Player Matchup

Medusa
Medusa
ConnorCannibal
Medusa
Level 156
God Stats
14W - 7L
1,658 SR
Queue Stats
1,067W - 1,092L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
DR INGU
Kukulkan
Level 108
God Stats
11W - 2L
1,901 SR
Queue Stats
434W - 432L
1,527 Elo+
Party 2
Geb
Geb
FranxyOMG
Geb
Level 83
God Stats
9W - 6L
1,577 SR
Queue Stats
36W - 27L
1,558 Elo+
Solo
Ymir
Ymir
Hellghost500
Ymir
Level 123
God Stats
13W - 16L
1,401 SR
Queue Stats
563W - 532L
1,585 Elo+
Solo
Fenrir
Fenrir
StellaGOfficial
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,452 Elo+
Solo
Team Averages
Level 120
1,607 SR
1,516 Elo+

VS

Team Averages
Level 57
1,514 SR
1,473 Elo+
Surtr
Surtr
 
Surtr
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ElGoblino42069
Izanami
Level 48
God Stats
15W - 14L
1,523 SR
Queue Stats
43W - 58L
1,446 Elo+
Party 1
Cerberus
Cerberus
Zarkuul
Cerberus
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,445 Elo+
Party 3
Discordia
Discordia
ZephyrLucsion
Discordia
Level 56
God Stats
1W - 1L
1,770 SR
Queue Stats
22W - 30L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
Ðenexø
Ratatoskr
Level 37
God Stats
0W - 1L
1,276 SR
Queue Stats
10W - 6L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,521
568
7,887
12,323
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
DR INGU
Kukulkan
13
4 / 2 / 3
8,450
563
7,971
9,617
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 0 / 3
7,579
505
6,103
8,476
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 2 / 1
9,274
618
8,617
10,592
10,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 4
7,807
520
5,588
14,444
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 4 / 2
7,780
519
4,565
13,273
8,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 2
7,542
503
6,103
7,764
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Zarkuul
Cerberus
11
0 / 3 / 2
6,586
439
2,369
13,121
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
ZephyrLucsion
Discordia
13
2 / 2 / 4
7,459
497
10,564
7,620
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Ðenexø
Ratatoskr
15
8 / 5 / 2
9,538
636
12,280
15,279
6,102
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
15
Kills
12
12
Deaths
16
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
2
0.5
W
2
2
0
1
W
Kukulkan
DR INGU
Kukulkan
4
2
3
2.75
L
1
2
2
1
W
2
0
3
3.5
W
4
2
1
2.25
W
3
6
4
0.83
L
Cerberus
Zarkuul
Cerberus
0
3
2
0.33
L
Discordia
ZephyrLucsion
Discordia
2
2
4
2
L
Ratatoskr
Ðenexø
Ratatoskr
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,166
Damage
35,881
55,452
Taken
57,057
31,301
Mitigated
29,948
13,477
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,565
1,448
0
3,125
13,273
8,052
28
8,028
4,656
487
48,721
W
7,887
3,820
0
3,591
12,323
4,378
0
1,710
10,613
0
75,854
W
Kukulkan
DR INGU
Kukulkan
7,971
1,128
0
2,577
9,617
3,843
560
4,760
4,857
63,094
0
L
6,103
4,190
0
2,208
7,764
3,097
731
624
7,140
0
58,634
W
6,103
479
0
1,733
8,476
6,864
30
3,320
5,156
25,261
0
W
8,617
2,554
0
1,232
10,592
10,314
213
134
10,458
72,286
0
W
5,588
2,426
0
4,344
14,444
5,902
318
3,852
10,592
0
55,691
L
Cerberus
Zarkuul
Cerberus
2,369
250
0
2,175
13,121
9,722
0
3,710
9,411
30,310
0
L
Discordia
ZephyrLucsion
Discordia
10,564
498
0
1,050
7,620
2,975
0
3,935
3,685
52,236
0
L
Ratatoskr
Ðenexø
Ratatoskr
12,280
3,591
0
1,255
15,279
6,102
0
5,805
9,474
0
74,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,631
Gold Earned
38,905
475
Minions Killed
427
0
Camps Cleared
0
1,497,330
Distance Traveled
1,506,426
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,780
519
82
5
0
280,195
0
W
Medusa
8,521
568
112
7
0
285,202
0
W
Kukulkan
8,450
563
113
8
0
313,703
0
L
Izanami
7,542
503
116
8
0
297,304
8
W
Geb
7,579
505
27
2
0
325,139
0
W
Ymir
9,274
618
143
10
0
259,879
0
W
Fenrir
7,807
520
80
5
0
313,407
0
L
Cerberus
6,586
439
52
3
0
271,045
6
L
Discordia
7,459
497
81
5
0
286,982
2
L
Ratatoskr
9,538
636
96
6
0
370,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role