Player Matchup

Chaac
Chaac
Gold II
Aschenkueppel
Chaac
Gold II
Level 147
God Stats
2W - 5L
1,347 SR
Queue Stats
135W - 145L
1,465 MMR
Solo
Cernunnos
Cernunnos
Silver II
danielST00
Cernunnos
Silver II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,494 MMR
Solo
Arachne
Arachne
Gold IV
fAN010
Arachne
Gold IV
Level 56
God Stats
2W - 3L
1,367 SR
Queue Stats
38W - 31L
1,495 MMR
Party 1
Ra
Ra
Silver I
ketSlinger
Ra
Silver I
Level 129
God Stats
4W - 2L
1,563 SR
Queue Stats
39W - 38L
1,494 MMR
Solo
Ares
Ares
Gold V
黑龙江在逃锅包肉
Ares
Gold V
Level 106
God Stats
1W - 4L
1,636 SR
Queue Stats
48W - 48L
1,425 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,483 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,566 SR
1,475 MMR
Sobek
Sobek
Bronze III
Dubsdead
Sobek
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,456 MMR
Solo
Ah Puch
Ah Puch
Gold II
IcebergDragon
Ah Puch
Gold II
Level 108
God Stats
12W - 17L
1,507 SR
Queue Stats
133W - 141L
1,473 MMR
Solo
Awilix
Awilix
Gold V
Mustii63
Awilix
Gold V
Level 125
God Stats
16W - 10L
1,636 SR
Queue Stats
27W - 28L
1,498 MMR
Solo
Hachiman
Hachiman
Gold IV
adavew
Hachiman
Gold IV
Level 142
God Stats
11W - 10L
1,610 SR
Queue Stats
133W - 140L
1,474 MMR
Solo
Thoth
Thoth
Gold III
alber0020
Thoth
Gold III
Level 147
God Stats
1W - 3L
1,577 SR
Queue Stats
181W - 188L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
11,869
625
11,255
19,474
18,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
danielST00
Cernunnos
20
7 / 0 / 2
12,712
669
13,448
12,496
5,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
fAN010
Arachne
18
5 / 4 / 7
11,472
604
9,839
16,774
7,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 1 / 9
11,431
602
16,155
12,774
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 2 / 8
10,405
548
6,252
12,622
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ThorSusanoAthenaAo Kuang

VS

Bans
Hou YiThanatosGilgameshMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dubsdead
Sobek
11
0 / 3 / 6
7,864
414
4,264
17,136
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
16
4 / 4 / 1
10,205
537
14,373
15,905
13,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Mustii63
Awilix
15
4 / 2 / 1
9,095
479
11,567
13,624
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
adavew
Hachiman
15
1 / 5 / 1
9,453
498
6,774
13,827
3,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
alber0020
Thoth
15
0 / 7 / 3
9,277
488
7,691
13,191
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
9
9
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Sobek
Dubsdead
Sobek
0
3
6
1
L
Ah Puch
4
4
1
1.13
L
Awilix
Mustii63
Awilix
4
2
1
2.25
L
Hachiman
adavew
Hachiman
1
5
1
0.3
L
Thoth
alber0020
Thoth
0
7
3
0.21
W
Cernunnos
danielST00
Cernunnos
7
0
2
8
W
Arachne
fAN010
Arachne
5
4
7
2.13
W
5
1
9
9.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,949
Damage
44,669
74,140
Taken
73,683
49,358
Mitigated
43,724
28,654
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,255
745
0
6,034
19,474
18,833
192
12,454
7,020
0
83,300
L
Sobek
Dubsdead
Sobek
4,264
692
0
3,555
17,136
16,735
0
7,603
8,945
13,660
0
L
Ah Puch
14,373
336
0
7,255
15,905
13,818
0
1,521
14,338
85,596
0
L
Awilix
Mustii63
Awilix
11,567
4,085
0
823
13,624
4,962
0
4,470
8,892
0
75,105
L
Hachiman
adavew
Hachiman
6,774
4,259
0
4,863
13,827
3,462
0
2,027
11,756
0
82,742
L
Thoth
alber0020
Thoth
7,691
507
0
2,010
13,191
4,747
0
5,547
7,345
89,074
0
W
Cernunnos
danielST00
Cernunnos
13,448
7,916
0
9,176
12,496
5,607
697
1,673
10,823
0
127,033
W
Arachne
fAN010
Arachne
9,839
6,768
0
4,376
16,774
7,116
2,381
4,614
12,160
0
96,015
W
16,155
1,317
2,335
4,157
12,774
6,024
339
5,658
7,116
101,524
0
W
6,252
297
0
2,576
12,622
11,778
322
2,481
10,141
29,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,889
Gold Earned
45,894
623
Minions Killed
591
0
Camps Cleared
0
2,056,589
Distance Traveled
1,848,552
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,869
625
139
7
0
361,605
3
L
Sobek
7,864
414
11
1
0
385,867
10
L
Ah Puch
10,205
537
150
8
0
365,238
6
L
Awilix
9,095
479
110
6
0
441,860
0
L
Hachiman
9,453
498
157
8
0
354,371
3
L
Thoth
9,277
488
163
9
0
301,216
1
W
Cernunnos
12,712
669
191
10
0
380,371
6
W
Arachne
11,472
604
113
6
0
471,396
0
W
Ra
11,431
602
148
8
0
411,872
1
W
Ares
10,405
548
32
2
0
431,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role