Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
Demm89
Xbalanque
Platinum I
Level 141
God Stats
8W - 8L
1,687 SR
Queue Stats
46W - 41L
2,122 MMR
Party 1
Discordia
Discordia
Platinum V
MentallySuperior
Discordia
Platinum V
Level 129
God Stats
1W - 1L
1,737 SR
Queue Stats
35W - 33L
1,798 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,641 SR
1,807 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,488 SR
1,408 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
BRICKLEAN
Ah Muzen Cab
Bronze III
Level 68
God Stats
0W - 2L
1,447 SR
Queue Stats
0W - 4L
1,365 MMR
Solo
Janus
Janus
Gold IV
Medito4
Janus
Gold IV
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,509 MMR
Solo
Ymir
Ymir
Bronze IV
YbiLLaBill
Ymir
Bronze IV
Level 87
God Stats
0W - 2L
1,518 SR
Queue Stats
1W - 5L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 8
8,587
859
8,047
12,088
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Demm89
Xbalanque
13
8 / 0 / 5
10,187
1,019
11,788
8,463
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
12
3 / 1 / 8
9,003
900
10,840
4,448
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothAchillesKuzenboAthenaCharon

VS

Bans
HeraAresBaron SamediBellonaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BRICKLEAN
Ah Muzen Cab
9
0 / 4 / 1
7,099
710
6,928
10,715
3,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Medito4
Janus
11
2 / 5 / 0
8,123
812
6,455
9,665
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
7,135
714
3,262
13,172
10,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
8
6
L
Ah Muzen Cab
BRICKLEAN
Ah Muzen Cab
0
4
1
0.13
W
Xbalanque
Demm89
Xbalanque
8
0
5
10.5
L
Janus
Medito4
Janus
2
5
0
0.4
W
Discordia
3
1
8
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
16,645
24,999
Taken
33,552
18,712
Mitigated
16,542
9,667
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,047
2,270
0
4,366
12,088
11,466
238
4,290
7,798
0
15,995
L
Ah Muzen Cab
BRICKLEAN
Ah Muzen Cab
6,928
2,144
0
821
10,715
3,275
0
3,370
6,846
0
31,756
W
Xbalanque
Demm89
Xbalanque
11,788
5,872
0
4,213
8,463
5,490
1,618
3,843
4,620
0
54,557
L
Janus
Medito4
Janus
6,455
44
0
1,375
9,665
2,792
0
4,351
4,948
30,599
0
W
Discordia
10,840
362
0
1,088
4,448
1,756
1,041
1,745
2,703
41,996
0
L
3,262
503
0
420
13,172
10,475
0
3,682
8,625
7,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
22,357
139
Minions Killed
93
0
Camps Cleared
0
590,924
Distance Traveled
586,026
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,587
859
17
2
0
199,625
1
L
Ah Muzen Cab
7,099
710
49
5
0
199,253
0
W
Xbalanque
10,187
1,019
74
7
0
190,469
0
L
Janus
8,123
812
34
3
0
186,739
0
W
Discordia
9,003
900
48
5
0
200,830
0
L
Ymir
7,135
714
10
1
0
200,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role