Player Matchup

Morgan Le Fay
Morgan Le Fay
BootyTyrant
Morgan Le Fay
Level 104
God Stats
0W - 3L
1,170 SR
Queue Stats
41W - 47L
1,390 Elo+
Party 1
Rama
Rama
I Smacks You
Rama
Level 36
God Stats
10W - 11L
1,501 SR
Queue Stats
10W - 11L
1,440 Elo+
Solo
Arachne
Arachne
Jokah_nine
Arachne
Level 82
God Stats
27W - 23L
1,527 SR
Queue Stats
70W - 80L
1,457 Elo+
Solo
Skadi
Skadi
Lucian-Void
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,428 Elo+
Party 1
Ymir
Ymir
iLQCKDQWNi
Ymir
Level 148
God Stats
11W - 7L
1,464 SR
Queue Stats
80W - 75L
1,467 Elo+
Party 1
Team Averages
Level 100
1,432 SR
1,437 Elo+

VS

Team Averages
Level 78
1,556 SR
1,474 Elo+
Scylla
Scylla
KweeefChief
Scylla
Level 53
God Stats
14W - 14L
1,454 SR
Queue Stats
82W - 90L
1,461 Elo+
Solo
Izanami
Izanami
TAE032203
Izanami
Level 61
God Stats
1W - 0L
1,814 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
TrapLord2346
Bacchus
Level 105
God Stats
2W - 0L
1,575 SR
Queue Stats
53W - 50L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
jayking0626
Gilgamesh
Level 69
God Stats
2W - 0L
1,618 SR
Queue Stats
9W - 8L
1,469 Elo+
Party 2
Thor
Thor
whitestarmania
Thor
Level 103
God Stats
1W - 1L
1,318 SR
Queue Stats
77W - 66L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BootyTyrant
Morgan Le Fay
12
1 / 3 / 0
7,494
500
7,435
10,014
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
7,172
478
4,264
7,210
2,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
Jokah_nine
Arachne
13
2 / 6 / 0
7,749
517
5,542
17,516
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 5 / 1
6,035
402
2,722
11,895
3,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 3
7,068
471
7,033
12,477
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 1 / 7
8,410
561
11,908
4,906
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TAE032203
Izanami
13
1 / 2 / 1
8,010
534
4,433
8,266
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TrapLord2346
Bacchus
11
2 / 0 / 8
8,278
552
7,510
12,546
13,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
jayking0626
Gilgamesh
15
7 / 0 / 3
9,716
648
10,309
10,750
8,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 5
7,587
506
4,162
13,356
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
16
17
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BootyTyrant
Morgan Le Fay
1
3
0
0.33
L
1
1
1
1.5
L
Arachne
Jokah_nine
Arachne
2
6
0
0.33
W
Scylla
2
1
7
5.5
L
0
5
1
0.1
W
Izanami
TAE032203
Izanami
1
2
1
0.75
W
Bacchus
TrapLord2346
Bacchus
2
0
8
6
L
0
2
3
0.75
W
Gilgamesh
jayking0626
Gilgamesh
7
0
3
8.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
38,322
59,112
Taken
49,824
29,312
Mitigated
33,141
13,558
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BootyTyrant
Morgan Le Fay
7,435
1,176
0
729
10,014
4,769
0
6,641
3,373
51,535
0
L
4,264
3,794
0
2,990
7,210
2,733
1,877
2,410
4,800
0
51,637
L
Arachne
Jokah_nine
Arachne
5,542
2,304
0
5,892
17,516
7,117
0
2,260
15,256
0
56,862
W
Scylla
11,908
990
0
810
4,906
1,943
0
2,476
2,430
61,999
0
L
2,722
1,010
0
1,093
11,895
3,922
0
1,609
10,286
0
34,995
W
Izanami
TAE032203
Izanami
4,433
3,573
0
1,322
8,266
3,623
593
1,430
6,836
0
61,863
W
Bacchus
TrapLord2346
Bacchus
7,510
909
2,221
4,310
12,546
13,356
0
5,696
6,850
27,804
0
L
7,033
1,690
137
2,717
12,477
10,771
231
6,498
5,979
22,852
0
W
Gilgamesh
jayking0626
Gilgamesh
10,309
2,379
0
1,604
10,750
8,763
224
1,637
9,113
0
66,715
W
4,162
84
0
900
13,356
5,456
856
3,915
9,441
0
43,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
42,001
337
Minions Killed
420
0
Camps Cleared
0
1,389,879
Distance Traveled
1,514,763
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,494
500
97
6
0
270,377
0
L
Rama
7,172
478
89
6
0
279,985
0
L
Arachne
7,749
517
79
5
0
287,700
0
W
Scylla
8,410
561
101
7
0
288,649
2
L
Skadi
6,035
402
48
3
0
291,841
0
W
Izanami
8,010
534
116
8
0
264,384
2
W
Bacchus
8,278
552
30
2
0
316,672
0
L
Ymir
7,068
471
24
2
0
259,976
1
W
Gilgamesh
9,716
648
115
8
0
314,248
2
W
Thor
7,587
506
58
4
0
330,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role