Player Matchup

Vamana
Vamana
IXYamato
Vamana
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 246L
1,478 Elo+
Party 1
Discordia
Discordia
Melooooon
Discordia
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,435 Elo+
Solo
Athena
Athena
UselessAirBag
Athena
Level 29
God Stats
4W - 2L
1,712 SR
Queue Stats
62W - 79L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
poepkip-_-
Danzaburou
Level 159
God Stats
18W - 8L
1,656 SR
Queue Stats
343W - 329L
1,538 Elo+
Solo
Ravana
Ravana
simsiloo
Ravana
Level 46
God Stats
2W - 3L
1,415 SR
Queue Stats
128W - 104L
1,499 Elo+
Party 1
Team Averages
Level 89
1,557 SR
1,478 Elo+

VS

Team Averages
Level 136
1,596 SR
1,526 Elo+
Thor
Thor
 
Thor
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CodenameKangaroo
Charon
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 180L
1,464 Elo+
Solo
Heimdallr
Heimdallr
Jardd
Heimdallr
Level 127
God Stats
4W - 6L
1,470 SR
Queue Stats
35W - 25L
1,577 Elo+
Solo
Vulcan
Vulcan
Vladmeerpoopin72
Vulcan
Level 123
God Stats
15W - 13L
1,571 SR
Queue Stats
580W - 551L
1,487 Elo+
Solo
Hun Batz
Hun Batz
margonpay
Hun Batz
Level 170
God Stats
5W - 2L
1,938 SR
Queue Stats
546W - 510L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IXYamato
Vamana
8
1 / 1 / 0
5,112
568
5,264
8,159
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Melooooon
Discordia
11
1 / 2 / 1
5,638
626
2,023
4,270
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 1
4,667
519
1,632
7,917
4,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
poepkip-_-
Danzaburou
8
0 / 2 / 0
4,493
499
1,785
5,453
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
simsiloo
Ravana
10
3 / 1 / 2
5,556
617
5,446
6,035
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
4 / 2 / 1
5,590
621
4,604
8,089
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 1
5,069
563
3,042
3,650
2,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Jardd
Heimdallr
9
2 / 1 / 1
5,190
577
5,049
4,455
1,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
5,491
610
2,218
4,023
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
margonpay
Hun Batz
9
1 / 1 / 0
5,535
615
5,440
8,666
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
7
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
1
2.25
W
0
0
1
0.5
L
Vamana
IXYamato
Vamana
1
1
0
1
W
Heimdallr
Jardd
Heimdallr
2
1
1
2.5
L
Discordia
Melooooon
Discordia
1
2
1
0.75
L
0
1
1
0.5
W
0
2
2
0.5
W
Hun Batz
margonpay
Hun Batz
1
1
0
1
L
Danzaburou
poepkip-_-
Danzaburou
0
2
0
0
L
Ravana
simsiloo
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,150
Damage
20,353
31,834
Taken
28,883
13,788
Mitigated
11,279
6,464
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,604
1,411
0
625
8,089
2,607
20
397
7,653
0
30,813
W
3,042
825
0
1,449
3,650
2,053
0
446
3,162
15,319
0
L
Vamana
IXYamato
Vamana
5,264
2,260
0
1,622
8,159
4,389
0
706
7,453
0
29,646
W
Heimdallr
Jardd
Heimdallr
5,049
2,992
0
1,928
4,455
1,747
86
764
3,691
0
37,116
L
Discordia
Melooooon
Discordia
2,023
112
0
1,080
4,270
1,093
0
1,154
3,018
45,039
0
L
1,632
780
0
1,060
7,917
4,350
0
1,737
6,180
9,989
0
W
2,218
943
0
413
4,023
1,553
0
1,416
2,607
39,889
0
W
Hun Batz
margonpay
Hun Batz
5,440
1,727
0
2,632
8,666
3,319
0
632
7,499
0
40,101
L
Danzaburou
poepkip-_-
Danzaburou
1,785
585
0
1,827
5,453
1,653
0
538
4,915
0
30,793
L
Ravana
simsiloo
Ravana
5,446
2,108
0
875
6,035
2,303
0
921
5,008
0
33,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
26,875
276
Minions Killed
273
0
Camps Cleared
0
932,535
Distance Traveled
879,819
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,590
621
43
5
0
190,959
0
W
Charon
5,069
563
18
2
0
168,995
2
L
Vamana
5,112
568
59
7
0
193,381
4
W
Heimdallr
5,190
577
60
7
0
165,688
2
L
Discordia
5,638
626
83
9
0
175,812
0
L
Athena
4,667
519
17
2
0
197,668
4
W
Vulcan
5,491
610
88
10
0
175,335
2
W
Hun Batz
5,535
615
64
7
0
178,842
0
L
Danzaburou
4,493
499
71
8
0
139,830
0
L
Ravana
5,556
617
46
5
0
225,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role