Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CloudPrimee
Kumbhakarna
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 187L
1,564 Elo+
Solo
Eset
Eset
NFGS
Eset
Level 122
God Stats
2W - 0L
1,715 SR
Queue Stats
315W - 293L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
md94
Morgan Le Fay
Level 120
God Stats
4W - 5L
1,397 SR
Queue Stats
242W - 245L
1,556 Elo+
Party 1
Charon
Charon
online_name40
Charon
Level 140
God Stats
3W - 0L
1,910 SR
Queue Stats
154W - 170L
1,468 Elo+
Solo
Team Averages
Level 131
1,605 SR
1,518 Elo+

VS

Team Averages
Level 104
1,410 SR
1,513 Elo+
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lucky0wl3
Nemesis
Level 123
God Stats
0W - 1L
1,319 SR
Queue Stats
17W - 20L
1,536 Elo+
Solo
King Arthur
King Arthur
TheCaptainBlake
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 54L
1,532 Elo+
Solo
Olorun
Olorun
ZBORN16
Olorun
Level 118
God Stats
0W - 1L
1,252 SR
Queue Stats
24W - 27L
1,491 Elo+
Solo
Bastet
Bastet
superswayin
Bastet
Level 131
God Stats
7W - 10L
1,479 SR
Queue Stats
756W - 769L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
5,590
1,118
5,273
2,872
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
CloudPrimee
Kumbhakarna
10
0 / 0 / 2
5,098
1,020
2,329
4,903
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
NFGS
Eset
8
1 / 1 / 1
5,102
1,020
1,945
3,069
1,390
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
md94
Morgan Le Fay
9
0 / 1 / 2
4,975
995
3,343
2,764
1,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 2
5,483
1,097
2,954
3,013
2,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 2
5,605
1,121
7,848
7,478
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Lucky0wl3
Nemesis
11
1 / 0 / 1
5,168
1,034
3,491
3,014
1,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TheCaptainBlake
King Arthur
8
0 / 2 / 0
4,613
923
371
4,534
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
ZBORN16
Olorun
11
1 / 1 / 0
5,371
1,074
3,295
3,027
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
5
0 / 0 / 0
4,240
848
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
3
Kills
2
2
Deaths
3
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
Geb
 
Geb
0
0
2
1
W
Kumbhakarna
CloudPrimee
Kumbhakarna
0
0
2
1
L
Nemesis
Lucky0wl3
Nemesis
1
0
1
1.5
W
Eset
NFGS
Eset
1
1
1
1.5
L
King Arthur
TheCaptainBlake
King Arthur
0
2
0
0
L
Olorun
ZBORN16
Olorun
1
1
0
1
W
Morgan Le Fay
md94
Morgan Le Fay
0
1
2
1
W
0
0
2
1
L
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,844
Damage
15,005
16,621
Taken
18,053
9,715
Mitigated
9,801
5,395
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,273
733
0
500
2,872
1,136
0
1,363
1,374
0
19,488
L
Geb
 
Geb
7,848
34
638
4,698
7,478
4,032
0
4,598
2,730
16,340
0
W
Kumbhakarna
CloudPrimee
Kumbhakarna
2,329
235
718
492
4,903
3,129
0
2,940
1,839
2,518
187
L
Nemesis
Lucky0wl3
Nemesis
3,491
651
0
370
3,014
1,687
0
1,424
1,576
0
5,148
W
Eset
NFGS
Eset
1,945
131
706
709
3,069
1,390
0
2,335
734
3,403
0
L
King Arthur
TheCaptainBlake
King Arthur
371
35
120
991
4,534
3,038
0
2,613
1,815
0
2,577
L
Olorun
ZBORN16
Olorun
3,295
1,502
105
614
3,027
1,044
0
1,447
1,548
11,929
0
W
Morgan Le Fay
md94
Morgan Le Fay
3,343
84
0
283
2,764
1,246
0
2,084
639
7,256
0
W
2,954
549
1,236
751
3,013
2,814
0
2,421
592
6,046
0
L
Bastet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,248
Gold Earned
24,997
58
Minions Killed
47
0
Camps Cleared
0
511,518
Distance Traveled
423,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,590
1,118
22
4
0
130,178
0
L
Geb
5,605
1,121
11
2
0
120,556
0
W
Kumbhakarna
5,098
1,020
5
1
0
105,862
0
L
Nemesis
5,168
1,034
11
2
0
105,947
0
W
Eset
5,102
1,020
7
1
0
98,972
0
L
King Arthur
4,613
923
3
1
0
100,969
0
L
Olorun
5,371
1,074
22
4
0
96,178
0
W
Morgan Le Fay
4,975
995
10
2
0
93,076
0
W
Charon
5,483
1,097
14
3
0
83,430
0
L
Bastet
4,240
848
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role