Player Matchup

Anubis
Anubis
Aldrin_Junior
Anubis
Level 99
God Stats
11W - 14L
1,452 SR
Queue Stats
381W - 369L
1,436 Elo+
Solo
Charybdis
Charybdis
Heemo2323
Charybdis
Level 147
God Stats
2W - 2L
1,432 SR
Queue Stats
28W - 46L
1,341 Elo+
Solo
Nu Wa
Nu Wa
Ofp00n3x
Nu Wa
Level 103
God Stats
18W - 15L
1,558 SR
Queue Stats
152W - 167L
1,477 Elo+
Party 1
Fenrir
Fenrir
PhillyFrancShow
Fenrir
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
214W - 217L
1,473 Elo+
Party 1
Osiris
Osiris
pinky16rocks
Osiris
Level 155
God Stats
5W - 3L
1,562 SR
Queue Stats
358W - 337L
1,484 Elo+
Solo
Team Averages
Level 132
1,501 SR
1,442 Elo+

VS

Team Averages
Level 97
1,524 SR
1,429 Elo+
Atlas
Atlas
FleshEatingDino
Atlas
Level 124
God Stats
14W - 9L
1,673 SR
Queue Stats
312W - 281L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LarryMcJay
Ah Muzen Cab
Level 68
God Stats
0W - 3L
1,090 SR
Queue Stats
16W - 32L
1,106 Elo+
Solo
Tsukuyomi
Tsukuyomi
Michilada
Tsukuyomi
Level 197
God Stats
3W - 6L
1,451 SR
Queue Stats
156W - 142L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
SiicK NellZ
Gilgamesh
Level 47
God Stats
1W - 3L
1,643 SR
Queue Stats
47W - 61L
1,478 Elo+
Solo
Scylla
Scylla
aalpaca
Scylla
Level 47
God Stats
2W - 1L
1,762 SR
Queue Stats
44W - 39L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,840
584
3,416
5,871
2,416
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Heemo2323
Charybdis
9
0 / 2 / 3
5,281
528
4,723
4,272
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Ofp00n3x
Nu Wa
10
4 / 2 / 1
6,665
667
5,018
3,456
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 3
6,132
613
2,894
9,350
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
11
3 / 0 / 3
7,084
708
7,801
9,418
9,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,002
500
3,062
9,392
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
LarryMcJay
Ah Muzen Cab
8
1 / 2 / 0
4,610
461
1,974
4,556
1,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Michilada
Tsukuyomi
8
1 / 4 / 2
5,101
510
4,922
9,021
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
SiicK NellZ
Gilgamesh
5
0 / 2 / 0
3,937
394
2,445
5,929
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
aalpaca
Scylla
11
5 / 2 / 0
6,219
622
4,660
6,366
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
7
7
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
0
1
2
1
W
Charybdis
Heemo2323
Charybdis
0
2
3
0.75
L
Ah Muzen Cab
LarryMcJay
Ah Muzen Cab
1
2
0
0.5
L
Tsukuyomi
Michilada
Tsukuyomi
1
4
2
0.5
W
Nu Wa
Ofp00n3x
Nu Wa
4
2
1
2.25
W
1
1
3
2.5
L
Gilgamesh
SiicK NellZ
Gilgamesh
0
2
0
0
L
Scylla
aalpaca
Scylla
5
2
0
2.5
W
Osiris
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
17,063
32,367
Taken
35,264
18,295
Mitigated
16,340
11,880
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,416
258
0
1,646
5,871
2,416
735
2,481
3,270
37,547
0
L
3,062
743
0
1,690
9,392
7,426
0
1,277
8,065
17,531
0
W
Charybdis
Heemo2323
Charybdis
4,723
1,576
0
650
4,272
1,789
408
1,459
2,736
0
20,973
L
Ah Muzen Cab
LarryMcJay
Ah Muzen Cab
1,974
775
0
602
4,556
1,756
0
966
3,543
0
22,534
L
Tsukuyomi
Michilada
Tsukuyomi
4,922
938
0
2,484
9,021
2,753
0
2,683
6,102
0
29,020
W
Nu Wa
Ofp00n3x
Nu Wa
5,018
731
0
100
3,456
1,222
1,109
1,457
1,873
33,755
0
W
2,894
840
0
4,610
9,350
3,600
192
1,195
7,963
0
44,408
L
Gilgamesh
SiicK NellZ
Gilgamesh
2,445
1,072
0
1,540
5,929
2,645
0
365
5,492
0
9,556
L
Scylla
aalpaca
Scylla
4,660
182
0
2,290
6,366
1,760
0
2,506
3,628
41,717
0
W
Osiris
7,801
3,156
0
4,874
9,418
9,268
0
651
8,519
0
46,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
24,869
301
Minions Killed
203
0
Camps Cleared
0
937,818
Distance Traveled
831,767
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,840
584
64
6
0
170,768
0
L
Atlas
5,002
500
23
2
0
194,235
0
W
Charybdis
5,281
528
34
3
0
172,665
2
L
Ah Muzen Cab
4,610
461
40
4
0
172,171
0
L
Tsukuyomi
5,101
510
46
5
0
202,576
6
W
Nu Wa
6,665
667
68
7
0
198,197
0
W
Fenrir
6,132
613
69
7
0
215,502
3
L
Gilgamesh
3,937
394
9
1
0
91,352
0
L
Scylla
6,219
622
85
9
0
171,433
1
W
Osiris
7,084
708
66
7
0
180,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role