Player Matchup

Hel
Hel
Azrael61
Hel
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
122W - 105L
1,612 Elo+
Solo
Nemesis
Nemesis
NateBakez
Nemesis
Level 138
God Stats
1W - 4L
1,292 SR
Queue Stats
141W - 129L
1,536 Elo+
Solo
Chaac
Chaac
TheNeg
Chaac
Level 124
God Stats
2W - 2L
1,786 SR
Queue Stats
65W - 55L
1,608 Elo+
Party 3
Bakasura
Bakasura
roghly
Bakasura
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 253L
1,568 Elo+
Solo
Fafnir
Fafnir
wаnlord
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,649 Elo+
Party 3
Team Averages
Level 128
1,472 SR
1,595 Elo+

VS

Team Averages
Level 99
1,618 SR
1,546 Elo+
Sobek
Sobek
AbbadonTroll
Sobek
Level 149
God Stats
5W - 2L
1,553 SR
Queue Stats
404W - 416L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AginWthNobs
Tsukuyomi
Level 29
God Stats
3W - 0L
1,843 SR
Queue Stats
103W - 91L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
GGest
Aphrodite
Level 122
God Stats
4W - 3L
1,495 SR
Queue Stats
198W - 173L
1,542 Elo+
Party 1
Artemis
Artemis
em1grate
Artemis
Level 136
God Stats
6W - 2L
1,700 SR
Queue Stats
188W - 159L
1,572 Elo+
Party 1
Nike
Nike
hivemin
Nike
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 186L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
6,416
583
5,271
6,564
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NateBakez
Nemesis
15
3 / 5 / 4
8,459
769
9,314
15,624
15,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
TheNeg
Chaac
14
2 / 5 / 4
7,743
704
11,572
13,818
13,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
roghly
Bakasura
14
0 / 5 / 3
7,394
672
2,064
14,940
14,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
wаnlord
Fafnir
15
4 / 6 / 4
8,556
778
11,179
15,591
18,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
9,524
866
6,234
12,340
15,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
AginWthNobs
Tsukuyomi
15
6 / 2 / 15
9,266
842
13,656
11,983
6,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
GGest
Aphrodite
16
1 / 1 / 19
9,494
863
7,397
9,123
8,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
em1grate
Artemis
16
5 / 3 / 16
9,650
877
15,412
8,692
5,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
hivemin
Nike
17
7 / 2 / 16
10,230
930
16,500
17,232
22,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
9
Kills
24
24
Deaths
10
17
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Tsukuyomi
AginWthNobs
Tsukuyomi
6
2
15
6.75
L
0
3
2
0.33
W
Aphrodite
GGest
Aphrodite
1
1
19
10.5
L
Nemesis
NateBakez
Nemesis
3
5
4
1
L
Chaac
TheNeg
Chaac
2
5
4
0.8
W
Artemis
em1grate
Artemis
5
3
16
4.33
W
Nike
hivemin
Nike
7
2
16
7.5
L
Bakasura
roghly
Bakasura
0
5
3
0.3
L
Fafnir
wаnlord
Fafnir
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,400
Damage
59,199
66,537
Taken
59,370
65,208
Mitigated
57,312
16,129
Healing
22,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,234
861
1,100
2,312
12,340
15,032
724
4,917
7,177
12,650
0
W
Tsukuyomi
AginWthNobs
Tsukuyomi
13,656
3,581
892
913
11,983
6,622
1,345
2,524
9,041
0
28,789
L
5,271
246
2,224
2,874
6,564
2,414
0
965
5,599
12,571
0
W
Aphrodite
GGest
Aphrodite
7,397
1,577
8,506
5,394
9,123
8,264
2,379
2,646
6,203
31,080
0
L
Nemesis
NateBakez
Nemesis
9,314
1,341
209
2,950
15,624
15,812
0
3,522
12,102
0
15,794
L
Chaac
TheNeg
Chaac
11,572
463
0
3,139
13,818
13,460
0
3,538
10,280
0
25,158
W
Artemis
em1grate
Artemis
15,412
5,440
869
547
8,692
5,382
2,669
3,029
5,602
0
27,617
W
Nike
hivemin
Nike
16,500
1,184
1,672
784
17,232
22,012
540
3,334
12,115
0
27,858
L
Bakasura
roghly
Bakasura
2,064
1,357
0
2,474
14,940
14,948
0
2,467
12,473
0
4,113
L
Fafnir
wаnlord
Fafnir
11,179
2,314
607
1,652
15,591
18,574
0
3,139
12,452
16,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
48,164
86
Minions Killed
146
0
Camps Cleared
0
808,437
Distance Traveled
992,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,524
866
19
2
0
189,267
0
W
Tsukuyomi
9,266
842
15
1
0
230,087
0
L
Hel
6,416
583
12
1
0
82,671
0
W
Aphrodite
9,494
863
51
5
0
184,463
0
L
Nemesis
8,459
769
15
1
0
192,779
0
L
Chaac
7,743
704
24
2
0
188,446
0
W
Artemis
9,650
877
26
2
0
172,538
0
W
Nike
10,230
930
35
3
0
215,859
0
L
Bakasura
7,394
672
25
2
0
179,457
0
L
Fafnir
8,556
778
10
1
0
165,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role