Aphrodite
Cyphereion
Aphrodite
2
0
10
7
L
Xbalanque
TH3SLAY3R02
Xbalanque
2
2
3
1.75
L
Tiamat
lubzu
Tiamat
1
6
4
0.5
L
Hercules
quaniss
Hercules
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,548
Damage
36,486
43,356
Taken
41,327
28,731
Mitigated
26,821
10,829
Healing
22,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,366
12,764
0
4,241
16,989
8,419
2,095
3,822
12,720
0
55,001
W
Khepri
 
Khepri
5,710
155
0
602
11,751
11,798
0
3,520
7,839
20,719
0
W
Aphrodite
Cyphereion
Aphrodite
11,410
716
7,154
10,273
12,587
6,604
414
3,337
8,771
46,322
0
L
Xbalanque
TH3SLAY3R02
Xbalanque
13,320
5,509
0
2,584
12,562
4,848
1,423
4,898
7,664
0
46,187
L
Tiamat
lubzu
Tiamat
8,557
415
70
2,297
12,473
6,845
0
3,818
8,655
28,666
0
L
Hercules
quaniss
Hercules
12,671
2,484
102
5,776
18,321
17,038
48
8,808
9,513
3,370
21,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
31,913
123
Minions Killed
155
0
Camps Cleared
0
662,638
Distance Traveled
797,676
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,965
920
59
5
0
253,110
0
W
Khepri
9,469
728
11
1
0
256,099
7
W
Aphrodite
10,479
806
85
7
0
288,467
1
L
Xbalanque
9,726
748
55
4
0
223,296
6
L
Tiamat
9,133
703
44
3
0
225,312
0
L
Hercules
9,390
722
24
2
0
214,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role