Player Matchup

Ne Zha
Ne Zha
Bebobot
Ne Zha
Level 139
God Stats
25W - 23L
1,504 SR
Queue Stats
329W - 361L
1,511 Elo+
Party 1
Charon
Charon
Kaoskyh
Charon
Level 157
God Stats
12W - 13L
1,531 SR
Queue Stats
172W - 179L
1,486 Elo+
Solo
Mulan
Mulan
M0NTAGNE
Mulan
Level 142
God Stats
9W - 9L
1,402 SR
Queue Stats
541W - 560L
1,478 Elo+
Party 1
Ra
Ra
Rowdy Fox 7
Ra
Level 123
God Stats
125W - 151L
1,503 SR
Queue Stats
215W - 258L
1,440 Elo+
Solo
Danzaburou
Danzaburou
TOXIC Shad2
Danzaburou
Level 54
God Stats
1W - 0L
1,484 SR
Queue Stats
8W - 35L
1,175 Elo+
Solo
Team Averages
Level 123
1,485 SR
1,418 Elo+

VS

Team Averages
Level 43
1,526 SR
1,490 Elo+
Sol
Sol
BlackWenja
Sol
Level 24
God Stats
3W - 5L
1,430 SR
Queue Stats
8W - 7L
1,535 Elo+
Solo
Artemis
Artemis
Daniel2000ms
Artemis
Level 86
God Stats
3W - 4L
1,791 SR
Queue Stats
33W - 29L
1,507 Elo+
Solo
King Arthur
King Arthur
MV231010
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
RaKnaRoW
Erlang Shen
Level 80
God Stats
0W - 1L
1,219 SR
Queue Stats
9W - 6L
1,517 Elo+
Solo
Lancelot
Lancelot
paxcualin
Lancelot
Level 15
God Stats
2W - 2L
1,687 SR
Queue Stats
9W - 12L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bebobot
Ne Zha
15
2 / 0 / 3
8,861
806
8,163
8,889
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Kaoskyh
Charon
15
1 / 0 / 4
9,094
827
4,385
10,893
8,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
M0NTAGNE
Mulan
15
2 / 0 / 3
8,715
792
12,968
12,021
12,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 3
8,516
774
8,142
5,852
2,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TOXIC Shad2
Danzaburou
15
1 / 0 / 3
8,528
775
9,009
7,902
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,488
772
10,130
7,169
1,992
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Daniel2000ms
Artemis
15
0 / 1 / 0
8,555
778
8,158
8,291
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MV231010
King Arthur
13
0 / 4 / 0
7,591
690
4,260
13,921
13,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
RaKnaRoW
Erlang Shen
14
0 / 0 / 0
7,619
693
3,054
9,103
9,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
paxcualin
Lancelot
14
0 / 2 / 0
7,804
709
8,830
12,506
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bebobot
Ne Zha
2
0
3
3.5
L
0
1
0
0
L
Artemis
Daniel2000ms
Artemis
0
1
0
0
W
Charon
Kaoskyh
Charon
1
0
4
3
W
Mulan
M0NTAGNE
Mulan
2
0
3
3.5
L
King Arthur
MV231010
King Arthur
0
4
0
0
L
Erlang Shen
RaKnaRoW
Erlang Shen
0
0
0
0
W
2
0
3
3.5
W
Danzaburou
TOXIC Shad2
Danzaburou
1
0
3
2.5
L
Lancelot
paxcualin
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,667
Damage
34,432
45,557
Taken
50,990
31,578
Mitigated
34,006
17,028
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bebobot
Ne Zha
8,163
574
0
611
8,889
4,425
0
1,608
7,281
0
36,539
L
10,130
3,004
0
2,031
7,169
1,992
793
1,509
5,461
41,539
0
L
Artemis
Daniel2000ms
Artemis
8,158
2,543
0
750
8,291
3,420
208
737
7,367
0
39,345
W
Charon
Kaoskyh
Charon
4,385
460
1,492
2,779
10,893
8,540
460
1,664
9,229
23,829
0
W
Mulan
M0NTAGNE
Mulan
12,968
1,317
0
5,186
12,021
12,344
0
2,421
9,600
0
28,640
L
King Arthur
MV231010
King Arthur
4,260
729
0
0
13,921
13,408
0
4,504
8,967
944
11,819
L
Erlang Shen
RaKnaRoW
Erlang Shen
3,054
1,462
0
3,378
9,103
9,569
0
2,897
5,801
0
12,340
W
8,142
673
2,159
1,239
5,852
2,632
151
1,432
4,420
26,782
0
W
Danzaburou
TOXIC Shad2
Danzaburou
9,009
4,772
0
3,562
7,902
3,637
1,667
3,538
4,364
0
29,176
L
Lancelot
paxcualin
Lancelot
8,830
2,238
0
756
12,506
5,617
0
2,334
10,018
0
27,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
40,057
228
Minions Killed
239
0
Camps Cleared
0
1,147,942
Distance Traveled
1,114,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,861
806
56
5
0
233,514
0
L
Sol
8,488
772
81
7
0
211,918
0
L
Artemis
8,555
778
72
7
0
208,329
0
W
Charon
9,094
827
36
3
0
223,913
0
W
Mulan
8,715
792
35
3
0
242,567
0
L
King Arthur
7,591
690
18
2
0
219,179
0
L
Erlang Shen
7,619
693
20
2
0
220,934
0
W
Ra
8,516
774
47
4
0
233,593
0
W
Danzaburou
8,528
775
54
5
0
214,355
0
L
Lancelot
7,804
709
48
4
0
253,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role