Player Matchup

Freya
Freya
AOnoKruh
Freya
Level 103
God Stats
17W - 18L
1,518 SR
Queue Stats
76W - 69L
1,519 Elo+
Solo
Fenrir
Fenrir
Ortiiz99
Fenrir
Level 82
God Stats
2W - 2L
1,566 SR
Queue Stats
115W - 126L
1,458 Elo+
Party 1
Poseidon
Poseidon
RulasHD
Poseidon
Level 70
God Stats
6W - 5L
1,535 SR
Queue Stats
119W - 111L
1,497 Elo+
Party 1
Khepri
Khepri
Vic7oR
Khepri
Level 154
God Stats
8W - 7L
1,603 SR
Queue Stats
106W - 102L
1,537 Elo+
Party 1
Neith
Neith
javiluna123
Neith
Level 45
God Stats
21W - 21L
1,470 SR
Queue Stats
54W - 58L
1,450 Elo+
Solo
Team Averages
Level 91
1,538 SR
1,492 Elo+

VS

Team Averages
Level 79
1,571 SR
1,477 Elo+
Ymir
Ymir
DvZDementia
Ymir
Level 85
God Stats
113W - 84L
1,556 SR
Queue Stats
157W - 142L
1,488 Elo+
Party 2
Izanami
Izanami
DvZPlayman
Izanami
Level 76
God Stats
130W - 103L
1,566 SR
Queue Stats
144W - 129L
1,489 Elo+
Party 2
King Arthur
King Arthur
UshcaBeaR
King Arthur
Level 38
God Stats
1W - 0L
1,470 SR
Queue Stats
19W - 24L
1,443 Elo+
Solo
Ix Chel
Ix Chel
VombatViking
Ix Chel
Level 87
God Stats
6W - 1L
1,721 SR
Queue Stats
303W - 274L
1,494 Elo+
Solo
Serqet
Serqet
cira_9
Serqet
Level 109
God Stats
23W - 21L
1,540 SR
Queue Stats
104W - 118L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AOnoKruh
Freya
16
6 / 5 / 3
10,869
572
17,729
17,154
10,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Ortiiz99
Fenrir
15
4 / 5 / 4
9,343
492
7,098
17,650
8,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
RulasHD
Poseidon
16
1 / 4 / 3
9,524
501
9,228
9,965
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Vic7oR
Khepri
12
1 / 1 / 5
8,631
454
3,250
10,071
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 1
8,564
451
2,501
6,913
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,534
554
6,450
14,306
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
DvZPlayman
Izanami
18
1 / 1 / 4
11,102
584
8,563
7,636
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
UshcaBeaR
King Arthur
16
2 / 5 / 2
9,216
485
5,107
17,286
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
VombatViking
Ix Chel
16
4 / 4 / 2
10,436
549
9,906
12,775
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
cira_9
Serqet
19
6 / 1 / 3
11,346
597
11,565
17,351
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
13
Kills
17
17
Deaths
13
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
AOnoKruh
Freya
6
5
3
1.5
W
4
2
3
2.75
W
Izanami
DvZPlayman
Izanami
1
1
4
3
L
Fenrir
Ortiiz99
Fenrir
4
5
4
1.2
L
Poseidon
RulasHD
Poseidon
1
4
3
0.63
W
King Arthur
UshcaBeaR
King Arthur
2
5
2
0.6
L
Khepri
Vic7oR
Khepri
1
1
5
3.5
W
Ix Chel
VombatViking
Ix Chel
4
4
2
1.25
W
Serqet
cira_9
Serqet
6
1
3
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,806
Damage
41,591
61,753
Taken
69,354
37,493
Mitigated
48,515
10,584
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AOnoKruh
Freya
17,729
6,781
0
4,362
17,154
10,980
374
4,420
11,504
69,543
6,821
W
6,450
1,416
0
2,084
14,306
17,876
0
6,318
7,988
40,585
0
W
Izanami
DvZPlayman
Izanami
8,563
6,445
0
2,048
7,636
3,630
6,428
1,965
5,671
0
104,720
L
Fenrir
Ortiiz99
Fenrir
7,098
1,663
0
2,253
17,650
8,112
0
4,023
13,457
0
72,146
L
Poseidon
RulasHD
Poseidon
9,228
768
0
1,484
9,965
4,833
180
4,578
5,047
87,771
0
W
King Arthur
UshcaBeaR
King Arthur
5,107
671
0
5,044
17,286
13,470
451
9,377
7,909
0
54,037
L
Khepri
Vic7oR
Khepri
3,250
170
0
2,025
10,071
11,073
0
2,746
7,281
16,326
0
W
Ix Chel
VombatViking
Ix Chel
9,906
800
576
1,969
12,775
5,367
17
5,666
7,109
72,484
0
W
Serqet
cira_9
Serqet
11,565
2,839
0
1,892
17,351
8,172
0
6,665
10,686
0
107,675
L
2,501
799
0
460
6,913
2,495
576
589
6,309
0
50,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,931
Gold Earned
52,634
464
Minions Killed
578
0
Camps Cleared
0
1,719,735
Distance Traveled
1,850,930
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,869
572
114
6
0
296,449
0
W
Ymir
10,534
554
64
3
0
366,996
4
W
Izanami
11,102
584
183
10
0
348,748
0
L
Fenrir
9,343
492
86
5
0
413,418
2
L
Poseidon
9,524
501
155
8
0
371,407
0
W
King Arthur
9,216
485
69
4
0
337,418
6
L
Khepri
8,631
454
17
1
0
335,430
6
W
Ix Chel
10,436
549
118
6
0
339,172
7
W
Serqet
11,346
597
144
8
0
458,596
0
L
Neith
8,564
451
92
5
0
303,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role