Player Matchup

Cu Chulainn
Cu Chulainn
Geoblivion
Cu Chulainn
Level 142
God Stats
1W - 0L
1,598 SR
Queue Stats
262W - 222L
1,544 Elo+
Solo
Maui
Maui
Korî
Maui
Level 149
God Stats
17W - 5L
1,856 SR
Queue Stats
616W - 559L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TipsyDemon
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 126L
1,532 Elo+
Solo
Surtr
Surtr
toxicndeadly101
Surtr
Level 159
God Stats
3W - 0L
1,812 SR
Queue Stats
268W - 275L
1,449 Elo+
Solo
Medusa
Medusa
Зор4иК
Medusa
Level 148
God Stats
2W - 3L
1,348 SR
Queue Stats
424W - 423L
1,465 Elo+
Solo
Team Averages
Level 151
1,623 SR
1,501 Elo+

VS

Team Averages
Level 147
1,514 SR
1,515 Elo+
Sun Wukong
Sun Wukong
DressyGuitar
Sun Wukong
Level 103
God Stats
2W - 3L
1,561 SR
Queue Stats
390W - 392L
1,487 Elo+
Solo
Chronos
Chronos
aTinyPinkBunny
Chronos
Level 141
God Stats
10W - 6L
1,662 SR
Queue Stats
348W - 320L
1,504 Elo+
Solo
Fenrir
Fenrir
ali6224
Fenrir
Level 128
God Stats
0W - 4L
1,122 SR
Queue Stats
389W - 391L
1,476 Elo+
Solo
Cthulhu
Cthulhu
xBansheer
Cthulhu
Level 214
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
半夜夏微凉
Gilgamesh
Level 149
God Stats
7W - 4L
1,726 SR
Queue Stats
487W - 490L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Geoblivion
Cu Chulainn
15
5 / 1 / 8
9,276
928
10,856
8,322
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Maui
Korî
Maui
15
1 / 0 / 10
9,186
919
6,250
9,222
9,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
TipsyDemon
Ah Muzen Cab
15
2 / 1 / 9
8,444
844
13,126
9,194
5,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 10
8,310
831
7,385
11,422
11,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
4 / 3 / 8
8,754
875
15,818
10,601
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DressyGuitar
Sun Wukong
12
1 / 3 / 4
6,868
687
10,787
10,874
9,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 1 / 2
7,499
750
5,932
9,620
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ali6224
Fenrir
13
0 / 3 / 4
6,564
656
3,698
10,963
12,639
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
xBansheer
Cthulhu
12
2 / 5 / 2
7,349
735
13,497
12,695
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
半夜夏微凉
Gilgamesh
14
1 / 1 / 5
7,129
713
3,540
12,014
9,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
13
Kills
6
6
Deaths
13
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DressyGuitar
Sun Wukong
1
3
4
1
W
Cu Chulainn
Geoblivion
Cu Chulainn
5
1
8
9
W
Maui
Korî
Maui
1
0
10
6
W
Ah Muzen Cab
TipsyDemon
Ah Muzen Cab
2
1
9
6.5
L
2
1
2
3
L
Fenrir
ali6224
Fenrir
0
3
4
0.67
W
1
1
10
6
L
Cthulhu
xBansheer
Cthulhu
2
5
2
0.6
W
Medusa
4
3
8
2.67
L
Gilgamesh
半夜夏微凉
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,435
Damage
37,454
48,761
Taken
56,166
41,824
Mitigated
45,842
15,580
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DressyGuitar
Sun Wukong
10,787
1,283
1,514
1,557
10,874
9,754
0
862
9,872
0
15,497
W
Cu Chulainn
Geoblivion
Cu Chulainn
10,856
1,059
1,279
2,217
8,322
9,026
347
2,622
5,700
0
17,436
W
Maui
Korî
Maui
6,250
1,036
1,405
2,960
9,222
9,881
452
3,125
6,097
10,672
0
W
Ah Muzen Cab
TipsyDemon
Ah Muzen Cab
13,126
3,396
0
1,026
9,194
5,550
2,082
4,468
4,726
0
25,559
L
5,932
1,336
1,234
3,649
9,620
4,085
0
1,111
8,420
27,666
0
L
Fenrir
ali6224
Fenrir
3,698
318
2,044
2,115
10,963
12,639
0
2,135
8,551
0
6,752
W
7,385
1,269
1,332
2,635
11,422
11,119
232
4,780
6,642
304
16,825
L
Cthulhu
xBansheer
Cthulhu
13,497
587
572
1,035
12,695
9,433
0
872
11,547
21,684
0
W
Medusa
15,818
3,390
1,453
1,273
10,601
6,248
1,564
4,434
6,167
0
35,388
L
Gilgamesh
半夜夏微凉
Gilgamesh
3,540
275
806
414
12,014
9,931
0
1,451
10,347
0
10,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,970
Gold Earned
35,409
121
Minions Killed
117
0
Camps Cleared
0
994,994
Distance Traveled
970,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,868
687
20
2
0
201,117
0
W
Cu Chulainn
9,276
928
18
2
0
188,606
0
W
Maui
9,186
919
18
2
0
182,037
0
W
Ah Muzen Cab
8,444
844
22
2
0
210,858
0
L
Chronos
7,499
750
52
5
0
195,464
0
L
Fenrir
6,564
656
7
1
0
191,325
0
W
Surtr
8,310
831
24
2
0
215,571
0
L
Cthulhu
7,349
735
16
2
0
201,268
0
W
Medusa
8,754
875
39
4
0
197,922
0
L
Gilgamesh
7,129
713
22
2
0
181,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role