Player Matchup

The Morrigan
The Morrigan
Megakin-
The Morrigan
Level 156
God Stats
4W - 7L
1,477 SR
Queue Stats
100W - 115L
1,479 Elo+
Solo
Ishtar
Ishtar
Otakuyaki
Ishtar
Level 154
God Stats
58W - 52L
1,599 SR
Queue Stats
259W - 203L
1,599 Elo+
Solo
Tyr
Tyr
Viejodido
Tyr
Level 144
God Stats
6W - 3L
1,742 SR
Queue Stats
239W - 221L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
YaBoyMarx
Baron Samedi
Level 105
God Stats
8W - 6L
1,628 SR
Queue Stats
98W - 93L
1,564 Elo+
Solo
Hades
Hades
sedsed03
Hades
Level 144
God Stats
21W - 12L
1,681 SR
Queue Stats
433W - 424L
1,470 Elo+
Solo
Team Averages
Level 141
1,625 SR
1,537 Elo+

VS

Team Averages
Level 166
1,612 SR
1,529 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Farleyy
Susano
Level 163
God Stats
11W - 7L
1,697 SR
Queue Stats
434W - 404L
1,549 Elo+
Party 1
Anhur
Anhur
Murkuleez
Anhur
Level 155
God Stats
13W - 5L
1,746 SR
Queue Stats
180W - 166L
1,551 Elo+
Party 1
Sol
Sol
SpeedoDragon
Sol
Level 198
God Stats
24W - 22L
1,620 SR
Queue Stats
321W - 303L
1,547 Elo+
Solo
Sobek
Sobek
Stαrky
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Megakin-
The Morrigan
11
1 / 4 / 1
6,629
603
5,138
7,567
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Otakuyaki
Ishtar
11
1 / 1 / 0
6,256
569
3,779
6,000
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
6,141
558
4,665
13,916
8,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
YaBoyMarx
Baron Samedi
9
0 / 2 / 0
6,166
561
3,463
6,194
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
sedsed03
Hades
9
1 / 4 / 1
5,690
517
3,979
11,609
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 3
7,744
704
8,383
8,245
4,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Farleyy
Susano
13
4 / 0 / 3
7,306
664
8,507
9,019
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Murkuleez
Anhur
12
1 / 0 / 0
6,358
578
2,968
6,098
2,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 4
6,728
612
12,493
10,112
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Stαrky
Sobek
8
0 / 1 / 2
5,324
484
903
5,881
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
W
Susano
Farleyy
Susano
4
0
3
5.5
L
The Morrigan
Megakin-
The Morrigan
1
4
1
0.38
W
Anhur
Murkuleez
Anhur
1
0
0
1
L
Ishtar
Otakuyaki
Ishtar
1
1
0
1
W
1
1
4
3
W
Sobek
Stαrky
Sobek
0
1
2
1
L
0
2
1
0.25
L
Baron Samedi
YaBoyMarx
Baron Samedi
0
2
0
0
L
Hades
sedsed03
Hades
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
33,254
45,286
Taken
39,355
19,732
Mitigated
18,171
16,853
Healing
19,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,383
251
0
3,296
8,245
4,274
470
4,652
3,593
47,442
374
W
Susano
Farleyy
Susano
8,507
3,002
0
5,186
9,019
3,337
0
3,306
5,713
0
70,584
L
The Morrigan
Megakin-
The Morrigan
5,138
689
0
2,402
7,567
2,490
801
3,031
4,515
36,150
5,461
W
Anhur
Murkuleez
Anhur
2,968
1,621
0
3,120
6,098
2,131
334
729
5,369
0
56,144
L
Ishtar
Otakuyaki
Ishtar
3,779
1,825
0
2,439
6,000
1,840
0
856
5,144
0
49,181
W
12,493
5,180
0
5,968
10,112
3,965
828
3,131
6,981
54,414
0
W
Sobek
Stαrky
Sobek
903
29
0
1,669
5,881
4,464
0
450
5,431
8,567
0
L
4,665
514
0
5,447
13,916
8,491
0
10,184
3,732
0
41,504
L
Baron Samedi
YaBoyMarx
Baron Samedi
3,463
395
81
1,696
6,194
2,726
0
1,701
4,493
27,130
0
L
Hades
sedsed03
Hades
3,979
431
130
4,658
11,609
4,185
0
5,924
5,685
33,278
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
33,460
322
Minions Killed
368
0
Camps Cleared
0
1,156,114
Distance Traveled
1,126,748
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,744
704
84
8
0
227,701
0
W
Susano
7,306
664
109
10
0
307,264
0
L
The Morrigan
6,629
603
72
7
0
195,674
2
W
Anhur
6,358
578
87
8
0
227,282
3
L
Ishtar
6,256
569
95
9
0
227,441
2
W
Sol
6,728
612
80
7
0
180,307
0
W
Sobek
5,324
484
8
1
0
184,194
4
L
Tyr
6,141
558
73
7
0
262,666
0
L
Baron Samedi
6,166
561
32
3
0
229,619
0
L
Hades
5,690
517
50
5
0
240,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role