Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FazoDaTruth
King Arthur
Level 123
God Stats
43W - 34L
1,581 SR
Queue Stats
299W - 282L
1,416 Elo+
Solo
Ymir
Ymir
Lord_Kronos23
Ymir
Level 145
God Stats
4W - 2L
1,597 SR
Queue Stats
334W - 331L
1,421 Elo+
Party 1
Poseidon
Poseidon
Sansal
Poseidon
Level 152
God Stats
5W - 2L
1,502 SR
Queue Stats
153W - 125L
1,543 Elo+
Party 1
Ratatoskr
Ratatoskr
YARMYAN
Ratatoskr
Level 166
God Stats
1W - 0L
1,362 SR
Queue Stats
61W - 45L
1,570 Elo+
Solo
Team Averages
Level 147
1,508 SR
1,490 Elo+

VS

Team Averages
Level 124
1,545 SR
1,534 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LittleSuaste
Ymir
Level 98
God Stats
8W - 3L
1,812 SR
Queue Stats
59W - 55L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
OMagic_ManO
Sun Wukong
Level 86
God Stats
0W - 1L
1,354 SR
Queue Stats
5W - 3L
1,560 Elo+
Party 2
Camazotz
Camazotz
RubyTheHuntress
Camazotz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
VersaceTrapLord
Heimdallr
Level 157
God Stats
6W - 6L
1,558 SR
Queue Stats
80W - 78L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 3
6,678
668
7,870
6,468
3,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
FazoDaTruth
King Arthur
11
1 / 0 / 1
6,617
662
5,728
7,175
6,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 2
5,685
569
3,109
7,531
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Sansal
Poseidon
12
4 / 0 / 3
7,177
718
9,038
5,143
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ratatoskr
YARMYAN
Ratatoskr
10
5 / 0 / 5
7,060
706
5,822
6,297
4,056
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 0
5,485
549
6,354
9,350
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 1
5,114
511
1,544
11,338
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
OMagic_ManO
Sun Wukong
9
0 / 2 / 0
5,590
559
3,291
9,387
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
9
0 / 2 / 1
5,102
510
2,405
9,332
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
VersaceTrapLord
Heimdallr
8
0 / 3 / 0
4,937
494
3,285
6,284
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
1
1
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
3
5.5
L
Sol
 
Sol
1
3
0
0.33
W
King Arthur
FazoDaTruth
King Arthur
1
0
1
1.5
L
0
5
1
0.1
W
1
1
2
2
L
Sun Wukong
OMagic_ManO
Sun Wukong
0
2
0
0
L
Camazotz
0
2
1
0.25
W
Poseidon
Sansal
Poseidon
4
0
3
5.5
L
Heimdallr
VersaceTrapLord
Heimdallr
0
3
0
0
W
Ratatoskr
YARMYAN
Ratatoskr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
16,879
32,614
Taken
45,691
19,919
Mitigated
19,802
11,235
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,870
526
0
4,583
6,468
3,206
0
4,050
2,418
55,228
0
L
Sol
 
Sol
6,354
1,617
0
3,705
9,350
2,421
0
4,484
4,866
36,186
1,795
W
King Arthur
FazoDaTruth
King Arthur
5,728
364
0
833
7,175
6,666
0
0
7,175
629
52,070
L
1,544
531
0
1,892
11,338
7,142
0
6,956
4,382
16,870
0
W
3,109
1,206
0
2,038
7,531
4,395
0
1,483
6,048
32,326
5,364
L
Sun Wukong
OMagic_ManO
Sun Wukong
3,291
474
0
1,130
9,387
5,469
0
1,152
8,235
0
39,094
L
Camazotz
2,405
817
0
4,153
9,332
2,489
0
2,667
6,665
0
34,479
W
Poseidon
Sansal
Poseidon
9,038
2,894
0
1,919
5,143
1,596
664
489
4,654
56,929
2,892
L
Heimdallr
VersaceTrapLord
Heimdallr
3,285
1,290
0
1,089
6,284
2,281
0
4,842
1,442
0
27,749
W
Ratatoskr
YARMYAN
Ratatoskr
5,822
2,316
0
1,862
6,297
4,056
0
1,803
4,494
0
30,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,217
Gold Earned
26,228
380
Minions Killed
272
0
Camps Cleared
0
1,083,888
Distance Traveled
1,043,796
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,678
668
102
10
0
209,477
0
L
Sol
5,485
549
64
6
0
179,237
0
W
King Arthur
6,617
662
86
9
0
191,161
1
L
Ymir
5,114
511
24
2
0
188,776
1
W
Ymir
5,685
569
55
6
0
213,715
0
L
Sun Wukong
5,590
559
71
7
0
215,708
0
L
Camazotz
5,102
510
60
6
0
254,913
2
W
Poseidon
7,177
718
98
10
0
242,566
5
L
Heimdallr
4,937
494
53
5
0
205,162
0
W
Ratatoskr
7,060
706
39
4
0
226,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role