Player Matchup

Thor
Thor
El_BedRoomBully2
Thor
Level 68
God Stats
98W - 87L
1,516 SR
Queue Stats
182W - 185L
1,386 Elo+
Solo
Hachiman
Hachiman
FreeSwaggyVee
Hachiman
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 12L
1,470 Elo+
Party 1
Izanami
Izanami
MudkipCody
Izanami
Level 69
God Stats
14W - 9L
1,586 SR
Queue Stats
160W - 173L
1,432 Elo+
Solo
Athena
Athena
therealtomric
Athena
Level 115
God Stats
21W - 11L
1,460 SR
Queue Stats
111W - 101L
1,477 Elo+
Party 1
Merlin
Merlin
trumpmoney417
Merlin
Level 45
God Stats
16W - 18L
1,527 SR
Queue Stats
63W - 65L
1,469 Elo+
Solo
Team Averages
Level 60
1,518 SR
1,447 Elo+

VS

Team Averages
Level 80
1,512 SR
1,457 Elo+
Tiamat
Tiamat
Arcturus53421
Tiamat
Level 109
God Stats
6W - 5L
1,522 SR
Queue Stats
83W - 68L
1,545 Elo+
Solo
Medusa
Medusa
DrGrmreap3r
Medusa
Level 93
God Stats
2W - 2L
1,510 SR
Queue Stats
66W - 55L
1,550 Elo+
Solo
Fenrir
Fenrir
NotNewB
Fenrir
Level 72
God Stats
8W - 6L
1,461 SR
Queue Stats
195W - 198L
1,411 Elo+
Solo
Sobek
Sobek
ValCubus
Sobek
Level 78
God Stats
6W - 4L
1,568 SR
Queue Stats
114W - 131L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
adri1203-0
Sun Wukong
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 78L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,084
617
1,555
4,529
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
FreeSwaggyVee
Hachiman
7
1 / 0 / 1
3,632
726
1,628
2,837
762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
MudkipCody
Izanami
2
0 / 1 / 0
2,624
525
966
1,209
276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 0 / 1
3,451
690
1,077
3,474
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,317
663
1,628
2,198
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,451
690
1,534
2,553
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
6
1 / 0 / 0
3,899
780
1,829
2,035
529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
NotNewB
Fenrir
5
1 / 1 / 0
3,307
661
1,832
5,059
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
ValCubus
Sobek
4
0 / 1 / 2
3,525
705
738
2,912
1,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
adri1203-0
Sun Wukong
6
0 / 1 / 0
3,585
717
1,567
3,675
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Medusa
1
0
0
1
L
0
1
0
0
L
Hachiman
FreeSwaggyVee
Hachiman
1
0
1
1.5
L
Izanami
MudkipCody
Izanami
0
1
0
0
W
Fenrir
NotNewB
Fenrir
1
1
0
1
W
Sobek
ValCubus
Sobek
0
1
2
1
W
Sun Wukong
adri1203-0
Sun Wukong
0
1
0
0
L
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,854
Damage
7,500
14,247
Taken
16,234
4,719
Mitigated
7,193
5,619
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,534
24
0
880
2,553
1,149
0
865
1,626
14,153
0
W
Medusa
1,829
690
0
598
2,035
529
0
153
1,882
0
23,088
L
1,555
600
0
1,475
4,529
1,374
0
1,092
3,437
0
11,227
L
Hachiman
FreeSwaggyVee
Hachiman
1,628
1,093
0
1,677
2,837
762
0
0
2,595
0
17,217
L
Izanami
MudkipCody
Izanami
966
897
0
298
1,209
276
0
189
1,020
0
5,670
W
Fenrir
NotNewB
Fenrir
1,832
532
0
1,563
5,059
1,582
0
765
4,216
0
12,122
W
Sobek
ValCubus
Sobek
738
112
177
1,022
2,912
1,495
0
446
2,466
5,204
0
W
Sun Wukong
adri1203-0
Sun Wukong
1,567
105
0
846
3,675
2,438
0
336
3,339
0
16,351
L
1,077
287
0
1,298
3,474
1,726
0
386
3,088
8,262
0
L
1,628
216
0
871
2,198
581
0
605
1,593
14,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,108
Gold Earned
17,767
109
Minions Killed
118
0
Camps Cleared
0
443,348
Distance Traveled
504,910
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,451
690
24
5
0
104,924
0
W
Medusa
3,899
780
34
7
0
85,705
0
L
Thor
3,084
617
21
4
0
97,347
0
L
Hachiman
3,632
726
27
5
0
93,565
0
L
Izanami
2,624
525
8
2
0
34,912
0
W
Fenrir
3,307
661
18
4
0
112,698
0
W
Sobek
3,525
705
8
2
0
92,527
2
W
Sun Wukong
3,585
717
34
7
0
109,056
0
L
Athena
3,451
690
16
3
0
111,489
2
L
Merlin
3,317
663
37
7
0
106,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role