Player Matchup

Mercury
Mercury
Maj0rBuzzkill
Mercury
Level 62
God Stats
0W - 2L
1,606 SR
Queue Stats
11W - 17L
1,371 Elo+
Party 1
Ra
Ra
Mxnsterr
Ra
Level 63
God Stats
0W - 2L
1,264 SR
Queue Stats
9W - 16L
1,326 Elo+
Party 1
Cerberus
Cerberus
brysoni7
Cerberus
Level 56
God Stats
0W - 3L
1,118 SR
Queue Stats
5W - 17L
1,221 Elo+
Party 1
Team Averages
Level 60
1,329 SR
1,306 Elo+

VS

Team Averages
Level 114
1,627 SR
1,443 Elo+
Cliodhna
Cliodhna
BrunoGM18
Cliodhna
Level 64
God Stats
1W - 0L
1,578 SR
Queue Stats
178W - 192L
1,465 Elo+
Solo
Ix Chel
Ix Chel
SLAYER BONES
Ix Chel
Level 158
God Stats
19W - 15L
1,580 SR
Queue Stats
360W - 375L
1,386 Elo+
Solo
Chaac
Chaac
santiigamees
Chaac
Level 119
God Stats
6W - 1L
1,723 SR
Queue Stats
257W - 254L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 5 / 0
7,516
683
2,548
10,543
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 1
7,862
715
8,211
7,761
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
brysoni7
Cerberus
8
0 / 3 / 1
6,814
619
3,461
10,526
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BrunoGM18
Cliodhna
12
2 / 0 / 10
9,026
821
8,523
7,675
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
SLAYER BONES
Ix Chel
13
9 / 0 / 4
9,904
900
7,941
6,267
2,728
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 9
8,724
793
6,970
12,577
11,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BrunoGM18
Cliodhna
2
0
10
7
L
Mercury
1
5
0
0.2
L
0
6
1
0.08
W
Ix Chel
SLAYER BONES
Ix Chel
9
0
4
11
L
Cerberus
brysoni7
Cerberus
0
3
1
0.17
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,220
Damage
23,434
28,830
Taken
26,519
9,876
Mitigated
17,723
2,826
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BrunoGM18
Cliodhna
8,523
254
0
419
7,675
3,470
703
3,576
4,030
0
36,277
L
Mercury
2,548
728
0
650
10,543
3,101
0
2,730
7,728
0
18,290
L
8,211
1,077
295
312
7,761
2,547
0
2,174
5,498
43,863
0
W
Ix Chel
SLAYER BONES
Ix Chel
7,941
699
1,463
1,633
6,267
2,728
123
1,971
4,296
40,373
0
L
Cerberus
brysoni7
Cerberus
3,461
94
0
1,569
10,526
4,228
0
3,222
6,854
5,970
0
W
6,970
755
0
3,464
12,577
11,525
340
6,456
6,040
0
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,192
Gold Earned
27,654
83
Minions Killed
130
0
Camps Cleared
0
554,833
Distance Traveled
652,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,026
821
57
5
0
230,483
0
L
Mercury
7,516
683
24
2
0
196,030
0
L
Ra
7,862
715
57
5
0
196,604
0
W
Ix Chel
9,904
900
50
5
0
200,704
0
L
Cerberus
6,814
619
2
0
0
162,199
0
W
Chaac
8,724
793
23
2
0
221,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role