Player Matchup

Sol
Sol
Gold II
MaliBuuGaming
Sol
Gold II
Level 182
God Stats
4W - 10L
1,158 SR
Queue Stats
598W - 658L
1,326 MMR
Solo
Chiron
Chiron
Gold IV
Sgtbiggums
Chiron
Gold IV
Level 96
God Stats
1W - 0L
1,621 SR
Queue Stats
38W - 43L
1,334 MMR
Party 1
Mulan
Mulan
Gold IV
TheRaven565
Mulan
Gold IV
Level 44
God Stats
8W - 5L
1,631 SR
Queue Stats
37W - 43L
1,308 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,470 SR
1,323 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,482 SR
1,232 MMR
Bacchus
Bacchus
Bronze III
Kyle306
Bacchus
Bronze III
Level 125
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 6L
1,365 MMR
Solo
Jing Wei
Jing Wei
Silver III
PHAuditore
Jing Wei
Silver III
Level 109
God Stats
0W - 1L
1,195 SR
Queue Stats
29W - 39L
978 MMR
Solo
Scylla
Scylla
Silver I
raxista
Scylla
Silver I
Level 99
God Stats
5W - 3L
1,518 SR
Queue Stats
24W - 32L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,612
846
3,596
6,534
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Sgtbiggums
Chiron
11
3 / 0 / 3
7,847
872
5,545
3,278
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 5
7,241
805
5,121
7,387
4,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
DiscordiaAphroditeVulcanAchillesBastet

VS

Bans
GilgameshNe ZhaKumbhakarnaMartichorasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kyle306
Bacchus
8
0 / 1 / 0
5,973
664
4,143
7,032
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
PHAuditore
Jing Wei
8
0 / 4 / 0
6,030
670
1,380
6,696
2,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
raxista
Scylla
9
0 / 1 / 0
6,315
702
3,452
3,150
1,062
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Kyle306
Bacchus
0
1
0
0
W
2
0
4
4
L
Jing Wei
PHAuditore
Jing Wei
0
4
0
0
W
Chiron
Sgtbiggums
Chiron
3
0
3
4.5
W
1
0
5
3.5
L
Scylla
raxista
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,262
Damage
8,975
17,199
Taken
16,878
8,697
Mitigated
8,519
6,784
Healing
821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Kyle306
Bacchus
4,143
186
115
500
7,032
5,134
0
1,109
5,711
12,144
0
W
3,596
861
0
3,391
6,534
2,438
2,135
3,325
3,209
40,551
2,581
L
Jing Wei
PHAuditore
Jing Wei
1,380
752
0
0
6,696
2,323
0
1,970
4,528
0
15,866
W
Chiron
Sgtbiggums
Chiron
5,545
1,361
454
1,331
3,278
1,263
703
2,170
1,108
0
32,209
W
5,121
234
0
1,608
7,387
4,996
175
2,348
5,039
0
15,697
L
Scylla
raxista
Scylla
3,452
491
0
206
3,150
1,062
0
671
2,398
26,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
18,318
121
Minions Killed
82
0
Camps Cleared
0
480,777
Distance Traveled
456,349
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,973
664
16
2
0
146,699
0
W
Sol
7,612
846
58
6
0
152,094
0
L
Jing Wei
6,030
670
29
3
0
155,826
0
W
Chiron
7,847
872
48
5
0
147,365
1
W
Mulan
7,241
805
15
2
0
181,318
3
L
Scylla
6,315
702
37
4
0
153,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role