Player Matchup

Ganesha
Ganesha
IIDOCII
Ganesha
Level 29
God Stats
0W - 3L
1,174 SR
Queue Stats
8W - 16L
1,309 Elo+
Party 1
Artemis
Artemis
WardenForPeace
Artemis
Level 7
God Stats
4W - 7L
1,498 SR
Queue Stats
5W - 13L
1,268 Elo+
Party 1
Baron Samedi
Baron Samedi
kilerses
Baron Samedi
Level 44
God Stats
2W - 3L
1,652 SR
Queue Stats
8W - 16L
1,309 Elo+
Party 1
Team Averages
Level 27
1,442 SR
1,295 Elo+

VS

Team Averages
Level 117
1,525 SR
1,430 Elo+
Cliodhna
Cliodhna
BlackRoshi
Cliodhna
Level 116
God Stats
9W - 5L
1,522 SR
Queue Stats
539W - 421L
1,486 Elo+
Solo
Kukulkan
Kukulkan
GOLIATHSMITE
Kukulkan
Level 134
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Ivanmdsj22
Chaac
Level 101
God Stats
3W - 3L
1,389 SR
Queue Stats
6W - 8L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IIDOCII
Ganesha
14
1 / 2 / 15
11,333
756
11,673
22,533
31,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 7 / 7
12,199
813
15,343
16,033
7,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Baron Samedi
kilerses
Baron Samedi
15
8 / 4 / 7
12,715
848
8,902
12,998
7,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlackRoshi
Cliodhna
14
4 / 9 / 5
12,466
831
13,586
16,876
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
GOLIATHSMITE
Kukulkan
16
5 / 3 / 5
13,002
867
15,700
9,248
4,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
15
4 / 4 / 7
12,505
834
11,201
17,332
14,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
15
Kills
13
13
Deaths
16
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BlackRoshi
Cliodhna
4
9
5
0.72
W
Kukulkan
GOLIATHSMITE
Kukulkan
5
3
5
2.5
L
Ganesha
IIDOCII
Ganesha
1
2
15
4.25
W
Chaac
4
4
7
1.88
L
6
7
7
1.36
L
Baron Samedi
kilerses
Baron Samedi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
40,487
51,564
Taken
43,456
47,077
Mitigated
24,547
6,433
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BlackRoshi
Cliodhna
13,586
2,705
0
1,197
16,876
5,171
326
10,824
6,052
0
37,073
W
Kukulkan
GOLIATHSMITE
Kukulkan
15,700
1,180
181
855
9,248
4,866
962
3,308
5,940
50,454
0
L
Ganesha
IIDOCII
Ganesha
11,673
1,382
0
2,136
22,533
31,892
191
6,501
16,032
32,633
0
W
Chaac
11,201
955
0
3,788
17,332
14,510
1,699
7,053
10,279
0
46,772
L
15,343
9,047
0
1,985
16,033
7,992
1,078
5,231
10,802
0
43,619
L
Baron Samedi
kilerses
Baron Samedi
8,902
1,256
354
1,958
12,998
7,193
325
5,356
7,642
47,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
37,973
111
Minions Killed
140
0
Camps Cleared
0
751,133
Distance Traveled
793,869
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,466
831
27
2
0
270,441
8
W
Kukulkan
13,002
867
67
4
0
258,413
0
L
Ganesha
11,333
756
1
0
0
268,871
0
W
Chaac
12,505
834
46
3
0
265,015
0
L
Artemis
12,199
813
42
3
0
220,089
0
L
Baron Samedi
12,715
848
68
5
0
262,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role