Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Captain_June2016
Xing Tian
Level 122
God Stats
3W - 4L
1,461 SR
Queue Stats
225W - 278L
1,439 Elo+
Solo
Athena
Athena
ReaperKain
Athena
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,410 Elo+
Solo
Merlin
Merlin
iamchaser
Merlin
Level 57
God Stats
2W - 3L
1,397 SR
Queue Stats
69W - 77L
1,413 Elo+
Solo
Izanami
Izanami
iamnewplayers
Izanami
Level 121
God Stats
1W - 1L
1,867 SR
Queue Stats
36W - 34L
1,471 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,447 Elo+

VS

Team Averages
Level 102
1,580 SR
1,459 Elo+
Camazotz
Camazotz
MadHatter4379
Camazotz
Level 68
God Stats
4W - 0L
1,895 SR
Queue Stats
77W - 80L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
MtDabSmore
Zhong Kui
Level 150
God Stats
4W - 3L
1,537 SR
Queue Stats
376W - 399L
1,542 Elo+
Solo
Cliodhna
Cliodhna
SatanicK1ng666
Cliodhna
Level 98
God Stats
1W - 0L
1,306 SR
Queue Stats
119W - 123L
1,499 Elo+
Solo
Jing Wei
Jing Wei
creamhand20552
Jing Wei
Level 98
God Stats
3W - 1L
1,661 SR
Queue Stats
52W - 48L
1,503 Elo+
Solo
Lancelot
Lancelot
ypintopaz
Lancelot
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 2 / 2
7,794
487
0
2,241
269
Xing Tian
3
0 / 2 / 2
4,794
300
0
1,863
304
Athena
ReaperKain
Athena
18
4 / 8 / 4
11,711
732
8,372
25,079
31,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
iamchaser
Merlin
20
4 / 5 / 5
12,155
760
18,023
13,815
7,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
20
5 / 8 / 7
13,863
866
17,174
17,933
10,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MadHatter4379
Camazotz
19
3 / 5 / 6
11,700
731
5,563
19,400
13,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MtDabSmore
Zhong Kui
20
14 / 5 / 7
15,302
956
20,356
18,738
21,858
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
20
7 / 4 / 8
12,096
756
10,310
12,413
5,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
20
1 / 2 / 8
12,387
774
10,515
10,698
5,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
ypintopaz
Lancelot
7
0 / 1 / 1
7,931
496
331
2,055
1,165
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
13
Kills
25
25
Deaths
17
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
2
0.5
L
Xing Tian
0
2
2
0.5
W
Camazotz
MadHatter4379
Camazotz
3
5
6
1.2
W
Zhong Kui
MtDabSmore
Zhong Kui
14
5
7
3.5
L
Athena
ReaperKain
Athena
4
8
4
0.75
W
Cliodhna
7
4
8
2.75
W
Jing Wei
1
2
8
2.5
L
Merlin
iamchaser
Merlin
4
5
5
1.3
L
Izanami
5
8
7
1.06
W
Lancelot
ypintopaz
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,569
Damage
47,075
60,931
Taken
63,304
49,054
Mitigated
47,659
6,646
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
2,241
269
0
0
2,241
0
0
L
Xing Tian
0
0
0
0
1,863
304
0
232
1,631
0
0
W
Camazotz
MadHatter4379
Camazotz
5,563
897
801
4,072
19,400
13,656
2,067
9,020
10,380
0
21,081
W
Zhong Kui
MtDabSmore
Zhong Kui
20,356
3,153
1,504
4,247
18,738
21,858
2,287
4,886
13,852
49,398
0
L
Athena
ReaperKain
Athena
8,372
1,259
1,811
2,528
25,079
31,048
0
8,655
16,424
17,845
0
W
Cliodhna
10,310
575
2,226
2,412
12,413
5,526
1,667
6,836
5,428
0
31,075
W
Jing Wei
10,515
6,283
425
1,585
10,698
5,454
1,490
4,902
5,796
0
31,932
L
Merlin
iamchaser
Merlin
18,023
1,327
382
1,309
13,815
7,213
784
5,800
8,015
35,931
0
L
Izanami
17,174
12,647
64
552
17,933
10,220
3,526
5,669
12,264
0
54,361
W
Lancelot
ypintopaz
Lancelot
331
110
85
198
2,055
1,165
0
751
1,304
0
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,317
Gold Earned
59,416
143
Minions Killed
171
0
Camps Cleared
0
687,221
Distance Traveled
1,167,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,794
487
0
0
0
0
0
L
Xing Tian
4,794
300
0
0
0
0
0
W
Camazotz
11,700
731
18
1
0
293,931
0
W
Zhong Kui
15,302
956
55
3
0
234,739
0
L
Athena
11,711
732
8
1
0
237,588
0
W
Cliodhna
12,096
756
46
3
0
296,044
0
W
Jing Wei
12,387
774
51
3
0
285,877
0
L
Merlin
12,155
760
36
2
0
242,282
0
L
Izanami
13,863
866
99
6
0
207,351
0
W
Lancelot
7,931
496
1
0
0
56,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role