Player Matchup

Tsukuyomi
Tsukuyomi
Platinum IV
Azellf
Tsukuyomi
Platinum IV
Level 154
God Stats
3W - 1L
1,609 SR
Queue Stats
398W - 401L
1,839 MMR
Party 1
Xbalanque
Xbalanque
Gold I
HAlpaca
Xbalanque
Gold I
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,899 MMR
Solo
Nike
Nike
Platinum II
KinglyCriminal
Nike
Platinum II
Level 196
God Stats
10W - 9L
1,593 SR
Queue Stats
530W - 526L
1,937 MMR
Solo
Ganesha
Ganesha
Platinum III
NeedAntidote
Ganesha
Platinum III
Level 159
God Stats
1W - 1L
1,422 SR
Queue Stats
214W - 195L
1,888 MMR
Party 1
Janus
Janus
Platinum IV
SilvaSmiter
Janus
Platinum IV
Level 36
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 17L
1,943 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,525 SR
1,901 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,571 SR
1,898 MMR
Hercules
Hercules
Platinum I
FakeJK
Hercules
Platinum I
Level 53
God Stats
3W - 4L
1,509 SR
Queue Stats
68W - 64L
1,943 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Lofsnes
The Morrigan
Platinum II
Level 167
God Stats
1W - 1L
1,596 SR
Queue Stats
279W - 267L
1,955 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Prxset
Cthulhu
Platinum III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,901 MMR
Solo
Da Ji
Da Ji
Platinum V
Yo bur
Da Ji
Platinum V
Level 156
God Stats
8W - 6L
1,672 SR
Queue Stats
160W - 156L
1,742 MMR
Party 2
Hachiman
Hachiman
Platinum II
plsf15
Hachiman
Platinum II
Level 88
God Stats
6W - 5L
1,579 SR
Queue Stats
72W - 59L
1,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azellf
Tsukuyomi
18
7 / 5 / 11
13,121
570
14,604
21,044
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
HAlpaca
Xbalanque
20
7 / 3 / 9
15,405
670
31,262
22,161
9,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 0 / 11
14,135
615
15,701
18,136
22,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
NeedAntidote
Ganesha
17
0 / 1 / 17
13,123
571
7,388
23,651
30,732
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 2 / 8
15,844
689
21,384
9,779
4,428
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Maman BrigitteAphroditeAo Kuang

VS

Bans
ThanatosAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FakeJK
Hercules
17
0 / 9 / 1
10,990
478
6,049
27,296
21,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Lofsnes
The Morrigan
17
1 / 9 / 3
10,965
477
11,466
19,508
8,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Prxset
Cthulhu
16
4 / 3 / 0
11,024
479
11,311
20,509
19,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Yo bur
Da Ji
16
3 / 7 / 2
10,736
467
13,744
24,076
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
plsf15
Hachiman
18
2 / 6 / 2
11,322
492
12,715
26,812
11,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
34
Kills
10
11
Deaths
34
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Azellf
Tsukuyomi
7
5
11
2.5
L
Hercules
FakeJK
Hercules
0
9
1
0.06
W
Xbalanque
HAlpaca
Xbalanque
7
3
9
3.83
W
7
0
11
12.5
L
The Morrigan
Lofsnes
The Morrigan
1
9
3
0.28
W
Ganesha
NeedAntidote
Ganesha
0
1
17
8.5
L
Cthulhu
Prxset
Cthulhu
4
3
0
1.33
W
13
2
8
8.5
L
Da Ji
Yo bur
Da Ji
3
7
2
0.57
L
Hachiman
plsf15
Hachiman
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,339
Damage
55,285
94,771
Taken
118,201
77,100
Mitigated
69,491
29,363
Healing
25,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Azellf
Tsukuyomi
14,604
4,296
0
6,276
21,044
9,381
4,212
6,632
14,396
0
107,322
L
Hercules
FakeJK
Hercules
6,049
1,283
0
5,222
27,296
21,446
0
5,251
21,112
0
90,466
W
Xbalanque
HAlpaca
Xbalanque
31,262
23,128
0
11,801
22,161
9,833
7,779
4,444
17,709
0
169,473
W
15,701
1,834
0
4,970
18,136
22,726
344
2,832
14,449
2,847
86,311
L
The Morrigan
Lofsnes
The Morrigan
11,466
798
0
750
19,508
8,095
0
7,542
11,571
97,817
1,140
W
Ganesha
NeedAntidote
Ganesha
7,388
890
25
3,086
23,651
30,732
28
7,198
16,432
48,119
0
L
Cthulhu
Prxset
Cthulhu
11,311
432
2,481
2,348
20,509
19,045
0
8,235
11,803
37,066
640
W
21,384
1,062
0
3,205
9,779
4,428
4,062
4,006
5,773
139,002
0
L
Da Ji
Yo bur
Da Ji
13,744
3,096
0
7,471
24,076
9,381
0
5,410
18,365
0
85,224
L
Hachiman
plsf15
Hachiman
12,715
10,175
0
7,339
26,812
11,524
0
2,407
24,287
0
115,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,628
Gold Earned
55,037
716
Minions Killed
657
0
Camps Cleared
0
2,364,035
Distance Traveled
2,037,817
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,121
570
114
5
0
521,664
6
L
Hercules
10,990
478
142
6
0
400,722
0
W
Xbalanque
15,405
670
224
10
0
410,763
6
W
Nike
14,135
615
119
5
0
447,269
2
L
The Morrigan
10,965
477
175
8
0
396,929
2
W
Ganesha
13,123
571
24
1
0
471,089
5
L
Cthulhu
11,024
479
39
2
0
435,363
3
W
Janus
15,844
689
235
10
0
513,250
7
L
Da Ji
10,736
467
107
5
0
391,150
3
L
Hachiman
11,322
492
194
8
0
413,653
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role