Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Follmit
Ix Chel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,357 Elo+
Party 2
Nemesis
Nemesis
SwoRdoNS
Nemesis
Level 26
God Stats
4W - 5L
1,388 SR
Queue Stats
31W - 25L
1,371 Elo+
Party 2
Team Averages
Level 47
1,463 SR
1,409 Elo+

VS

Team Averages
Level 50
1,497 SR
1,368 Elo+
Susano
Susano
AzulaDevious
Susano
Level 38
God Stats
3W - 5L
1,398 SR
Queue Stats
22W - 29L
1,290 Elo+
Solo
Mulan
Mulan
BIanks
Mulan
Level 84
God Stats
12W - 9L
1,711 SR
Queue Stats
96W - 87L
1,415 Elo+
Party 1
Thoth
Thoth
aNihilater
Thoth
Level 27
God Stats
14W - 15L
1,382 SR
Queue Stats
60W - 59L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 5 / 0
7,039
704
5,256
9,547
3,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Follmit
Ix Chel
9
0 / 3 / 1
6,644
664
3,509
6,171
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SwoRdoNS
Nemesis
10
0 / 3 / 1
6,540
654
1,780
7,416
3,200
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
1 / 0 / 8
7,556
756
3,290
3,987
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
BIanks
Mulan
11
3 / 1 / 7
8,121
812
4,243
8,344
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
12
7 / 0 / 4
8,967
897
12,602
5,695
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
0
0.2
W
Susano
1
0
8
5
W
Mulan
BIanks
Mulan
3
1
7
6.5
L
Ix Chel
Follmit
Ix Chel
0
3
1
0.17
L
Nemesis
SwoRdoNS
Nemesis
0
3
1
0.17
W
Thoth
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,545
Damage
20,135
23,134
Taken
18,026
8,339
Mitigated
10,693
3,101
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,256
2,107
0
1,061
9,547
3,115
0
5,436
3,878
0
22,107
W
Susano
3,290
585
0
752
3,987
1,629
42
1,554
2,433
0
18,779
W
Mulan
BIanks
Mulan
4,243
362
0
2,017
8,344
7,160
28
1,390
6,954
0
23,530
L
Ix Chel
Follmit
Ix Chel
3,509
1,075
1,024
797
6,171
2,024
0
3,609
2,521
23,137
0
L
Nemesis
SwoRdoNS
Nemesis
1,780
347
0
219
7,416
3,200
0
3,807
3,522
0
15,633
W
Thoth
12,602
165
0
1,850
5,695
1,904
132
933
4,762
41,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,223
Gold Earned
24,644
92
Minions Killed
113
0
Camps Cleared
0
570,989
Distance Traveled
520,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,039
704
32
3
0
180,511
0
W
Susano
7,556
756
28
3
0
162,484
0
W
Mulan
8,121
812
23
2
0
172,393
0
L
Ix Chel
6,644
664
38
4
0
182,918
0
L
Nemesis
6,540
654
22
2
0
207,560
0
W
Thoth
8,967
897
62
6
0
185,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role