Player Matchup

Morgan Le Fay
Morgan Le Fay
CaIamityCloud
Morgan Le Fay
Level 148
God Stats
8W - 9L
1,476 SR
Queue Stats
527W - 538L
1,512 Elo+
Solo
Kukulkan
Kukulkan
m126590
Kukulkan
Level 103
God Stats
0W - 1L
1,401 SR
Queue Stats
59W - 69L
1,345 Elo+
Solo
Apollo
Apollo
nasty_nate533
Apollo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
renan12k
Jing Wei
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
shiclouds2255
Baron Samedi
Level 127
God Stats
0W - 1L
1,540 SR
Queue Stats
10W - 7L
1,529 Elo+
Party 2
Team Averages
Level 130
1,483 SR
1,477 Elo+

VS

Team Averages
Level 124
1,580 SR
1,402 Elo+
Odin
Odin
Clamhattan
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,309 Elo+
Solo
Merlin
Merlin
OdiS_isWacK53
Merlin
Level 122
God Stats
7W - 3L
1,607 SR
Queue Stats
150W - 183L
1,441 Elo+
Party 1
Eset
Eset
RagingSeaBear
Eset
Level 129
God Stats
4W - 1L
1,784 SR
Queue Stats
295W - 312L
1,469 Elo+
Solo
Chernobog
Chernobog
demonicgrim
Chernobog
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,400 Elo+
Party 1
Agni
Agni
malanis09
Agni
Level 163
God Stats
4W - 3L
1,511 SR
Queue Stats
351W - 341L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaIamityCloud
Morgan Le Fay
17
1 / 3 / 7
10,239
602
11,787
8,462
4,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
m126590
Kukulkan
20
5 / 1 / 7
12,494
735
13,899
7,731
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 7 / 7
11,218
660
8,887
18,121
8,676
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
renan12k
Jing Wei
18
1 / 2 / 9
10,060
592
6,472
10,931
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
shiclouds2255
Baron Samedi
15
1 / 7 / 5
9,256
544
9,092
17,253
13,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 12
10,763
633
8,304
20,107
24,362
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
1 / 1 / 12
11,985
705
10,597
11,180
5,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 2 / 13
12,129
713
13,059
12,990
6,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
demonicgrim
Chernobog
20
5 / 1 / 12
11,978
705
11,946
14,081
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
19
6 / 5 / 6
11,784
693
14,553
14,958
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
13
Kills
20
20
Deaths
13
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CaIamityCloud
Morgan Le Fay
1
3
7
1.5
W
3
4
12
2.25
W
1
1
12
7
W
5
2
13
5.75
W
Chernobog
demonicgrim
Chernobog
5
1
12
11
L
Kukulkan
m126590
Kukulkan
5
1
7
8.5
W
Agni
6
5
6
1.8
L
5
7
7
1.21
L
Jing Wei
renan12k
Jing Wei
1
2
9
2.75
L
Baron Samedi
shiclouds2255
Baron Samedi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,137
Damage
58,459
62,498
Taken
73,316
35,635
Mitigated
52,269
19,724
Healing
23,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CaIamityCloud
Morgan Le Fay
11,787
408
1,480
655
8,462
4,147
54
5,718
2,744
28,053
0
W
8,304
38
1,616
1,428
20,107
24,362
0
8,087
12,020
5,445
11,639
W
10,597
107
4,058
2,644
11,180
5,855
189
6,143
5,037
48,733
0
W
13,059
592
2,733
2,296
12,990
6,885
1,330
7,663
5,327
26,909
0
W
Chernobog
demonicgrim
Chernobog
11,946
4,479
1,594
3,013
14,081
7,606
3,019
5,596
8,485
0
24,704
L
Kukulkan
m126590
Kukulkan
13,899
129
1,897
1,342
7,731
4,241
0
4,561
3,170
47,763
0
W
Agni
14,553
300
928
2,929
14,958
7,561
1,262
7,289
7,669
32,029
0
L
8,887
3,973
1,241
1,837
18,121
8,676
1,260
11,988
6,133
0
18,087
L
Jing Wei
renan12k
Jing Wei
6,472
2,970
1,859
2,019
10,931
5,368
0
8,785
2,146
0
15,704
L
Baron Samedi
shiclouds2255
Baron Samedi
9,092
38
3,308
4,086
17,253
13,203
387
11,089
6,164
21,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,267
Gold Earned
58,639
184
Minions Killed
204
0
Camps Cleared
0
1,474,040
Distance Traveled
1,645,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,239
602
41
2
0
219,267
0
W
Odin
10,763
633
16
1
0
337,477
0
W
Merlin
11,985
705
90
5
0
346,652
0
W
Eset
12,129
713
20
1
0
327,636
0
W
Chernobog
11,978
705
42
2
0
348,251
0
L
Kukulkan
12,494
735
75
4
0
365,865
0
W
Agni
11,784
693
36
2
0
285,154
0
L
Apollo
11,218
660
23
1
0
269,652
0
L
Jing Wei
10,060
592
22
1
0
347,020
0
L
Baron Samedi
9,256
544
23
1
0
272,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role