Player Matchup

Ymir
Ymir
DarkSoulsJake
Ymir
Level 104
God Stats
4W - 2L
1,696 SR
Queue Stats
48W - 31L
1,543 Elo+
Solo
Anhur
Anhur
boss9game
Anhur
Level 129
God Stats
2W - 3L
1,302 SR
Queue Stats
592W - 571L
1,482 Elo+
Solo
Achilles
Achilles
harth925
Achilles
Level 66
God Stats
12W - 12L
1,425 SR
Queue Stats
121W - 200L
1,387 Elo+
Party 1
Bakasura
Bakasura
ts06040702
Bakasura
Level 68
God Stats
11W - 20L
1,357 SR
Queue Stats
149W - 240L
1,381 Elo+
Party 1
Scylla
Scylla
yuya0821yzq
Scylla
Level 87
God Stats
18W - 29L
1,386 SR
Queue Stats
320W - 376L
1,414 Elo+
Party 1
Team Averages
Level 91
1,433 SR
1,441 Elo+

VS

Team Averages
Level 96
1,527 SR
1,443 Elo+
Athena
Athena
 
Athena
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kenji160
Fenrir
Level 89
God Stats
6W - 9L
1,456 SR
Queue Stats
61W - 51L
1,581 Elo+
Solo
Poseidon
Poseidon
KugelAkrobat841
Poseidon
Level 170
God Stats
2W - 5L
1,452 SR
Queue Stats
490W - 489L
1,454 Elo+
Solo
Bellona
Bellona
ZaiIou
Bellona
Level 90
God Stats
3W - 2L
1,735 SR
Queue Stats
69W - 69L
1,404 Elo+
Solo
Cupid
Cupid
ninjaface15
Cupid
Level 38
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 8L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,545
655
4,078
6,220
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
boss9game
Anhur
9
2 / 0 / 0
5,543
554
3,884
4,664
1,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
harth925
Achilles
10
0 / 0 / 1
5,811
581
4,002
8,221
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ts06040702
Bakasura
9
1 / 0 / 1
5,365
537
2,364
9,547
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
11
2 / 0 / 2
6,190
619
5,874
2,048
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 0
4,940
494
1,784
8,837
4,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Kenji160
Fenrir
9
0 / 2 / 0
5,149
515
2,472
9,591
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
11
0 / 2 / 0
6,044
604
1,289
5,745
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZaiIou
Bellona
9
0 / 0 / 0
5,346
535
5,692
9,029
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 0 / 0
4,486
449
2,167
4,516
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
W
1
0
3
2.5
L
Fenrir
Kenji160
Fenrir
0
2
0
0
L
Poseidon
0
2
0
0
L
Bellona
ZaiIou
Bellona
0
0
0
0
W
Anhur
boss9game
Anhur
2
0
0
2
W
Achilles
harth925
Achilles
0
0
1
0.5
L
0
0
0
0
W
Bakasura
ts06040702
Bakasura
1
0
1
1.5
W
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
13,404
30,700
Taken
37,718
18,037
Mitigated
18,653
13,127
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,784
603
0
1,664
8,837
4,228
0
3,084
5,635
13,120
0
W
4,078
726
0
2,331
6,220
4,283
235
1,237
4,983
22,953
0
L
Fenrir
Kenji160
Fenrir
2,472
702
0
2,335
9,591
3,406
0
1,980
7,408
0
36,290
L
Poseidon
1,289
59
0
951
5,745
2,106
0
3,105
2,436
53,788
372
L
Bellona
ZaiIou
Bellona
5,692
1,894
0
3,727
9,029
7,611
0
114
8,042
0
35,975
W
Anhur
boss9game
Anhur
3,884
1,853
0
2,961
4,664
1,523
642
544
4,120
0
35,473
W
Achilles
harth925
Achilles
4,002
1,019
0
3,734
8,221
8,090
0
163
8,058
0
32,905
L
2,167
1,058
249
2,396
4,516
1,302
0
1,231
3,285
0
19,691
W
Bakasura
ts06040702
Bakasura
2,364
1,608
0
3,225
9,547
3,526
0
613
8,934
0
31,170
W
Scylla
5,874
257
0
876
2,048
615
118
516
1,532
38,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
25,965
259
Minions Killed
264
0
Camps Cleared
0
1,050,084
Distance Traveled
1,001,273
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,940
494
22
2
0
218,968
4
W
Ymir
6,545
655
32
3
0
200,874
4
L
Fenrir
5,149
515
59
6
0
224,627
0
L
Poseidon
6,044
604
96
10
0
208,725
4
L
Bellona
5,346
535
51
5
0
198,723
0
W
Anhur
5,543
554
53
5
0
180,445
0
W
Achilles
5,811
581
53
5
0
210,260
0
L
Cupid
4,486
449
36
4
0
150,230
0
W
Bakasura
5,365
537
59
6
0
246,362
2
W
Scylla
6,190
619
62
6
0
212,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role