Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ForgiiveAz
Anubis
Level 30
God Stats
4W - 4L
1,563 SR
Queue Stats
6W - 4L
1,583 Elo+
Solo
Thanatos
Thanatos
ObeyTheEnvy
Thanatos
Level 126
God Stats
2W - 1L
1,090 SR
Queue Stats
71W - 56L
1,559 Elo+
Party 1
Skadi
Skadi
XxEDDIExX16
Skadi
Level 86
God Stats
3W - 3L
1,277 SR
Queue Stats
31W - 36L
1,445 Elo+
Solo
Sobek
Sobek
temp-46321948
Sobek
Level 64
God Stats
7W - 8L
1,533 SR
Queue Stats
167W - 191L
1,410 Elo+
Solo
Team Averages
Level 82
1,393 SR
1,499 Elo+

VS

Team Averages
Level 99
1,585 SR
1,434 Elo+
Thanatos
Thanatos
DeathSamwich
Thanatos
Level 124
God Stats
5W - 5L
1,533 SR
Queue Stats
116W - 95L
1,487 Elo+
Solo
Apollo
Apollo
ElQuetza2892
Apollo
Level 129
God Stats
6W - 6L
1,488 SR
Queue Stats
444W - 424L
1,496 Elo+
Solo
Shiva
Shiva
Rav02
Shiva
Level 47
God Stats
2W - 3L
1,511 SR
Queue Stats
92W - 122L
1,398 Elo+
Solo
Fafnir
Fafnir
Zactor420
Fafnir
Level 49
God Stats
11W - 8L
1,578 SR
Queue Stats
63W - 68L
1,362 Elo+
Solo
Sol
Sol
olasoilalo
Sol
Level 144
God Stats
2W - 1L
1,814 SR
Queue Stats
98W - 101L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 2
6,904
575
5,489
7,685
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ForgiiveAz
Anubis
12
4 / 2 / 3
7,330
611
6,519
7,011
3,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
ObeyTheEnvy
Thanatos
13
5 / 1 / 2
7,430
619
5,417
11,510
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
6 / 1 / 1
6,416
535
5,122
8,461
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 7
5,571
464
4,690
8,861
5,225
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathSamwich
Thanatos
13
4 / 1 / 0
7,226
602
4,646
9,795
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
9
0 / 6 / 2
5,556
463
5,379
9,819
3,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
Rav02
Shiva
10
2 / 5 / 0
6,522
544
4,591
11,180
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
Zactor420
Fafnir
9
0 / 2 / 3
6,373
531
2,847
7,416
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 2 / 2
6,070
506
4,689
6,937
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
2
2
L
Thanatos
DeathSamwich
Thanatos
4
1
0
4
L
Apollo
0
6
2
0.17
W
Anubis
ForgiiveAz
Anubis
4
2
3
2.75
W
Thanatos
ObeyTheEnvy
Thanatos
5
1
2
6
L
Shiva
Rav02
Shiva
2
5
0
0.4
W
6
1
1
6.5
L
Fafnir
Zactor420
Fafnir
0
2
3
0.75
L
0
2
2
0.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
22,152
43,528
Taken
45,147
17,996
Mitigated
22,429
21,177
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,489
1,265
0
4,619
7,685
2,512
0
4,066
3,161
46,223
0
L
Thanatos
DeathSamwich
Thanatos
4,646
654
0
7,304
9,795
3,694
0
1,114
8,681
0
56,662
L
Apollo
5,379
2,807
0
599
9,819
3,542
1,252
2,761
7,058
0
38,816
W
Anubis
ForgiiveAz
Anubis
6,519
293
0
3,290
7,011
3,141
682
88
6,923
45,590
0
W
Thanatos
ObeyTheEnvy
Thanatos
5,417
1,208
0
8,982
11,510
4,363
0
556
10,894
0
54,377
L
Shiva
Rav02
Shiva
4,591
596
0
1,445
11,180
5,499
0
5,466
5,714
0
40,530
W
5,122
2,105
0
1,898
8,461
2,755
228
862
7,599
0
37,345
L
Fafnir
Zactor420
Fafnir
2,847
413
0
2,355
7,416
7,520
261
3,321
4,095
12,046
0
L
4,689
530
0
3,176
6,937
2,174
629
4,036
2,901
36,834
0
W
4,690
303
0
2,388
8,861
5,225
0
1,434
7,415
19,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
31,747
325
Minions Killed
277
0
Camps Cleared
0
1,178,876
Distance Traveled
1,090,051
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,904
575
83
7
0
238,485
1
L
Thanatos
7,226
602
76
6
0
251,975
0
L
Apollo
5,556
463
55
5
0
224,143
0
W
Anubis
7,330
611
78
7
0
217,870
0
W
Thanatos
7,430
619
87
7
0
265,154
1
L
Shiva
6,522
544
62
5
0
173,700
0
W
Skadi
6,416
535
52
4
0
214,308
0
L
Fafnir
6,373
531
19
2
0
240,485
1
L
Sol
6,070
506
65
5
0
199,748
0
W
Sobek
5,571
464
25
2
0
243,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role