Player Matchup

Cupid
Cupid
BrbNeed2Shave
Cupid
Level 111
God Stats
3W - 4L
1,537 SR
Queue Stats
115W - 104L
1,529 Elo+
Party 1
Tiamat
Tiamat
Ernanepai34
Tiamat
Level 129
God Stats
5W - 6L
1,458 SR
Queue Stats
179W - 165L
1,425 Elo+
Solo
Bakasura
Bakasura
Shade Wolf XIII
Bakasura
Level 156
God Stats
2W - 3L
1,481 SR
Queue Stats
100W - 112L
1,472 Elo+
Solo
Ymir
Ymir
Shiba804
Ymir
Level 17
God Stats
3W - 0L
1,835 SR
Queue Stats
29W - 13L
1,650 Elo+
Party 1
Thor
Thor
packers129
Thor
Level 117
God Stats
3W - 3L
1,305 SR
Queue Stats
123W - 108L
1,603 Elo+
Party 1
Team Averages
Level 106
1,523 SR
1,536 Elo+

VS

Team Averages
Level 115
1,546 SR
1,498 Elo+
Bake Kujira
Bake Kujira
Improbable97
Bake Kujira
Level 142
God Stats
81W - 47L
1,670 SR
Queue Stats
463W - 418L
1,528 Elo+
Solo
Da Ji
Da Ji
LavenderLethal
Da Ji
Level 63
God Stats
2W - 2L
1,658 SR
Queue Stats
144W - 144L
1,485 Elo+
Party 2
Xing Tian
Xing Tian
Quintyn25V2
Xing Tian
Level 157
God Stats
31W - 27L
1,493 SR
Queue Stats
714W - 695L
1,502 Elo+
Solo
Rama
Rama
ViciousHex0
Rama
Level 127
God Stats
1W - 2L
1,410 SR
Queue Stats
128W - 117L
1,518 Elo+
Party 2
Zeus
Zeus
kaIaka_shacal
Zeus
Level 87
God Stats
94W - 93L
1,498 SR
Queue Stats
467W - 460L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
8,969
561
8,700
13,322
5,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
0 / 0 / 0
7,309
457
5,200
9,414
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
16
4 / 1 / 3
9,124
570
8,598
15,870
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
2 / 4 / 3
7,070
442
4,871
11,017
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 1 / 1
9,847
615
15,110
18,018
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Improbable97
Bake Kujira
13
1 / 3 / 0
8,050
503
11,628
17,952
16,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,306
457
3,733
13,761
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Quintyn25V2
Xing Tian
13
5 / 1 / 2
8,243
515
9,503
14,911
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 4 / 3
9,110
569
9,066
11,747
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 1
7,589
474
10,678
7,960
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
13
Kills
8
8
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
Tiamat
0
0
0
0
L
Bake Kujira
Improbable97
Bake Kujira
1
3
0
0.33
L
0
3
0
0
L
Xing Tian
Quintyn25V2
Xing Tian
5
1
2
6
W
Bakasura
4
1
3
5.5
W
Ymir
2
4
3
0.88
L
2
4
3
0.88
L
0
2
1
0.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,479
Damage
44,608
67,641
Taken
66,331
37,668
Mitigated
43,444
25,109
Healing
22,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,700
6,160
0
7,820
13,322
5,416
0
3,726
9,596
0
77,400
W
Tiamat
5,200
519
0
4,183
9,414
6,172
0
7,270
2,144
49,972
0
L
Bake Kujira
Improbable97
Bake Kujira
11,628
5,370
0
4,234
17,952
16,264
179
0
16,259
62,932
766
L
3,733
627
0
6,304
13,761
5,888
0
654
12,912
0
62,437
L
Xing Tian
Quintyn25V2
Xing Tian
9,503
1,655
0
3,955
14,911
13,671
177
4,237
9,808
37,153
0
W
Bakasura
8,598
5,230
0
6,668
15,870
7,141
0
5,420
10,403
0
72,384
W
Ymir
4,871
1,711
0
980
11,017
5,964
0
4,834
6,183
30,577
3,730
L
9,066
7,013
0
4,511
11,747
4,744
1,048
1,289
10,458
0
80,234
L
10,678
725
0
3,294
7,960
2,877
332
3,630
4,124
66,840
0
W
15,110
5,650
0
5,458
18,018
12,975
34
8,937
8,272
0
82,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
40,298
521
Minions Killed
482
0
Camps Cleared
0
1,514,920
Distance Traveled
1,504,328
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,969
561
123
8
0
305,437
2
W
Tiamat
7,309
457
97
6
0
309,689
1
L
Bake Kujira
8,050
503
94
6
0
283,558
6
L
Da Ji
7,306
457
94
6
0
320,273
0
L
Xing Tian
8,243
515
47
3
0
328,621
0
W
Bakasura
9,124
570
121
8
0
379,441
0
W
Ymir
7,070
442
44
3
0
223,599
0
L
Rama
9,110
569
136
9
0
291,760
2
L
Zeus
7,589
474
111
7
0
280,116
2
W
Thor
9,847
615
136
9
0
296,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role