Player Matchup

Agni
Agni
Alebasi
Agni
Level 56
God Stats
2W - 1L
1,410 SR
Queue Stats
2W - 1L
1,427 Elo+
Solo
Bellona
Bellona
sakataHal
Bellona
Level 99
God Stats
3W - 0L
1,727 SR
Queue Stats
65W - 27L
1,621 Elo+
Party 1
Xbalanque
Xbalanque
やよいんご
Xbalanque
Level 101
God Stats
3W - 1L
1,559 SR
Queue Stats
87W - 38L
1,660 Elo+
Party 1
Team Averages
Level 85
1,565 SR
1,569 Elo+

VS

Team Averages
Level 67
1,480 SR
1,345 Elo+
Cthulhu
Cthulhu
Pacodyb
Cthulhu
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,331 Elo+
Party 2
Ah Puch
Ah Puch
TopRamenDinner
Ah Puch
Level 49
God Stats
0W - 3L
1,287 SR
Queue Stats
23W - 18L
1,262 Elo+
Party 2
Charybdis
Charybdis
samdom
Charybdis
Level 118
God Stats
7W - 4L
1,655 SR
Queue Stats
148W - 151L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Alebasi
Agni
15
3 / 0 / 9
12,462
779
12,974
6,550
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
sakataHal
Bellona
15
0 / 1 / 11
11,408
713
9,283
12,763
13,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
やよいんご
Xbalanque
17
9 / 0 / 3
13,495
843
17,949
12,460
5,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pacodyb
Cthulhu
12
1 / 6 / 0
10,123
633
7,637
22,717
18,415
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 0
10,396
650
9,448
7,631
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
samdom
Charybdis
12
0 / 4 / 0
9,682
605
2,713
13,966
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
12
Kills
1
1
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
Alebasi
Agni
3
0
9
7.5
L
Cthulhu
Pacodyb
Cthulhu
1
6
0
0.17
L
0
2
0
0
W
Bellona
sakataHal
Bellona
0
1
11
5.5
L
Charybdis
samdom
Charybdis
0
4
0
0
W
Xbalanque
やよいんご
Xbalanque
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,206
Damage
19,798
31,773
Taken
44,314
21,044
Mitigated
27,177
9,425
Healing
1,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Alebasi
Agni
12,974
1,117
0
933
6,550
2,439
0
3,763
2,787
67,187
0
L
Cthulhu
Pacodyb
Cthulhu
7,637
183
0
62
22,717
18,415
0
6,353
15,889
31,581
738
L
9,448
296
0
442
7,631
3,059
0
1,854
5,695
49,505
0
W
Bellona
sakataHal
Bellona
9,283
1,351
0
3,550
12,763
13,565
287
6,151
6,612
0
27,324
L
Charybdis
samdom
Charybdis
2,713
809
46
1,310
13,966
5,703
0
5,511
8,104
0
30,156
W
Xbalanque
やよいんご
Xbalanque
17,949
10,755
0
4,942
12,460
5,040
3,170
6,746
5,714
0
90,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
30,201
226
Minions Killed
181
0
Camps Cleared
0
928,501
Distance Traveled
791,842
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,462
779
81
5
0
288,142
0
L
Cthulhu
10,123
633
51
3
0
280,243
0
L
Ah Puch
10,396
650
81
5
0
276,264
3
W
Bellona
11,408
713
41
3
0
332,453
0
L
Charybdis
9,682
605
49
3
0
235,335
1
W
Xbalanque
13,495
843
104
7
0
307,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role