Player Matchup

Cerberus
Cerberus
Anodt666
Cerberus
Level 6
God Stats
6W - 7L
1,536 SR
Queue Stats
19W - 35L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
MadaraSSN--
Cthulhu
Level 22
God Stats
45W - 57L
1,485 SR
Queue Stats
58W - 79L
1,415 Elo+
Party 1
Charon
Charon
SkullZ_KiILLER
Charon
Level 88
God Stats
12W - 8L
1,581 SR
Queue Stats
101W - 135L
1,418 Elo+
Party 1
Geb
Geb
SkullZ_akyto
Geb
Level 88
God Stats
18W - 13L
1,582 SR
Queue Stats
84W - 128L
1,441 Elo+
Party 1
Charybdis
Charybdis
d11451419
Charybdis
Level 55
God Stats
3W - 1L
1,458 SR
Queue Stats
95W - 78L
1,497 Elo+
Solo
Team Averages
Level 52
1,528 SR
1,409 Elo+

VS

Team Averages
Level 38
1,600 SR
1,546 Elo+
Mercury
Mercury
KaiZoKuO_AkaGaMi
Mercury
Level 48
God Stats
4W - 4L
1,502 SR
Queue Stats
37W - 35L
1,477 Elo+
Party 3
Cabrakan
Cabrakan
Maetzle
Cabrakan
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,578 Elo+
Solo
Anubis
Anubis
castrojr123
Anubis
Level 20
God Stats
1W - 1L
1,763 SR
Queue Stats
13W - 7L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
l--HABIB--l
Nu Wa
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 14L
1,516 Elo+
Party 3
Hou Yi
Hou Yi
rodolphin
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anodt666
Cerberus
16
1 / 0 / 10
10,658
1,066
7,842
14,675
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
MadaraSSN--
Cthulhu
16
2 / 1 / 11
10,485
1,049
16,466
11,623
11,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 0 / 12
11,334
1,133
11,359
6,516
8,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 0 / 9
10,221
1,022
11,406
9,871
9,952
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
d11451419
Charybdis
17
8 / 1 / 6
12,135
1,214
31,146
8,781
4,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

283

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,112
911
6,546
15,752
8,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Maetzle
Cabrakan
15
1 / 3 / 1
10,773
1,077
6,496
24,423
40,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
1 / 2 / 1
10,308
1,031
12,547
13,368
9,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
9,438
944
11,152
14,199
7,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
rodolphin
Hou Yi
15
0 / 1 / 1
9,411
941
11,180
14,880
7,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
14
Kills
2
2
Deaths
14
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anodt666
Cerberus
1
0
10
6
L
0
5
1
0.1
W
Cthulhu
MadaraSSN--
Cthulhu
2
1
11
7.5
L
Cabrakan
Maetzle
Cabrakan
1
3
1
0.5
W
1
0
12
7
W
2
0
9
6.5
L
Anubis
1
2
1
0.75
W
Charybdis
d11451419
Charybdis
8
1
6
11
L
0
3
2
0.33
L
Hou Yi
rodolphin
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,219
Damage
47,921
51,466
Taken
82,622
50,665
Mitigated
73,846
5,622
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anodt666
Cerberus
7,842
336
0
2,274
14,675
15,994
0
9,434
5,241
17,624
530
L
6,546
3,009
0
0
15,752
8,491
0
7,576
8,176
0
11,514
W
Cthulhu
MadaraSSN--
Cthulhu
16,466
177
1,008
0
11,623
11,796
0
7,581
4,042
36,544
0
L
Cabrakan
Maetzle
Cabrakan
6,496
381
0
939
24,423
40,762
0
9,421
15,002
15,467
0
W
11,359
424
0
694
6,516
8,119
0
3,921
2,595
20,619
1,852
W
11,406
623
611
461
9,871
9,952
0
5,382
4,489
23,975
1,036
L
Anubis
12,547
410
0
2,662
13,368
9,971
0
8,223
5,145
51,428
0
W
Charybdis
d11451419
Charybdis
31,146
16,413
0
574
8,781
4,804
0
3,877
4,904
0
74,171
L
11,152
4,375
0
0
14,199
7,239
0
8,619
5,580
27,899
0
L
Hou Yi
rodolphin
Hou Yi
11,180
6,736
0
1,158
14,880
7,383
0
9,816
5,064
0
28,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,833
Gold Earned
49,042
243
Minions Killed
201
5
Camps Cleared
5
1,135,944
Distance Traveled
949,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,658
1,066
24
2
0
253,621
0
L
Mercury
9,112
911
14
1
1
224,291
0
W
Cthulhu
10,485
1,049
61
6
2
236,956
0
L
Cabrakan
10,773
1,077
12
1
1
174,763
0
W
Charon
11,334
1,133
27
3
1
237,955
0
W
Geb
10,221
1,022
35
4
1
224,724
0
L
Anubis
10,308
1,031
96
10
1
184,791
0
W
Charybdis
12,135
1,214
96
10
1
182,688
0
L
Nu Wa
9,438
944
32
3
2
166,862
0
L
Hou Yi
9,411
941
47
5
0
198,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role