Player Matchup

Kuzenbo
Kuzenbo
ARedLightCamera
Kuzenbo
Level 158
God Stats
2W - 2L
1,750 SR
Queue Stats
199W - 193L
1,512 Elo+
Solo
King Arthur
King Arthur
Dchas97
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,470 Elo+
Solo
Guan Yu
Guan Yu
L1LD4WG 420
Guan Yu
Level 127
God Stats
0W - 2L
1,305 SR
Queue Stats
130W - 120L
1,520 Elo+
Solo
Vamana
Vamana
MushyPeen
Vamana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,513 Elo+
Solo
Surtr
Surtr
Twok-Madden
Surtr
Level 78
God Stats
0W - 2L
1,317 SR
Queue Stats
276W - 272L
1,530 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,509 Elo+

VS

Team Averages
Level 132
1,455 SR
1,537 Elo+
Izanami
Izanami
BOBMARAUSKI81
Izanami
Level 126
God Stats
10W - 7L
1,630 SR
Queue Stats
462W - 472L
1,505 Elo+
Solo
Ix Chel
Ix Chel
Dullfang
Ix Chel
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,546 Elo+
Solo
Skadi
Skadi
FMFaithful
Skadi
Level 139
God Stats
1W - 1L
1,655 SR
Queue Stats
102W - 87L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fuz bot
Kumbhakarna
Level 192
God Stats
3W - 2L
1,368 SR
Queue Stats
310W - 268L
1,581 Elo+
Party 1
Ishtar
Ishtar
Panzzie Machine
Ishtar
Level 149
God Stats
2W - 1L
1,120 SR
Queue Stats
168W - 137L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,681
936
4,310
8,489
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Dchas97
King Arthur
10
0 / 2 / 1
4,891
978
1,328
5,872
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
L1LD4WG 420
Guan Yu
9
0 / 3 / 0
4,832
966
1,940
5,956
3,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
MushyPeen
Vamana
9
1 / 1 / 0
4,700
940
5,752
4,873
5,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
4,212
842
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
2 / 0 / 3
5,347
1,069
2,808
2,854
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
Dullfang
Ix Chel
10
1 / 1 / 5
5,422
1,084
5,169
3,257
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
3 / 0 / 4
5,713
1,143
7,736
1,861
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
Fuz bot
Kumbhakarna
10
1 / 1 / 5
5,415
1,083
2,102
6,073
5,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 1 / 5
4,979
996
4,674
3,732
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
7
7
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Izanami
2
0
3
3.5
L
King Arthur
Dchas97
King Arthur
0
2
1
0.25
W
Ix Chel
Dullfang
Ix Chel
1
1
5
3.5
W
Skadi
3
0
4
5
W
Kumbhakarna
Fuz bot
Kumbhakarna
1
1
5
3.5
L
Guan Yu
L1LD4WG 420
Guan Yu
0
3
0
0
L
Vamana
MushyPeen
Vamana
1
1
0
1
W
0
1
5
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,330
Damage
22,489
25,190
Taken
17,777
21,118
Mitigated
11,337
8,528
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,310
1,344
361
3,961
8,489
7,414
54
1,885
6,604
9,069
0
W
Izanami
2,808
2,221
0
406
2,854
1,103
0
1,228
1,494
0
6,420
L
King Arthur
Dchas97
King Arthur
1,328
159
523
445
5,872
4,410
0
2,037
3,835
0
4,032
W
Ix Chel
Dullfang
Ix Chel
5,169
1,177
623
105
3,257
1,787
0
587
2,632
11,047
0
W
Skadi
7,736
3,031
1,290
320
1,861
840
78
570
1,253
0
17,312
W
Kumbhakarna
Fuz bot
Kumbhakarna
2,102
39
828
1,227
6,073
5,664
0
1,065
4,838
2,928
0
L
Guan Yu
L1LD4WG 420
Guan Yu
1,940
250
914
448
5,956
3,621
0
2,050
3,906
0
5,113
L
Vamana
MushyPeen
Vamana
5,752
3,294
725
1,151
4,873
5,673
0
1,299
3,574
0
9,332
W
4,674
3,266
165
123
3,732
1,943
0
323
3,250
0
9,837
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
26,876
30
Minions Killed
63
0
Camps Cleared
0
396,919
Distance Traveled
440,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,681
936
5
1
0
117,980
0
W
Izanami
5,347
1,069
13
3
0
75,645
0
L
King Arthur
4,891
978
6
1
0
90,950
0
W
Ix Chel
5,422
1,084
20
4
0
91,502
0
W
Skadi
5,713
1,143
21
4
0
101,573
0
W
Kumbhakarna
5,415
1,083
2
0
0
89,260
0
L
Guan Yu
4,832
966
15
3
0
98,931
0
L
Vamana
4,700
940
4
1
0
89,058
0
W
Ishtar
4,979
996
7
1
0
82,812
0
L
Surtr
4,212
842
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role